return vde;
}
+int
+stdvga_get_window(struct vgamode_s *vmode_g, int window)
+{
+ return -1;
+}
+
+int
+stdvga_set_window(struct vgamode_s *vmode_g, int window, int val)
+{
+ return -1;
+}
+
/****************************************************************
* Save/Restore/Set state