[mcs] Update logic when checking for tuple element names when overriding inherited...
[mono.git] / mcs / tests / test-809.cs
1 using System;
2
3 class Z
4 {
5         public static int Main()
6         {
7                 char x = '●';
8                 string s = "●";
9                 if (x != 9679)
10                         return 1;
11                 
12                 if (s.Length != 1)
13                         return 2;
14                         
15                 Console.WriteLine (s);
16                 return 0;
17         }
18 }