// Basic type definitions for X86 cpus. // // Copyright (C) 2008 Kevin O'Connor // // This file may be distributed under the terms of the GNU GPLv3 license. #ifndef __TYPES_H #define __TYPES_H typedef unsigned char u8; typedef signed char s8; typedef unsigned short u16; typedef signed short s16; typedef unsigned int u32; typedef signed int s32; typedef unsigned long long u64; typedef signed long long s64; typedef u32 size_t; union u64_u32_u { struct { u32 hi, lo; }; u64 val; }; #define __VISIBLE __attribute__((externally_visible)) #if MODE16 == 1 // Notes a function as externally visible in the 16bit code chunk. #define VISIBLE16 __VISIBLE // Notes a function as externally visible in the 32bit code chunk. #define VISIBLE32 #else #define VISIBLE16 #define VISIBLE32 __VISIBLE #endif #define offsetof(TYPE, MEMBER) ((size_t) &((TYPE *)0)->MEMBER) #define ARRAY_SIZE(a) (sizeof(a) / sizeof(a[0])) #define FIELD_SIZEOF(t, f) (sizeof(((t*)0)->f)) #define DIV_ROUND_UP(n,d) (((n) + (d) - 1) / (d)) #define ALIGN(x,a) __ALIGN_MASK(x,(typeof(x))(a)-1) #define __ALIGN_MASK(x,mask) (((x)+(mask))&~(mask)) #define NULL ((void *)0) #define PACKED __attribute__((packed)) #define barrier() __asm__ __volatile__("": : :"memory") #define noinline __attribute__((noinline)) #define __always_inline inline __attribute__((always_inline)) #define __stringify_1(x) #x #define __stringify(x) __stringify_1(x) #endif // types.h