1 2007-01-25 Miguel de Icaza <miguel@novell.com>
3 * DispatcherTimer.cs: Add new class.
5 * Dispatcher.cs (ExitAllframes): Implement.
6 (everywhere): Add support for hooks.
8 * DispatcherHooks: Implement
10 * DispatcherOperation.cs: Store result.
13 Check frame.Continue for early termination.
15 PokableQueue: new class used so we can move DispatcherOperation
16 tasks from one thread to another.
18 2007-01-24 Miguel de Icaza <miguel@novell.com>
20 * Dispatcher.cs: Implement reprioritization.
22 We now take locks instead of using a separate async queue, as
23 things like DispatcherOperation.Priority (reprioritization) can be
24 called from a separate thread without crashing.
26 2007-01-23 Miguel de Icaza <miguel@novell.com>
28 * Dispatcher.cs: Start with the Async methods.
30 2007-01-20 Miguel de Icaza <miguel@novell.com>
32 * Dispatcher.cs: Move all tasks, not only the first one from the
33 async queue into the proper priority queues.
35 Eliminate the `Task' class, it is mostly redundant, instead move
36 all the data into DispatcherOperation.
38 * DispatcherOperation.cs, DispatcherOperationStatus.cs: Add new
41 * Dispatcher.cs: Make our class `Task' internal, so we can pass
42 that to DispatcherOperation.
44 * Dispatcher.cs: Queue will now queue
45 locally (if same thread) or post to the dispatcher queue if
46 invoked from a different thread.
48 2007-01-13 Miguel de Icaza <miguel@novell.com>
50 * Dispatcher.cs: Initially I thought this
51 was a stroke of genius. Looking at the actual results, it does
52 not seem as brilliant as I had hoped.