9 /* Definitions of frame buffers */
12 #define FB_MAX 32 /* sufficient for now */
16 #define FBIOGET_VSCREENINFO 0x4600
17 #define FBIOPUT_VSCREENINFO 0x4601
18 #define FBIOGET_FSCREENINFO 0x4602
19 #define FBIOGETCMAP 0x4604
20 #define FBIOPUTCMAP 0x4605
21 #define FBIOPAN_DISPLAY 0x4606
22 /* 0x4607-0x460B are defined below */
23 /* #define FBIOGET_MONITORSPEC 0x460C */
24 /* #define FBIOPUT_MONITORSPEC 0x460D */
25 /* #define FBIOSWITCH_MONIBIT 0x460E */
26 #define FBIOGET_CON2FBMAP 0x460F
27 #define FBIOPUT_CON2FBMAP 0x4610
28 #define FBIOBLANK 0x4611 /* arg: 0 or vesa level + 1 */
29 #define FBIOGET_VBLANK _IOR('F', 0x12, struct fb_vblank)
30 #define FBIO_ALLOC 0x4613
31 #define FBIO_FREE 0x4614
32 #define FBIOGET_GLYPH 0x4615
33 #define FBIOGET_HWCINFO 0x4616
34 #define FBIOPUT_MODEINFO 0x4617
35 #define FBIOGET_DISPINFO 0x4618
38 #define FB_TYPE_PACKED_PIXELS 0 /* Packed Pixels */
39 #define FB_TYPE_PLANES 1 /* Non interleaved planes */
40 #define FB_TYPE_INTERLEAVED_PLANES 2 /* Interleaved planes */
41 #define FB_TYPE_TEXT 3 /* Text/attributes */
42 #define FB_TYPE_VGA_PLANES 4 /* EGA/VGA planes */
44 #define FB_AUX_TEXT_MDA 0 /* Monochrome text */
45 #define FB_AUX_TEXT_CGA 1 /* CGA/EGA/VGA Color text */
46 #define FB_AUX_TEXT_S3_MMIO 2 /* S3 MMIO fasttext */
47 #define FB_AUX_TEXT_MGA_STEP16 3 /* MGA Millenium I: text, attr, 14 reserved bytes */
48 #define FB_AUX_TEXT_MGA_STEP8 4 /* other MGAs: text, attr, 6 reserved bytes */
50 #define FB_AUX_VGA_PLANES_VGA4 0 /* 16 color planes (EGA/VGA) */
51 #define FB_AUX_VGA_PLANES_CFB4 1 /* CFB4 in planes (VGA) */
52 #define FB_AUX_VGA_PLANES_CFB8 2 /* CFB8 in planes (VGA) */
54 #define FB_VISUAL_MONO01 0 /* Monochr. 1=Black 0=White */
55 #define FB_VISUAL_MONO10 1 /* Monochr. 1=White 0=Black */
56 #define FB_VISUAL_TRUECOLOR 2 /* True color */
57 #define FB_VISUAL_PSEUDOCOLOR 3 /* Pseudo color (like atari) */
58 #define FB_VISUAL_DIRECTCOLOR 4 /* Direct color */
59 #define FB_VISUAL_STATIC_PSEUDOCOLOR 5 /* Pseudo color readonly */
61 #define FB_ACCEL_NONE 0 /* no hardware accelerator */
62 #define FB_ACCEL_ATARIBLITT 1 /* Atari Blitter */
63 #define FB_ACCEL_AMIGABLITT 2 /* Amiga Blitter */
64 #define FB_ACCEL_S3_TRIO64 3 /* Cybervision64 (S3 Trio64) */
65 #define FB_ACCEL_NCR_77C32BLT 4 /* RetinaZ3 (NCR 77C32BLT) */
66 #define FB_ACCEL_S3_VIRGE 5 /* Cybervision64/3D (S3 ViRGE) */
67 #define FB_ACCEL_ATI_MACH64GX 6 /* ATI Mach 64GX family */
68 #define FB_ACCEL_DEC_TGA 7 /* DEC 21030 TGA */
69 #define FB_ACCEL_ATI_MACH64CT 8 /* ATI Mach 64CT family */
70 #define FB_ACCEL_ATI_MACH64VT 9 /* ATI Mach 64CT family VT class */
71 #define FB_ACCEL_ATI_MACH64GT 10 /* ATI Mach 64CT family GT class */
72 #define FB_ACCEL_SUN_CREATOR 11 /* Sun Creator/Creator3D */
73 #define FB_ACCEL_SUN_CGSIX 12 /* Sun cg6 */
74 #define FB_ACCEL_SUN_LEO 13 /* Sun leo/zx */
75 #define FB_ACCEL_IMS_TWINTURBO 14 /* IMS Twin Turbo */
76 #define FB_ACCEL_3DLABS_PERMEDIA2 15 /* 3Dlabs Permedia 2 */
77 #define FB_ACCEL_MATROX_MGA2064W 16 /* Matrox MGA2064W (Millenium) */
78 #define FB_ACCEL_MATROX_MGA1064SG 17 /* Matrox MGA1064SG (Mystique) */
