2 // System.ComponentModel.MarshalByValueComponent.cs
5 // Rodrigo Moya (rodrigo@ximian.com)
6 // Andreas Nahr (ClassDevelopment@A-SoftTech.com)
9 // (C) 2003 Andreas Nahr
13 // Permission is hereby granted, free of charge, to any person obtaining
14 // a copy of this software and associated documentation files (the
15 // "Software"), to deal in the Software without restriction, including
16 // without limitation the rights to use, copy, modify, merge, publish,
17 // distribute, sublicense, and/or sell copies of the Software, and to
18 // permit persons to whom the Software is furnished to do so, subject to
19 // the following conditions:
21 // The above copyright notice and this permission notice shall be
22 // included in all copies or substantial portions of the Software.
24 // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
25 // EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
26 // MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
27 // NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
28 // LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
29 // OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
30 // WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
34 using System.ComponentModel;
35 using System.ComponentModel.Design;
37 namespace System.ComponentModel
40 /// Implements IComponent and provides the base implementation for remotable components that are marshaled by value (a copy of the serialized object is passed).
42 [DesignerCategory ("Component"), TypeConverter (typeof (ComponentConverter))]
43 [Designer ("System.Windows.Forms.Design.ComponentDocumentDesigner, " + Consts.AssemblySystem_Design, typeof (IRootDesigner))]
44 public class MarshalByValueComponent : IComponent, IDisposable, IServiceProvider
46 private EventHandlerList eventList;
48 private object disposedEvent = new object ();
50 public MarshalByValueComponent ()
54 public void Dispose ()
57 GC.SuppressFinalize (this);
61 protected virtual void Dispose (bool disposing)
64 // free managed objects contained here
67 // Free unmanaged objects
71 ~MarshalByValueComponent ()
76 public virtual object GetService (Type service)
79 return mySite.GetService(service);
84 [Browsable (false), DesignerSerializationVisibility (DesignerSerializationVisibility.Hidden)]
85 public virtual IContainer Container {
89 return mySite.Container;
93 [Browsable (false), DesignerSerializationVisibility (DesignerSerializationVisibility.Hidden)]
94 public virtual bool DesignMode {
98 return mySite.DesignMode;
102 [Browsable (false), DesignerSerializationVisibility (DesignerSerializationVisibility.Hidden)]
103 public virtual ISite Site {
104 get { return mySite; }
105 set { mySite = value; }
108 public override string ToString ()
111 return GetType ().ToString ();
112 return String.Format ("{0} [{1}]", mySite.Name, GetType ().ToString ());
115 protected EventHandlerList Events {
117 if (eventList == null)
118 eventList = new EventHandlerList ();
124 public event EventHandler Disposed
126 add { Events.AddHandler (disposedEvent, value); }
127 remove { Events.RemoveHandler (disposedEvent, value); }