+ static void VerifySdk (string path)
+ {
+ if (!Directory.Exists (path))
+ Error ($"The specified SDK path does not exist: {path}");
+ runtime = Path.Combine (sdk_path, "bin", "mono");
+ if (!File.Exists (runtime))
+ Error ($"The SDK location does not contain a {path}/bin/mono runtime");
+ lib_path = Path.Combine (path, "lib", "mono", "4.5");
+ if (!Directory.Exists (lib_path))
+ Error ($"The SDK location does not contain a {path}/lib/mono/4.5 directory");
+ link_paths.Add (lib_path);
+ }
+