X-Git-Url: http://wien.tomnetworks.com/gitweb/?p=savezelda.git;a=blobdiff_plain;f=lego%2FREADME;fp=lego%2FREADME;h=1fd8677fccf858b5f96c0121c32b0cbacd74ad12;hp=0000000000000000000000000000000000000000;hb=e1ede7aa2cb1840add9ba88901c7495deb2b37e3;hpb=15edfaae0fe106910d059e91f8cb4f691cc50da4 diff --git a/lego/README b/lego/README new file mode 100644 index 0000000..1fd8677 --- /dev/null +++ b/lego/README @@ -0,0 +1,7 @@ +Extremely short instructions: put this savegame on your Wii (if you have +one on there already that you want to keep, back it up first!), start the +game, walk to the "art room" (find some walkthrough on the intertubes if +you cannot find it), look at the second character, enjoy! + +Kudos to "roto" for finding the original buffer overflow, and many thanks +for doing lots of testing!