79 #define FB_ACCEL_MATROX_MGA2164W 18 /* Matrox MGA2164W (Millenium II) */
80 #define FB_ACCEL_MATROX_MGA2164W_AGP 19 /* Matrox MGA2164W (Millenium II) */
81 #define FB_ACCEL_MATROX_MGAG100 20 /* Matrox G100 (Productiva G100) */
82 #define FB_ACCEL_MATROX_MGAG200 21 /* Matrox G200 (Myst, Mill, ...) */
83 #define FB_ACCEL_SUN_CG14 22 /* Sun cgfourteen */
84 #define FB_ACCEL_SUN_BWTWO 23 /* Sun bwtwo */
85 #define FB_ACCEL_SUN_CGTHREE 24 /* Sun cgthree */
86 #define FB_ACCEL_SUN_TCX 25 /* Sun tcx */
87 #define FB_ACCEL_MATROX_MGAG400 26 /* Matrox G400 */
88 #define FB_ACCEL_NV3 27 /* nVidia RIVA 128 */
89 #define FB_ACCEL_NV4 28 /* nVidia RIVA TNT */
90 #define FB_ACCEL_NV5 29 /* nVidia RIVA TNT2 */
91 #define FB_ACCEL_CT_6555x 30 /* C&T 6555x */
92 #define FB_ACCEL_3DFX_BANSHEE 31 /* 3Dfx Banshee */
93 #define FB_ACCEL_ATI_RAGE128 32 /* ATI Rage128 family */
94 #define FB_ACCEL_IGS_CYBER2000 33 /* CyberPro 2000 */
95 #define FB_ACCEL_IGS_CYBER2010 34 /* CyberPro 2010 */
96 #define FB_ACCEL_IGS_CYBER5000 35 /* CyberPro 5000 */
97 #define FB_ACCEL_SIS_GLAMOUR 36 /* SiS 300/630/540 */
98 #define FB_ACCEL_3DLABS_PERMEDIA3 37 /* 3Dlabs Permedia 3 */
99 #define FB_ACCEL_ATI_RADEON 38 /* ATI Radeon family */
100 #define FB_ACCEL_SIS_GLAMOUR_2 40 /* SiS 315, 650, 740 */
101 #define FB_ACCEL_SIS_XABRE 41 /* SiS 330 ("Xabre") */
103 #define FB_ACCEL_NEOMAGIC_NM2070 90 /* NeoMagic NM2070 */
104 #define FB_ACCEL_NEOMAGIC_NM2090 91 /* NeoMagic NM2090 */
105 #define FB_ACCEL_NEOMAGIC_NM2093 92 /* NeoMagic NM2093 */
106 #define FB_ACCEL_NEOMAGIC_NM2097 93 /* NeoMagic NM2097 */
107 #define FB_ACCEL_NEOMAGIC_NM2160 94 /* NeoMagic NM2160 */
108 #define FB_ACCEL_NEOMAGIC_NM2200 95 /* NeoMagic NM2200 */
109 #define FB_ACCEL_NEOMAGIC_NM2230 96 /* NeoMagic NM2230 */
110 #define FB_ACCEL_NEOMAGIC_NM2360 97 /* NeoMagic NM2360 */
111 #define FB_ACCEL_NEOMAGIC_NM2380 98 /* NeoMagic NM2380 */
115 struct fb_fix_screeninfo {
116 char id[16]; /* identification string eg "TT Builtin" */
117 unsigned long smem_start; /* Start of frame buffer mem */
118 /* (physical address) */
119 u32 smem_len; /* Length of frame buffer mem */
120 u32 type; /* see FB_TYPE_* */
121 u32 type_aux; /* Interleave for interleaved Planes */
122 u32 visual; /* see FB_VISUAL_* */
123 u16 xpanstep; /* zero if no hardware panning */
124 u16 ypanstep; /* zero if no hardware panning */
125 u16 ywrapstep; /* zero if no hardware ywrap */
126 u32 line_length; /* length of a line in bytes */
127 unsigned long mmio_start; /* Start of Memory Mapped I/O */
128 /* (physical address) */
129 u32 mmio_len; /* Length of Memory Mapped I/O */
130 u32 accel; /* Type of acceleration available */
131 u16 reserved[3]; /* Reserved for future compatibility */
136 /* Interpretation of offset for color fields: All offsets are from the right,
137 * inside a "pixel" value, which is exactly 'bits_per_pixel' wide (means: you
138 * can use the offset as right argument to <<). A pixel afterwards is a bit
139 * stream and is written to video memory as that unmodified. This implies
140 * big-endian byte order if bits_per_pixel is greater than 8.
