Restructure of mono.sln and build properties to better fix static/dynamic library...
[mono.git] / msvc / libtest.vcxproj
index d7cdafa5068146245dd721e683bfe656b080e03a..a6d25fbb2b1a95a76e3c918324199a8125e3e272 100644 (file)
@@ -22,6 +22,7 @@
     <ProjectGuid>{5A435710-E6D2-4DD4-9B3F-A7239A32C6F4}</ProjectGuid>\r
     <RootNamespace>libtest</RootNamespace>\r
     <Keyword>Win32Proj</Keyword>\r
+    <WindowsTargetPlatformVersion>8.1</WindowsTargetPlatformVersion>\r
   </PropertyGroup>\r
   <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />\r
   <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">\r
   <PropertyGroup Label="UserMacros" />\r
   <PropertyGroup>\r
     <_ProjectFileVersion>10.0.30319.1</_ProjectFileVersion>\r
-    <OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(Platform)\bin\$(Configuration)\</OutDir>\r
-    <IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(Platform)\obj\$(ProjectName)\$(Configuration)\</IntDir>\r
+    <OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(MONO_BUILD_DIR_PREFIX)$(Platform)\bin\$(Configuration)\</OutDir>\r
+    <IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(MONO_BUILD_DIR_PREFIX)$(Platform)\obj\$(ProjectName)\$(Configuration)\</IntDir>\r
     <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</LinkIncremental>\r
-    <OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(Platform)\bin\$(Configuration)\</OutDir>\r
-    <IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(Platform)\obj\$(ProjectName)\$(Configuration)\</IntDir>\r
+    <OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(MONO_BUILD_DIR_PREFIX)$(Platform)\bin\$(Configuration)\</OutDir>\r
+    <IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(MONO_BUILD_DIR_PREFIX)$(Platform)\obj\$(ProjectName)\$(Configuration)\</IntDir>\r
     <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</LinkIncremental>\r
-    <OutDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(Platform)\bin\$(Configuration)\</OutDir>\r
-    <IntDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(Platform)\obj\$(ProjectName)\$(Configuration)\</IntDir>\r
-    <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">false</LinkIncremental>\r
-    <OutDir Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(Platform)\bin\$(Configuration)\</OutDir>\r
-    <IntDir Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(Platform)\obj\$(ProjectName)\$(Configuration)\</IntDir>\r
-    <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|x64'">false</LinkIncremental>\r
+    <OutDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(MONO_BUILD_DIR_PREFIX)$(Platform)\bin\$(Configuration)\</OutDir>\r
+    <IntDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(MONO_BUILD_DIR_PREFIX)$(Platform)\obj\$(ProjectName)\$(Configuration)\</IntDir>\r
+    <OutDir Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(MONO_BUILD_DIR_PREFIX)$(Platform)\bin\$(Configuration)\</OutDir>\r
+    <IntDir Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(MONO_BUILD_DIR_PREFIX)$(Platform)\obj\$(ProjectName)\$(Configuration)\</IntDir>\r
   </PropertyGroup>\r
   <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">\r
     <ClCompile>\r
       <AdditionalIncludeDirectories>$(MONO_DIR);$(MONO_EGLIB_SOURCE_DIR);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>\r
       <PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;_USRDLL;LIBTEST_EXPORTS;%(PreprocessorDefinitions)</PreprocessorDefinitions>\r
       <MinimalRebuild>true</MinimalRebuild>\r
-      <BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>\r
-      <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>\r
       <PrecompiledHeader>\r
       </PrecompiledHeader>\r
       <WarningLevel>Level3</WarningLevel>\r
-      <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>\r
     </ClCompile>\r
     <ProjectReference>\r
       <LinkLibraryDependencies>false</LinkLibraryDependencies>\r
     <Link>\r
       <AdditionalDependencies>eglib.lib;%(AdditionalDependencies)</AdditionalDependencies>\r
       <AdditionalLibraryDirectories>%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>\r
-      <GenerateDebugInformation>true</GenerateDebugInformation>\r
-      <SubSystem>Windows</SubSystem>\r
-      <RandomizedBaseAddress>false</RandomizedBaseAddress>\r
       <DataExecutionPrevention>\r
       </DataExecutionPrevention>\r
-      <ImportLibrary>$(Platform)\lib\$(Configuration)\$(TargetName).lib</ImportLibrary>\r
-      <TargetMachine>MachineX86</TargetMachine>\r
+      <ImportLibrary>$(MONO_BUILD_DIR_PREFIX)$(Platform)\lib\$(Configuration)\$(TargetName).lib</ImportLibrary>\r
     </Link>\r
   </ItemDefinitionGroup>\r
   <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">\r
       <AdditionalIncludeDirectories>$(MONO_DIR);$(MONO_EGLIB_SOURCE_DIR);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>\r
