-// VGA io port access
+// Standard VGA driver code
//
// Copyright (C) 2009 Kevin O'Connor <kevin@koconnor.net>
// Copyright (C) 2001-2008 the LGPL VGABios developers Team
#include "biosvar.h" // GET_GLOBAL
#include "util.h" // memcpy_far
#include "vbe.h" // VBE_RETURN_STATUS_FAILED
-#include "vgabios.h" // find_vga_entry
// TODO
// * replace direct in/out calls with wrapper functions
outb(0x20, VGAREG_ACTL_ADDRESS);
}
-void
-stdvga_set_single_palette_reg(u8 reg, u8 val)
-{
- inb(VGAREG_ACTL_RESET);
- outb(reg, VGAREG_ACTL_ADDRESS);
- outb(val, VGAREG_ACTL_WRITE_DATA);
- outb(0x20, VGAREG_ACTL_ADDRESS);
-}
-
-u8
-stdvga_get_single_palette_reg(u8 reg)
-{
- inb(VGAREG_ACTL_RESET);
- outb(reg, VGAREG_ACTL_ADDRESS);
- u8 v = inb(VGAREG_ACTL_READ_DATA);
- inb(VGAREG_ACTL_RESET);
- outb(0x20, VGAREG_ACTL_ADDRESS);
- return v;
-}
-
void
stdvga_set_all_palette_reg(u16 seg, u8 *data_far)
{
* DAC control
****************************************************************/
-void
-stdvga_set_dac_regs(u16 seg, u8 *data_far, u8 start, int count)
-{
- outb(start, VGAREG_DAC_WRITE_ADDRESS);
- while (count) {
- outb(GET_FARVAR(seg, *data_far), VGAREG_DAC_DATA);
- data_far++;
- outb(GET_FARVAR(seg, *data_far), VGAREG_DAC_DATA);
- data_far++;
- outb(GET_FARVAR(seg, *data_far), VGAREG_DAC_DATA);
- data_far++;
- count--;
- }
-}
-
-void
-stdvga_get_dac_regs(u16 seg, u8 *data_far, u8 start, int count)
-{
- outb(start, VGAREG_DAC_READ_ADDRESS);
- while (count) {
- SET_FARVAR(seg, *data_far, inb(VGAREG_DAC_DATA));
- data_far++;
- SET_FARVAR(seg, *data_far, inb(VGAREG_DAC_DATA));
- data_far++;
- SET_FARVAR(seg, *data_far, inb(VGAREG_DAC_DATA));
- data_far++;
- count--;
- }
-}
-
-void
-stdvga_set_pel_mask(u8 val)
-{
- outb(val, VGAREG_PEL_MASK);
-}
-
-u8
-stdvga_get_pel_mask(void)
-{
- return inb(VGAREG_PEL_MASK);
-}
-
void
stdvga_save_dac_state(u16 seg, struct saveDACcolors *info)
{
SET_FARVAR(seg, info->rwmode, inb(VGAREG_DAC_STATE));
SET_FARVAR(seg, info->peladdr, inb(VGAREG_DAC_WRITE_ADDRESS));
SET_FARVAR(seg, info->pelmask, inb(VGAREG_PEL_MASK));
- stdvga_get_dac_regs(seg, info->dac, 0, 256);
+ stdvga_dac_read(seg, info->dac, 0, 256);
SET_FARVAR(seg, info->color_select, 0);
}
stdvga_restore_dac_state(u16 seg, struct saveDACcolors *info)
{
outb(GET_FARVAR(seg, info->pelmask), VGAREG_PEL_MASK);
- stdvga_set_dac_regs(seg, info->dac, 0, 256);
+ stdvga_dac_write(seg, info->dac, 0, 256);
outb(GET_FARVAR(seg, info->peladdr), VGAREG_DAC_WRITE_ADDRESS);
}
int i;
for (i = start; i < start+count; i++) {
u8 rgb[3];
- stdvga_get_dac_regs(GET_SEG(SS), rgb, i, 1);
+ stdvga_dac_read(GET_SEG(SS), rgb, i, 1);
// intensity = ( 0.3 * Red ) + ( 0.59 * Green ) + ( 0.11 * Blue )
u16 intensity = ((77 * rgb[0] + 151 * rgb[1] + 28 * rgb[2]) + 0x80) >> 8;
if (intensity > 0x3f)
intensity = 0x3f;
- stdvga_set_dac_regs(GET_SEG(SS), rgb, i, 1);
+ stdvga_dac_write(GET_SEG(SS), rgb, i, 1);
}
stdvga_screen_enable();
}
* Memory control
****************************************************************/
-void
-stdvga_sequ_write(u8 index, u8 value)
-{
- outw((value<<8) | index, VGAREG_SEQU_ADDRESS);
-}
-
-void
-stdvga_grdc_write(u8 index, u8 value)
-{
- outw((value<<8) | index, VGAREG_GRDC_ADDRESS);
-}
-
void