143 u32 offset; /* beginning of bitfield */
144 u32 length; /* length of bitfield */
145 u32 msb_right; /* != 0 : Most significant bit is */
149 #define FB_NONSTD_HAM 1 /* Hold-And-Modify (HAM) */
151 #define FB_ACTIVATE_NOW 0 /* set values immediately (or vbl)*/
152 #define FB_ACTIVATE_NXTOPEN 1 /* activate on next open */
153 #define FB_ACTIVATE_TEST 2 /* don't set, round up impossible */
154 #define FB_ACTIVATE_MASK 15
156 #define FB_ACTIVATE_VBL 16 /* activate values on next vbl */
157 #define FB_CHANGE_CMAP_VBL 32 /* change colormap on vbl */
158 #define FB_ACTIVATE_ALL 64 /* change all VCs on this fb */
160 #define FB_ACCELF_TEXT 1 /* text mode acceleration */
162 #define FB_SYNC_HOR_HIGH_ACT 1 /* horizontal sync high active */
163 #define FB_SYNC_VERT_HIGH_ACT 2 /* vertical sync high active */
164 #define FB_SYNC_EXT 4 /* external sync */
165 #define FB_SYNC_COMP_HIGH_ACT 8 /* composite sync high active */
166 #define FB_SYNC_BROADCAST 16 /* broadcast video timings */
167 /* vtotal = 144d/288n/576i => PAL */
168 /* vtotal = 121d/242n/484i => NTSC */
169 #define FB_SYNC_ON_GREEN 32 /* sync on green */
171 #define FB_VMODE_NONINTERLACED 0 /* non interlaced */
172 #define FB_VMODE_INTERLACED 1 /* interlaced */
173 #define FB_VMODE_DOUBLE 2 /* double scan */
174 #define FB_VMODE_MASK 255
176 #define FB_VMODE_YWRAP 256 /* ywrap instead of panning */
177 #define FB_VMODE_SMOOTH_XPAN 512 /* smooth xpan possible (internally used) */
178 #define FB_VMODE_CONUPDATE 512 /* don't update x/yoffset */
180 struct fb_var_screeninfo {
181 u32 xres; /* visible resolution */
183 u32 xres_virtual; /* virtual resolution */
185 u32 xoffset; /* offset from virtual to visible */
186 u32 yoffset; /* resolution */
188 u32 bits_per_pixel; /* guess what */
189 u32 grayscale; /* != 0 Graylevels instead of colors */
191 struct fb_bitfield red; /* bitfield in fb mem if true color, */
192 struct fb_bitfield green; /* else only length is significant */
193 struct fb_bitfield blue;
194 struct fb_bitfield transp; /* transparency */
196 u32 nonstd; /* != 0 Non standard pixel format */
198 u32 activate; /* see FB_ACTIVATE_* */
200 u32 height; /* height of picture in mm */
201 u32 width; /* width of picture in mm */
203 u32 accel_flags; /* acceleration flags (hints) */
205 /* Timing: All values in pixclocks, except pixclock (of course) */
206 u32 pixclock; /* pixel clock in ps (pico seconds) */
207 u32 left_margin; /* time from sync to picture */
208 u32 right_margin; /* time from picture to sync */
209 u32 upper_margin; /* time from sync to picture */
211 u32 hsync_len; /* length of horizontal sync */
212 u32 vsync_len; /* length of vertical sync */
213 u32 sync; /* see FB_SYNC_* */
214 u32 vmode; /* see FB_VMODE_* */
215 u32 reserved[6]; /* Reserved for future compatibility */
219 u32 start; /* First entry */
220 u32 len; /* Number of entries */
221 u16 *red; /* Red values */
224 u16 *transp; /* transparency, can be NULL */
227 struct fb_con2fbmap {
232 /* VESA Blanking Levels */
233 #define VESA_NO_BLANKING 0
234 #define VESA_VSYNC_SUSPEND 1
235 #define VESA_HSYNC_SUSPEND 2