       <PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;_USRDLL;LIBTEST_EXPORTS;%(PreprocessorDefinitions)</PreprocessorDefinitions>\r
       <MinimalRebuild>true</MinimalRebuild>\r
-      <BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>\r
-      <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>\r
       <PrecompiledHeader>\r
       </PrecompiledHeader>\r
       <WarningLevel>Level3</WarningLevel>\r
-      <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>\r
     </ClCompile>\r
     <ProjectReference>\r
       <LinkLibraryDependencies>false</LinkLibraryDependencies>\r
     <Link>\r
       <AdditionalDependencies>eglib.lib;%(AdditionalDependencies)</AdditionalDependencies>\r
       <AdditionalLibraryDirectories>%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>\r
-      <GenerateDebugInformation>true</GenerateDebugInformation>\r
-      <SubSystem>Windows</SubSystem>\r
-      <ImportLibrary>$(Platform)\lib\$(Configuration)\$(TargetName).lib</ImportLibrary>\r
-      <TargetMachine>MachineX64</TargetMachine>\r
+      <ImportLibrary>$(MONO_BUILD_DIR_PREFIX)$(Platform)\lib\$(Configuration)\$(TargetName).lib</ImportLibrary>\r
     </Link>\r
   </ItemDefinitionGroup>\r
   <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">\r
     <ClCompile>\r
-      <Optimization>MinSpace</Optimization>\r
       <AdditionalIncludeDirectories>$(MONO_DIR);$(MONO_EGLIB_SOURCE_DIR);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>\r
       <PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;_USRDLL;LIBTEST_EXPORTS;%(PreprocessorDefinitions)</PreprocessorDefinitions>\r
-      <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>\r
       <PrecompiledHeader>\r
       </PrecompiledHeader>\r
       <WarningLevel>Level3</WarningLevel>\r
-      <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>\r
+      <IntrinsicFunctions>true</IntrinsicFunctions>\r
+      <StringPooling>true</StringPooling>\r
     </ClCompile>\r
     <ProjectReference>\r
       <LinkLibraryDependencies>false</LinkLibraryDependencies>\r
     <Link>\r
       <AdditionalDependencies>eglib.lib;%(AdditionalDependencies)</AdditionalDependencies>\r
       <AdditionalLibraryDirectories>%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>\r
-      <GenerateDebugInformation>true</GenerateDebugInformation>\r
-      <SubSystem>Windows</SubSystem>\r
-      <OptimizeReferences>true</OptimizeReferences>\r
-      <EnableCOMDATFolding>true</EnableCOMDATFolding>\r
-      <RandomizedBaseAddress>false</RandomizedBaseAddress>\r
       <DataExecutionPrevention>\r
       </DataExecutionPrevention>\r
-      <ImportLibrary>$(Platform)\lib\$(Configuration)\$(TargetName).lib</ImportLibrary>\r
-      <TargetMachine>MachineX86</TargetMachine>\r
+      <ImportLibrary>$(MONO_BUILD_DIR_PREFIX)$(Platform)\lib\$(Configuration)\$(TargetName).lib</ImportLibrary>\r
     </Link>\r
   </ItemDefinitionGroup>\r
   <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">\r
       <TargetEnvironment>X64</TargetEnvironment>\r
     </Midl>\r
     <ClCompile>\r
-      <Optimization>MinSpace</Optimization>\r
       <AdditionalIncludeDirectories>$(MONO_DIR);$(MONO_EGLIB_SOURCE_DIR);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>\r
       <PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;_USRDLL;LIBTEST_EXPORTS;%(PreprocessorDefinitions)</PreprocessorDefinitions>\r
-      <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>\r
       <PrecompiledHeader>\r
       </PrecompiledHeader>\r
       <WarningLevel>Level3</WarningLevel>\r
-      <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>\r
+      <IntrinsicFunctions>true</IntrinsicFunctions>\r
+      <StringPooling>true</StringPooling>\r
     </ClCompile>\r
     <ProjectReference>\r
       <LinkLibraryDependencies>false</LinkLibraryDependencies>\r
     <Link>\r
       <AdditionalDependencies>eglib.lib;%(AdditionalDependencies)</AdditionalDependencies>\r
       <AdditionalLibraryDirectories>%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>\r
-      <GenerateDebugInformation>true</GenerateDebugInformation>\r
-      <SubSystem>Windows</SubSystem>\r
-      <OptimizeReferences>true</OptimizeReferences>\r
-      <EnableCOMDATFolding>true</EnableCOMDATFolding>\r
-      <ImportLibrary>$(Platform)\lib\$(Configuration)\$(TargetName).lib</ImportLibrary>\r
-      <TargetMachine>MachineX64</TargetMachine>\r
+      <ImportLibrary>$(MONO_BUILD_DIR_PREFIX)$(Platform)\lib\$(Configuration)\$(TargetName).lib</ImportLibrary>\r
     </Link>\r
   </ItemDefinitionGroup>\r
   <ItemGroup>\r
     <ClCompile Include="..\mono\tests\libtest.c" />\r
   </ItemGroup>\r
+  <ItemGroup>\r
+    <ProjectReference Include="eglib.vcxproj">\r
+      <Project>{158073ed-99ae-4196-9edc-ddb2344f8466}</Project>\r
+    </ProjectReference>\r
+  </ItemGroup>\r
   <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />\r
   <ImportGroup Label="ExtensionTargets">\r
   </ImportGroup>\r