#ifndef __BOCHSVGA_H #define __BOCHSVGA_H #include "types.h" // u8 #include "ioport.h" // outw #define VBE_DISPI_BANK_ADDRESS 0xA0000 #define VBE_DISPI_BANK_SIZE_KB 64 #define VBE_DISPI_MAX_XRES 2560 #define VBE_DISPI_MAX_YRES 1600 #define VBE_DISPI_IOPORT_INDEX 0x01CE #define VBE_DISPI_IOPORT_DATA 0x01CF #define VBE_DISPI_INDEX_ID 0x0 #define VBE_DISPI_INDEX_XRES 0x1 #define VBE_DISPI_INDEX_YRES 0x2 #define VBE_DISPI_INDEX_BPP 0x3 #define VBE_DISPI_INDEX_ENABLE 0x4 #define VBE_DISPI_INDEX_BANK 0x5 #define VBE_DISPI_INDEX_VIRT_WIDTH 0x6 #define VBE_DISPI_INDEX_VIRT_HEIGHT 0x7 #define VBE_DISPI_INDEX_X_OFFSET 0x8 #define VBE_DISPI_INDEX_Y_OFFSET 0x9 #define VBE_DISPI_INDEX_VIDEO_MEMORY_64K 0xa #define VBE_DISPI_ID0 0xB0C0 #define VBE_DISPI_ID1 0xB0C1 #define VBE_DISPI_ID2 0xB0C2 #define VBE_DISPI_ID3 0xB0C3 #define VBE_DISPI_ID4 0xB0C4 #define VBE_DISPI_ID5 0xB0C5 #define VBE_DISPI_DISABLED 0x00 #define VBE_DISPI_ENABLED 0x01 #define VBE_DISPI_GETCAPS 0x02 #define VBE_DISPI_8BIT_DAC 0x20 #define VBE_DISPI_LFB_ENABLED 0x40 #define VBE_DISPI_NOCLEARMEM 0x80 #define VBE_DISPI_LFB_PHYSICAL_ADDRESS 0xE0000000 static inline u16 dispi_read(u16 reg) { outw(reg, VBE_DISPI_IOPORT_INDEX); return inw(VBE_DISPI_IOPORT_DATA); } static inline void dispi_write(u16 reg, u16 val) { outw(reg, VBE_DISPI_IOPORT_INDEX); outw(val, VBE_DISPI_IOPORT_DATA); } struct vgamode_s *bochsvga_find_mode(int mode); void bochsvga_list_modes(u16 seg, u16 *dest, u16 *last); int bochsvga_get_window(struct vgamode_s *vmode_g, int window); int bochsvga_set_window(struct vgamode_s *vmode_g, int window, int val); int bochsvga_get_linelength(struct vgamode_s *vmode_g); int bochsvga_set_linelength(struct vgamode_s *vmode_g, int val); int bochsvga_get_displaystart(struct vgamode_s *vmode_g); int bochsvga_set_displaystart(struct vgamode_s *vmode_g, int val); int bochsvga_get_dacformat(struct vgamode_s *vmode_g); int bochsvga_set_dacformat(struct vgamode_s *vmode_g, int val); int bochsvga_size_state(int states); int bochsvga_save_state(u16 seg, void *data, int states); int bochsvga_restore_state(u16 seg, void *data, int states); int bochsvga_set_mode(struct vgamode_s *vmode_g, int flags); int bochsvga_init(void); #endif // bochsvga.h