236 #define VESA_POWERDOWN 3
239 u32 hfmin; /* hfreq lower limit (Hz) */
240 u32 hfmax; /* hfreq upper limit (Hz) */
241 u16 vfmin; /* vfreq lower limit (Hz) */
242 u16 vfmax; /* vfreq upper limit (Hz) */
243 unsigned dpms : 1; /* supports DPMS */
246 #define FB_VBLANK_VBLANKING 0x001 /* currently in a vertical blank */
247 #define FB_VBLANK_HBLANKING 0x002 /* currently in a horizontal blank */
248 #define FB_VBLANK_HAVE_VBLANK 0x004 /* vertical blanks can be detected */
249 #define FB_VBLANK_HAVE_HBLANK 0x008 /* horizontal blanks can be detected */
250 #define FB_VBLANK_HAVE_COUNT 0x010 /* global retrace counter is available */
251 #define FB_VBLANK_HAVE_VCOUNT 0x020 /* the vcount field is valid */
252 #define FB_VBLANK_HAVE_HCOUNT 0x040 /* the hcount field is valid */
253 #define FB_VBLANK_VSYNCING 0x080 /* currently in a vsync */
254 #define FB_VBLANK_HAVE_VSYNC 0x100 /* verical syncs can be detected */
257 u32 flags; /* FB_VBLANK flags */
258 u32 count; /* counter of retraces since boot */
259 u32 vcount; /* current scanline position */
260 u32 hcount; /* current scandot position */
261 u32 reserved[4]; /* reserved for future compatibility */
267 #define FBCMD_GET_CURRENTPAR 0xDEAD0005
268 #define FBCMD_SET_CURRENTPAR 0xDEAD8005
278 #define FBIOGET_FCURSORINFO 0x4607
279 #define FBIOGET_VCURSORINFO 0x4608
280 #define FBIOPUT_VCURSORINFO 0x4609
281 #define FBIOGET_CURSORSTATE 0x460A
282 #define FBIOPUT_CURSORSTATE 0x460B
285 struct fb_fix_cursorinfo {
286 u16 crsr_width; /* width and height of the cursor in */
287 u16 crsr_height; /* pixels (zero if no cursor) */
288 u16 crsr_xsize; /* cursor size in display pixels */
290 u16 crsr_color1; /* colormap entry for cursor color1 */
291 u16 crsr_color2; /* colormap entry for cursor color2 */
294 struct fb_var_cursorinfo {
299 u8 data[1]; /* field with [height][width] */
302 struct fb_cursorstate {
310 char modename[40]; /* default video mode */
313 int open; /* Has this been open already ? */
314 struct fb_var_screeninfo var; /* Current var */
316 struct fb_fix_screeninfo fix; /* Current fix */
318 struct fb_monspecs monspecs; /* Current Monitor specs */
319 struct fb_cmap cmap; /* Current cmap */
320 // struct fb_ops *fbops;
321 char *screen_base; /* Virtual address */
322 struct display *disp; /* initial display variable */
323 // struct vc_data *display_fg; /* Console visible on this display */
324 char fontname[40]; /* default font name */
326 devfs_handle_t devfs_handle; /* Devfs handle for new name */
327 devfs_handle_t devfs_lhandle; /* Devfs handle for compat. symlink */
328 int (*changevar)(int); /* tell console var has changed */
329 int (*switch_con)(int, struct fb_info*);
330 /* tell fb to switch consoles */
331 int (*updatevar)(int, struct fb_info*);
332 /* tell fb to update the vars */
333 void (*blank)(int, struct fb_info*); /* tell fb to (un)blank the screen */
334 /* arg = 0: unblank */
335 /* arg > 0: VESA level (arg-1) */
337 void *pseudo_palette; /* Fake palette of 16 colors and
338 the cursor's color for non
340 /* From here on everything is device dependent */
344 #endif /* _LINUX_FB_H */