Xamarin.Android stores assemblies inside apk (or bundled, or AOT-ed) and
so Assembly.Location will not point to a real path on the
filesystem. It merely contains assembly name.
}
[Test]
+ [Category ("AndroidNotWorking")] // Accessing assemblies by asm.Location is not supported
public void GetAssemblyName_CodeBase ()
{
Assembly execAssembly = Assembly.GetExecutingAssembly ();
// TODO: Implemente the test methods for all the overriden function using activationAttribute
[Test]
+ [Category ("AndroidNotWorking")] // Assemblies aren't accessible using filesystem paths (they're either in apk, embedded in native code or not there at all
public void CreateInstanceFrom ()
{
ObjectHandle objHandle = Activator.CreateInstanceFrom (testLocation, "MonoTests.System.ActivatorTestInternal.COMTest");