1 /* Here's a simple example of combining SDL and PDCurses functionality.
2 The top portion of the window is devoted to SDL, with a four-line
3 (assuming the default 8x16 font) stdscr at the bottom.
5 $Id: sdltest.c,v 1.2 2008/07/14 04:24:52 wmcbrine Exp $
13 /* You could #include pdcsdl.h, or just add the relevant declarations
16 PDCEX SDL_Surface *pdc_screen;
17 PDCEX int pdc_yoffset;
19 int main(int argc, char **argv)
24 seed = time((time_t *)0);
29 if (SDL_Init(SDL_INIT_VIDEO) < 0)
34 pdc_screen = SDL_SetVideoMode(640, 480, 0, SDL_SWSURFACE|SDL_ANYFORMAT);
36 /* Initialize PDCurses */
38 pdc_yoffset = 416; /* 480 - 4 * 16 */
42 scrollok(stdscr, TRUE);
44 PDC_set_title("PDCurses for SDL");
46 /* Do some SDL stuff */
48 for (i = 640, j = 416; j; i -= 2, j -= 2)
52 dest.x = (640 - i) / 2;
53 dest.y = (416 - j) / 2;
57 SDL_FillRect(pdc_screen, &dest,
58 SDL_MapRGB(pdc_screen->format, rand() % 256,
59 rand() % 256, rand() % 256));
62 SDL_UpdateRect(pdc_screen, 0, 0, 640, 416);
64 /* Do some curses stuff */
66 init_pair(1, COLOR_WHITE + 8, COLOR_BLUE);
69 addstr("This is a demo of ");
71 addstr("PDCurses for SDL");
73 addstr(".\nYour comments here: ");
75 addstr("Press any key to exit.");