5 // Jb Evain (jbevain@gmail.com)
9 // Permission is hereby granted, free of charge, to any person obtaining
10 // a copy of this software and associated documentation files (the
11 // "Software"), to deal in the Software without restriction, including
12 // without limitation the rights to use, copy, modify, merge, publish,
13 // distribute, sublicense, and/or sell copies of the Software, and to
14 // permit persons to whom the Software is furnished to do so, subject to
15 // the following conditions:
17 // The above copyright notice and this permission notice shall be
18 // included in all copies or substantial portions of the Software.
20 // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
21 // EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
22 // MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
23 // NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
24 // LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
25 // OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
26 // WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
29 namespace Mono.Cecil {
31 internal class Constants {
37 public const string Corlib = "mscorlib";
39 public const string ModuleType = "<Module>";
40 public const string PrivateImplDetails = "<PrivateImplementationDetails>";
41 public const string Deleted = "_Deleted";
43 public const string Void = "System.Void";
44 public const string Object = "System.Object";
45 public const string String = "System.String";
46 public const string Boolean = "System.Boolean";
47 public const string Char = "System.Char";
48 public const string Single = "System.Single";
49 public const string Double = "System.Double";
50 public const string SByte = "System.SByte";
51 public const string Byte = "System.Byte";
52 public const string Int16 = "System.Int16";
53 public const string UInt16 = "System.UInt16";
54 public const string Int32 = "System.Int32";
55 public const string UInt32 = "System.UInt32";
56 public const string Int64 = "System.Int64";
57 public const string UInt64 = "System.UInt64";
58 public const string IntPtr = "System.IntPtr";
59 public const string UIntPtr = "System.UIntPtr";
60 public const string TypedReference = "System.TypedReference";
61 public const string Type = "System.Type";
62 public const string ValueType = "System.ValueType";
63 public const string Enum = "System.Enum";