stdvga_set_text_block_specifier(u8 spec)
{
u16
stdvga_get_crtc(void)
{
- if (inb(VGAREG_READ_MISC_OUTPUT) & 1)
+ if (stdvga_misc_read() & 1)
return VGAREG_VGA_CRTC_ADDRESS;
return VGAREG_MDA_CRTC_ADDRESS;
}
clear_screen(struct vgamode_s *vmode_g)
{
switch (GET_GLOBAL(vmode_g->memmodel)) {
- case CTEXT:
- case MTEXT:
+ case MM_TEXT:
memset16_far(GET_GLOBAL(vmode_g->sstart), 0, 0x0720, 32*1024);
break;
- case CGA:
+ case MM_CGA:
memset16_far(GET_GLOBAL(vmode_g->sstart), 0, 0x0000, 32*1024);
break;
default:
stdvga_set_mode(int mode, int flags)
{
// find the entry in the video modes
- struct vgamode_s *vmode_g = find_vga_entry(mode);
+ struct vgamode_s *vmode_g = stdvga_find_mode(mode);
dprintf(1, "mode search %02x found %p\n", mode, vmode_g);
if (!vmode_g)
return VBE_RETURN_STATUS_FAILED;
+ struct stdvga_mode_s *stdmode_g = container_of(
+ vmode_g, struct stdvga_mode_s, info);
// if palette loading (bit 3 of modeset ctl = 0)
if (!(flags & MF_NOPALETTE)) { // Set the PEL mask
- stdvga_set_pel_mask(GET_GLOBAL(vmode_g->pelmask));
+ stdvga_pelmask_write(GET_GLOBAL(stdmode_g->pelmask));
// From which palette
- u8 *palette_g = GET_GLOBAL(vmode_g->dac);
- u16 palsize = GET_GLOBAL(vmode_g->dacsize) / 3;
+ u8 *palette_g = GET_GLOBAL(stdmode_g->dac);
+ u16 palsize = GET_GLOBAL(stdmode_g->dacsize) / 3;
// Always 256*3 values
- stdvga_set_dac_regs(get_global_seg(), palette_g, 0, palsize);
+ stdvga_dac_write(get_global_seg(), palette_g, 0, palsize);
u16 i;
for (i = palsize; i < 0x0100; i++) {
static u8 rgb[3] VAR16;
- stdvga_set_dac_regs(get_global_seg(), rgb, i, 1);
+ stdvga_dac_write(get_global_seg(), rgb, i, 1);
}
if (flags & MF_GRAYSUM)
inb(VGAREG_ACTL_RESET);
// Set Attribute Ctl
- u8 *regs = GET_GLOBAL(vmode_g->actl_regs);
+ u8 *regs = GET_GLOBAL(stdmode_g->actl_regs);
u16 i;
for (i = 0; i <= 0x13; i++) {
outb(i, VGAREG_ACTL_ADDRESS);
// Set Sequencer Ctl
outb(0, VGAREG_SEQU_ADDRESS);
outb(0x03, VGAREG_SEQU_DATA);
- regs = GET_GLOBAL(vmode_g->sequ_regs);
+ regs = GET_GLOBAL(stdmode_g->sequ_regs);
for (i = 1; i <= 4; i++) {
outb(i, VGAREG_SEQU_ADDRESS);
outb(GET_GLOBAL(regs[i - 1]), VGAREG_SEQU_DATA);
}
// Set Grafx Ctl
- regs = GET_GLOBAL(vmode_g->grdc_regs);
+ regs = GET_GLOBAL(stdmode_g->grdc_regs);
for (i = 0; i <= 8; i++) {
outb(i, VGAREG_GRDC_ADDRESS);
outb(GET_GLOBAL(regs[i]), VGAREG_GRDC_DATA);
}
// Set CRTC address VGA or MDA
- u8 miscreg = GET_GLOBAL(vmode_g->miscreg);
+ u8 miscreg = GET_GLOBAL(stdmode_g->miscreg);
u16 crtc_addr = VGAREG_VGA_CRTC_ADDRESS;
if (!(miscreg & 1))
crtc_addr = VGAREG_MDA_CRTC_ADDRESS;
// Disable CRTC write protection
outw(0x0011, crtc_addr);
// Set CRTC regs
- regs = GET_GLOBAL(vmode_g->crtc_regs);
+ regs = GET_GLOBAL(stdmode_g->crtc_regs);
for (i = 0; i <= 0x18; i++) {
outb(i, crtc_addr);
outb(GET_GLOBAL(regs[i]), crtc_addr + 1);
// Write the fonts in memory
u8 memmodel = GET_GLOBAL(vmode_g->memmodel);
- if (memmodel & TEXT)
+ if (memmodel == MM_TEXT)
stdvga_load_font(get_global_seg(), vgafont16, 0x100, 0, 0, 16);
// Setup BDA variables
* Misc
****************************************************************/
+void
+stdvga_list_modes(u16 seg, u16 *dest, u16 *last)
+{
+ SET_FARVAR(seg, *dest, 0xffff);
+}
+
void
stdvga_enable_video_addressing(u8 disable)
{