// Code for manipulating stack locations. // // Copyright (C) 2009 Kevin O'Connor // // This file may be distributed under the terms of the GNU LGPLv3 license. #include "biosvar.h" // get_ebda_seg #include "util.h" // dprintf /**************************************************************** * Stack in EBDA ****************************************************************/ // Switch to the extra stack in ebda and call a function. inline u32 stack_hop(u32 eax, u32 edx, u32 ecx, void *func) { ASSERT16(); u16 ebda_seg = get_ebda_seg(), bkup_ss; u32 bkup_esp; asm volatile( // Backup current %ss/%esp values. "movw %%ss, %w3\n" "movl %%esp, %4\n" // Copy ebda seg to %ds/%ss and set %esp "movw %w6, %%ds\n" "movw %w6, %%ss\n" "movl %5, %%esp\n" // Call func "calll %7\n" // Restore segments and stack "movw %w3, %%ds\n" "movw %w3, %%ss\n" "movl %4, %%esp" : "+a" (eax), "+d" (edx), "+c" (ecx), "=&r" (bkup_ss), "=&r" (bkup_esp) : "i" (EBDA_OFFSET_TOP_STACK), "r" (ebda_seg), "m" (*(u8*)func) : "cc", "memory"); return eax; } /**************************************************************** * Threads ****************************************************************/ #define THREADSTACKSIZE 4096 struct thread_info { struct thread_info *next; void *stackpos; }; struct thread_info MainThread; void thread_setup() { MainThread.next = &MainThread; MainThread.stackpos = NULL; } struct thread_info * getCurThread() { u32 esp = getesp(); if (esp <= BUILD_STACK_ADDR) return &MainThread; return (void*)ALIGN_DOWN(esp, THREADSTACKSIZE); } // Briefly permit irqs to occur. void yield() { if (MODE16 || !CONFIG_THREADS) { // Just directly check irqs. check_irqs(); return; } struct thread_info *cur = getCurThread(); if (cur == &MainThread) // Permit irqs to fire check_irqs(); // Switch to the next thread struct thread_info *next = cur->next; asm volatile( " pushl $1f\n" // store return pc " pushl %%ebp\n" // backup %ebp " movl %%esp, 4(%%eax)\n" // cur->stackpos = %esp " movl 4(%%ecx), %%esp\n" // %esp = next->stackpos " popl %%ebp\n" // restore %ebp " retl\n" // restore pc "1:\n" : "+a"(cur), "+c"(next) : : "ebx", "edx", "esi", "edi", "cc", "memory"); } // Last thing called from a thread (called on "next" stack). static void __end_thread(struct thread_info *old) { struct thread_info *pos = &MainThread; while (pos->next != old) pos = pos->next; pos->next = old->next; free(old); dprintf(DEBUG_thread, "\\%08x/ End thread\n", (u32)old); } void run_thread(void (*func)(void*), void *data) { ASSERT32(); if (! CONFIG_THREADS) goto fail; struct thread_info *thread; thread = memalign_tmphigh(THREADSTACKSIZE, THREADSTACKSIZE); if (!thread) goto fail; thread->stackpos = (void*)thread + THREADSTACKSIZE; struct thread_info *cur = getCurThread(); thread->next = cur->next; cur->next = thread; dprintf(DEBUG_thread, "/%08x\\ Start thread\n", (u32)thread); asm volatile( // Start thread " pushl $1f\n" // store return pc " pushl %%ebp\n" // backup %ebp " movl %%esp, 4(%%edx)\n" // cur->stackpos = %esp " movl 4(%%ebx), %%esp\n" // %esp = thread->stackpos " calll *%%ecx\n" // Call func // End thread " movl (%%ebx), %%ecx\n" // %ecx = thread->next " movl 4(%%ecx), %%esp\n" // %esp = next->stackpos " movl %%ebx, %%eax\n" " calll %4\n" // call __end_thread(thread) " popl %%ebp\n" // restore %ebp " retl\n" // restore pc "1:\n" : "+a"(data), "+c"(func), "+b"(thread), "+d"(cur) : "m"(*(u8*)__end_thread) : "esi", "edi", "cc", "memory"); return; fail: func(data); } void wait_threads() { ASSERT32(); if (! CONFIG_THREADS) return; while (MainThread.next != &MainThread) yield(); }