#ifndef __STDVGA_H #define __STDVGA_H #include "types.h" // u8 // VGA registers #define VGAREG_ACTL_ADDRESS 0x3c0 #define VGAREG_ACTL_WRITE_DATA 0x3c0 #define VGAREG_ACTL_READ_DATA 0x3c1 #define VGAREG_INPUT_STATUS 0x3c2 #define VGAREG_WRITE_MISC_OUTPUT 0x3c2 #define VGAREG_VIDEO_ENABLE 0x3c3 #define VGAREG_SEQU_ADDRESS 0x3c4 #define VGAREG_SEQU_DATA 0x3c5 #define VGAREG_PEL_MASK 0x3c6 #define VGAREG_DAC_STATE 0x3c7 #define VGAREG_DAC_READ_ADDRESS 0x3c7 #define VGAREG_DAC_WRITE_ADDRESS 0x3c8 #define VGAREG_DAC_DATA 0x3c9 #define VGAREG_READ_FEATURE_CTL 0x3ca #define VGAREG_READ_MISC_OUTPUT 0x3cc #define VGAREG_GRDC_ADDRESS 0x3ce #define VGAREG_GRDC_DATA 0x3cf #define VGAREG_MDA_CRTC_ADDRESS 0x3b4 #define VGAREG_MDA_CRTC_DATA 0x3b5 #define VGAREG_VGA_CRTC_ADDRESS 0x3d4 #define VGAREG_VGA_CRTC_DATA 0x3d5 #define VGAREG_MDA_WRITE_FEATURE_CTL 0x3ba #define VGAREG_VGA_WRITE_FEATURE_CTL 0x3da #define VGAREG_ACTL_RESET 0x3da #define VGAREG_MDA_MODECTL 0x3b8 #define VGAREG_CGA_MODECTL 0x3d8 #define VGAREG_CGA_PALETTE 0x3d9 /* Video memory */ #define SEG_GRAPH 0xA000 #define SEG_CTEXT 0xB800 #define SEG_MTEXT 0xB000 // stdvgamodes.c struct vgamode_s *stdvga_find_mode(int mode); void stdvga_list_modes(u16 seg, u16 *dest, u16 *last); void stdvga_build_video_param(void); void stdvga_override_crtc(int mode, u8 *crtc); int stdvga_set_mode(struct vgamode_s *vmode_g, int flags); // stdvgaio.c u8 stdvga_pelmask_read(void); void stdvga_pelmask_write(u8 val); u8 stdvga_misc_read(void); void stdvga_misc_write(u8 value); void stdvga_misc_mask(u8 off, u8 on); u8 stdvga_sequ_read(u8 index); void stdvga_sequ_write(u8 index, u8 value); void stdvga_sequ_mask(u8 index, u8 off, u8 on); u8 stdvga_grdc_read(u8 index); void stdvga_grdc_write(u8 index, u8 value); void stdvga_grdc_mask(u8 index, u8 off, u8 on); u8 stdvga_crtc_read(u16 crtc_addr, u8 index); void stdvga_crtc_write(u16 crtc_addr, u8 index, u8 value); void stdvga_crtc_mask(u16 crtc_addr, u8 index, u8 off, u8 on); u8 stdvga_attr_read(u8 index); void stdvga_attr_write(u8 index, u8 value); void stdvga_attr_mask(u8 index, u8 off, u8 on); u8 stdvga_attrindex_read(void); void stdvga_attrindex_write(u8 value); void stdvga_dac_read(u16 seg, u8 *data_far, u8 start, int count); void stdvga_dac_write(u16 seg, u8 *data_far, u8 start, int count); // stdvga.c void stdvga_set_border_color(u8 color); void stdvga_set_overscan_border_color(u8 color); u8 stdvga_get_overscan_border_color(void); void stdvga_set_palette(u8 palid); void stdvga_set_all_palette_reg(u16 seg, u8 *data_far); void stdvga_get_all_palette_reg(u16 seg, u8 *data_far); void stdvga_toggle_intensity(u8 flag); void stdvga_select_video_dac_color_page(u8 flag, u8 data); void stdvga_read_video_dac_state(u8 *pmode, u8 *curpage); void stdvga_perform_gray_scale_summing(u16 start, u16 count); void stdvga_set_text_block_specifier(u8 spec); void stdvga_planar4_plane(int plane); void stdvga_load_font(u16 seg, void *src_far, u16 count , u16 start, u8 destflags, u8 fontsize); u16 stdvga_get_crtc(void); int stdvga_bpp_factor(struct vgamode_s *vmode_g); void stdvga_set_cursor_shape(u8 start, u8 end); void stdvga_set_cursor_pos(int address); void stdvga_set_scan_lines(u8 lines); u16 stdvga_get_vde(void); int stdvga_get_window(struct vgamode_s *vmode_g, int window); int stdvga_set_window(struct vgamode_s *vmode_g, int window, int val); int stdvga_get_linelength(struct vgamode_s *vmode_g); int stdvga_set_linelength(struct vgamode_s *vmode_g, int val); int stdvga_get_displaystart(struct vgamode_s *vmode_g); int stdvga_set_displaystart(struct vgamode_s *vmode_g, int val); int stdvga_get_dacformat(struct vgamode_s *vmode_g); int stdvga_set_dacformat(struct vgamode_s *vmode_g, int val); int stdvga_size_state(int states); int stdvga_save_state(u16 seg, void *data, int states); int stdvga_restore_state(u16 seg, void *data, int states); void stdvga_enable_video_addressing(u8 disable); int stdvga_init(void); #endif // stdvga.h