end entity display;
architecture beh of display is
- type DISPLAY_STATE is (SIDLE, S_NEW_BS, S_BACK, S_BLANK, S_NEW_RESULT,
+ type DISPLAY_STATE is (S_INIT, SIDLE, S_NEW_BS, S_BACK, S_BLANK, S_NEW_RESULT,
S_ZEILEUP, S_NEW_INPUT, S_COUNTUP, S_GETCH, S_CR1, S_NL1, S_PUTCH1,
S_PUTCH2, S_WAIT, S_NOP1, S_READ_RESULT_0, S_READ_RESULT_1,
- S_READ_RESULT_2, S_INIT, S_PS1_0, S_PS1_1, S_PS1_2, S_PS1_3, S_PS1_4,
+ S_READ_RESULT_2, S_PS1_0, S_PS1_1, S_PS1_2, S_PS1_3, S_PS1_4,
S_PS1_5);
type DISPLAY_ISTATE is (IS_BACK_2_BLANK, IS_BLANK_2_BACK,
IS_NL1_2_ZEILEUP, IS_RESULT2_2_CR1, IS_CR1_2_NL1, IS_NL1_2_RESULT0,