Drop Events and Items units in favor of Count as they represent pretty much the same...
authorRodrigo Kumpera <kumpera@gmail.com>
Mon, 28 Apr 2014 20:35:12 +0000 (16:35 -0400)
committerRodrigo Kumpera <kumpera@gmail.com>
Mon, 28 Apr 2014 20:35:22 +0000 (16:35 -0400)
mono/utils/mono-counters.h

index 82f3fb45532ea46d79e2a4ce9fc5070a2ab4e962..c590c64b095173e66cb987573a07ed59f0902ef6 100644 (file)
@@ -33,9 +33,8 @@ enum {
        MONO_COUNTER_RAW        = 0 << 24,  /* Raw value */
        MONO_COUNTER_BYTES      = 1 << 24, /* Quantity of bytes. RSS, active heap, etc */
        MONO_COUNTER_TIME       = 2 << 24,  /* Time interval in 100ns units. Minor pause, JIT compilation*/
-       MONO_COUNTER_EVENTS     = 3 << 24, /* Number of times the given event happens. Major collections, Compiled methods. */
-       MONO_COUNTER_ITEMS      = 4 << 24, /* Current number of things. Threads, queued jobs.*/
-       MONO_COUNTER_PERCENTAGE = 5 << 24, /* [0-1] Fraction Percentage of something. Load average. */
+       MONO_COUNTER_COUNT      = 3 << 24, /*  Number of things (threads, queued jobs) or Number of events triggered (Major collections, Compiled methods).*/
+       MONO_COUNTER_PERCENTAGE = 4 << 24, /* [0-1] Fraction Percentage of something. Load average. */
 
        /* Monotonicity, bits 28-31 (4 bits) */
        MONO_COUNTER_VARIANCE_SHIFT = 28,