* roottypes.cs: Rename from tree.cs.
[mono.git] / mcs / class / Managed.Windows.Forms / System.Windows.Forms / InputLanguageChangingEventArgs.cs
1 // Permission is hereby granted, free of charge, to any person obtaining
2 // a copy of this software and associated documentation files (the
3 // "Software"), to deal in the Software without restriction, including
4 // without limitation the rights to use, copy, modify, merge, publish,
5 // distribute, sublicense, and/or sell copies of the Software, and to
6 // permit persons to whom the Software is furnished to do so, subject to
7 // the following conditions:
8 // 
9 // The above copyright notice and this permission notice shall be
10 // included in all copies or substantial portions of the Software.
11 // 
12 // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
13 // EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
14 // MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
15 // NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
16 // LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
17 // OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
18 // WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
19 //
20 // Copyright (c) 2004 Novell, Inc.
21 //
22 // Authors:
23 //      Peter Bartok    pbartok@novell.com
24 //
25 //
26
27
28 // COMPLETE
29
30 using System;
31 using System.ComponentModel;
32 using System.Globalization;
33
34 namespace System.Windows.Forms {
35         public class InputLanguageChangingEventArgs : System.ComponentModel.CancelEventArgs {
36                 private CultureInfo     culture;
37                 private bool            system_charset;
38                 private InputLanguage   input_language;
39
40                 #region Public Constructors
41                 public InputLanguageChangingEventArgs (System.Globalization.CultureInfo culture, bool sysCharSet) {
42                         this.culture = culture;
43                         this.system_charset = sysCharSet;
44                         this.input_language = InputLanguage.FromCulture(culture);
45                 }
46
47                 public InputLanguageChangingEventArgs (InputLanguage inputLanguage, bool sysCharSet) {
48                         this.culture = inputLanguage.Culture;
49                         this.system_charset = sysCharSet;
50                         this.input_language = inputLanguage;
51                 }
52                 #endregion      // Public Constructors
53
54                 #region Public Instance Properties
55                 public bool SysCharSet {
56                         get {
57                                 return this.system_charset;
58                         }
59                 }
60
61                 public CultureInfo Culture {
62                         get {
63                                 return this.culture;
64                         }
65                 }
66
67                 public InputLanguage InputLanguage {
68                         get {
69                                 return this.input_language;
70                         }
71                 }
72                 #endregion      // Public Instance Properties
73         }
74 }