* roottypes.cs: Rename from tree.cs.
[mono.git] / mcs / class / System.Configuration / System.Configuration / PropertyInformationCollection.cs
1 //
2 // System.Configuration.PropertyInformationCollection.cs
3 //
4 // Authors:
5 //  Lluis Sanchez Gual (lluis@novell.com)
6 //
7 // Permission is hereby granted, free of charge, to any person obtaining
8 // a copy of this software and associated documentation files (the
9 // "Software"), to deal in the Software without restriction, including
10 // without limitation the rights to use, copy, modify, merge, publish,
11 // distribute, sublicense, and/or sell copies of the Software, and to
12 // permit persons to whom the Software is furnished to do so, subject to
13 // the following conditions:
14 // 
15 // The above copyright notice and this permission notice shall be
16 // included in all copies or substantial portions of the Software.
17 // 
18 // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
19 // EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 // MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
21 // NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
22 // LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
23 // OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
24 // WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 //
26 // Copyright (C) 2005 Novell, Inc (http://www.novell.com)
27 //
28
29 #if NET_2_0
30 using System.Collections;
31 using System.Collections.Specialized;
32 using System.Runtime.Serialization;
33
34 namespace System.Configuration
35 {
36         [Serializable]
37         public sealed class PropertyInformationCollection: NameObjectCollectionBase
38         {
39                 internal PropertyInformationCollection ()
40                 {
41                 }
42                 
43                 public void CopyTo (PropertyInformation[] array, int index)
44                 {
45                         ((ICollection)this).CopyTo (array, index);
46                 }
47                 
48                 public PropertyInformation this [string propertyName] {
49                         get { return (PropertyInformation) BaseGet (propertyName); }
50                 }
51                 
52                 public override IEnumerator GetEnumerator ()
53                 {
54                         return new PropertyInformationEnumerator (this);
55                 }
56                 
57                 internal void Add (PropertyInformation pi)
58                 {
59                         BaseAdd (pi.Name, pi);
60                 }
61
62                 [MonoTODO]
63                 public override void GetObjectData (SerializationInfo info, StreamingContext context)
64                 {
65                         throw new NotImplementedException ();
66                 }
67
68                 class PropertyInformationEnumerator : IEnumerator
69                 {
70                         private PropertyInformationCollection collection;
71                         private int position;
72                         
73                         public PropertyInformationEnumerator (PropertyInformationCollection collection)
74                         {
75                                 this.collection = collection;
76                                 position = -1;
77                         }
78                         
79                         public object Current 
80                         {
81                                 get {
82                                         if ((position < collection.Count) && (position >= 0))
83                                                 return collection.BaseGet (position);
84                                         else 
85                                                 throw new InvalidOperationException();
86                                 }
87                                 
88                         }
89                         
90                         public bool MoveNext ()
91                         {
92                                 return (++position < collection.Count) ? true : false;
93                         }
94                         
95                         public void Reset ()
96                         {
97                                 position = -1;
98                         }
99                 }
100         }
101 }
102 #endif