scroll_pl4(struct vgamode_s *vmode_g, int nblines, int attr
, struct cursorpos ul, struct cursorpos lr)
{
- struct VideoParam_s *vparam_g = GET_GLOBAL(vmode_g->vparam);
- u8 cheight = GET_GLOBAL(vparam_g->cheight);
+ u8 cheight = GET_GLOBAL(vmode_g->cheight);
int stride = GET_BDA(video_cols);
void *src_far, *dest_far;
if (nblines >= 0) {
scroll_cga(struct vgamode_s *vmode_g, int nblines, int attr
, struct cursorpos ul, struct cursorpos lr)
{
- struct VideoParam_s *vparam_g = GET_GLOBAL(vmode_g->vparam);
- u8 cheight = GET_GLOBAL(vparam_g->cheight);
+ u8 cheight = GET_GLOBAL(vmode_g->cheight);
u8 bpp = GET_GLOBAL(vmode_g->pixbits);
int stride = GET_BDA(video_cols) * bpp;
void *src_far, *dest_far;
if (cp.x >= nbcols)
return;
- struct VideoParam_s *vparam_g = GET_GLOBAL(vmode_g->vparam);
- u8 cheight = GET_GLOBAL(vparam_g->cheight);
+ u8 cheight = GET_GLOBAL(vmode_g->cheight);
u8 *fdata_g;
switch (cheight) {
case 14: