+ elsif (clk'event and clk = '1') then -- synchronous capture
+ r <= r_next;
+ g <= g_next;
+ b <= b_next;
+ end if;
+ end process;
+
+
+ DRAW_SQUARE_next: process (column_counter, v_enable, h_enable)
+ begin
+ if v_enable = ENABLE and h_enable = ENABLE then
+ if (column_counter >= X_MIN and column_counter < X2_MIN) -- if pixel within the rectangle borders
+ r_next <= COLR_OFF;
+ g_next <= COLR_OFF;
+ b_next <= COLR_ON;
+ elsif (column_counter >= X2_MIN and column_counter < X3_MIN) -- if pixel within the rectangle borders
+ r_next <= COLR_OFF;
+ g_next <= COLR_ON;
+ b_next <= COLR_ON;
+ elsif (column_counter >= X3_MIN and column_counter < X_MAX) -- if pixel within the rectangle borders
+ r_next <= COLR_ON;
+ g_next <= COLR_OFF;
+ b_next <= COLR_ON;
+ else -- if somewhere else on screen...
+ r_next <= COLR_OFF;
+ g_next <= COLR_OFF; -- ... draw background color
+ b_next <= COLR_OFF;
+ end if;
+ else -- if out of screen...
+ r_next <= COLR_OFF;
+ g_next <= COLR_OFF; -- ... do not activate any color
+ b_next <= COLR_OFF; -- (black screen)
+ end if;
+ end process;