In mono_thread_info_suspend_lock in non-coop, don't assert MonoThreadInfo* is non...
[mono.git] / mcs / class / System.Drawing / System.Drawing.Drawing2D / Blend.cs
1 //
2 // System.Drawing.Drawing2D.Blend.cs
3 //
4 // Authors:
5 //   Dennis Hayes (dennish@Raytek.com)
6 //   Ravindra (rkumar@novell.com)
7 //
8 // (C) 2002/3 Ximian, Inc. http://www.ximian.com
9 // (C) 2004 Novell, Inc. http://www.novell.com
10 //
11
12 //
13 // Copyright (C) 2004 Novell, Inc (http://www.novell.com)
14 //
15 // Permission is hereby granted, free of charge, to any person obtaining
16 // a copy of this software and associated documentation files (the
17 // "Software"), to deal in the Software without restriction, including
18 // without limitation the rights to use, copy, modify, merge, publish,
19 // distribute, sublicense, and/or sell copies of the Software, and to
20 // permit persons to whom the Software is furnished to do so, subject to
21 // the following conditions:
22 // 
23 // The above copyright notice and this permission notice shall be
24 // included in all copies or substantial portions of the Software.
25 // 
26 // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
27 // EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
28 // MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
29 // NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
30 // LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
31 // OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
32 // WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
33 //
34 using System;
35
36 namespace System.Drawing.Drawing2D
37 {
38         /// <summary>
39         /// Summary description for Blend.
40         /// </summary>
41         public sealed class Blend
42         {
43                 private float [] positions;
44                 private float [] factors;
45
46                 public Blend ()
47                 {
48                         positions = new float [1];
49                         factors = new float [1];
50                 }
51
52                 public Blend (int count)
53                 {
54                         positions = new float [count];
55                         factors = new float [count];
56                 }
57
58                 public float [] Factors {
59                         get {
60                                 return factors;
61                         }
62
63                         set {
64                                 factors = value;
65                         }
66                 }
67
68                 public float [] Positions {
69                         get {
70                                 return positions;
71                         }
72
73                         set {
74                                 positions = value;
75                         }
76                 }
77         }
78 }