1 2007-11-07 Gert Driesen <drieseng@users.sourceforge.net>
3 * SoundPlayer.cs: Addded support for playing WAV files on Windows.
4 Fixed ctor (Stream) to allow null argument. In LoadFromUri, first
5 reset mstream to support resetting Stream to null. Support playing
6 default sound. Allow Stream to be set to null. Reset AudioData and
7 WaveData when new stream is loaded.
8 * Win32SoundPlayer.cs: Wrapper for PlaySound Win32 API.
10 2007-11-06 Sebastien Pouliot <sebastien@ximian.com>
12 * AudioData.cs: Reset stream to position 0 before playing (required
13 when playing the audio in a loop). Part of the fix for bug #338991.
14 * SoundPlayer.cs: Only create the AudioData once (and reuse it).
15 Part of the fix for bug #338991.
17 2007-01-22 Alan McGovern <amcgovern@novell.com>
19 * SoundPlayer.cs: Added support for loading from the filesystem
20 and loading from a HTTP based source.
22 2007-01-22 Miguel de Icaza <miguel@novell.com>
24 * SoundPlayer.cs: Remove unused variables
26 2006-12-22 Sebastien Pouliot <sebastien@ximian.com>
28 * SoundPlayer.cs: Hide default public ctor (to please corcompare)
29 * SystemSounds.cs: Add missing attribute and downgrade PlayLoop
30 visibility (to please corcompare)
32 Wed Dec 20 18:26:36 CET 2006 Paolo Molaro <lupus@ximian.com>
34 * AudioData.cs, AudioDevice.cs: small (alsa) audio device and
35 Wav file parsing implementation.
36 * SoundPlayer.cs, SystemSound.cs: implemented most of the methods.
38 Tue Dec 19 19:17:06 CET 2006 Paolo Molaro <lupus@ximian.com>
40 * SoundPlayer.cs, SystemSound.cs, SystemSounds.cs: first stubs
41 and partial implementation.