[socket] Reduce handle manipulations in native (#5378)
[mono.git] / mcs / class / System / System.Net.Sockets / Socket.cs
index ae92b8d730bb51f7ad2493ae02351ccd90cbfb36..4a889e4dd2709692107c9acee71d19ca0b670551 100644 (file)
@@ -1290,7 +1290,12 @@ namespace System.Net.Sockets
                        ThrowIfBufferOutOfRange (buffer, offset, size);
 
                        int nativeError;
-                       int ret = Receive_internal (m_Handle, buffer, offset, size, socketFlags, out nativeError, is_blocking);
+                       int ret;
+                       unsafe {
+                               fixed (byte* pbuffer = buffer) {
+                                       ret = Receive_internal (m_Handle, &pbuffer[offset], size, socketFlags, out nativeError, is_blocking);
+                               }
+                       }
 
                        errorCode = (SocketError) nativeError;
                        if (errorCode != SocketError.Success && errorCode != SocketError.WouldBlock && errorCode != SocketError.InProgress) {
@@ -1315,25 +1320,27 @@ namespace System.Net.Sockets
                        int nativeError;
                        int ret;
 
-                       /* Only example I can find of sending a byte array reference directly into an internal
-                        * call is in System.Runtime.Remoting/System.Runtime.Remoting.Channels.Ipc.Win32/NamedPipeSocket.cs,
-                        * so taking a lead from that... */
-                       WSABUF[] bufarray = new WSABUF[numsegments];
                        GCHandle[] gch = new GCHandle[numsegments];
+                       try {
+                               unsafe {
+                                       fixed (WSABUF* bufarray = new WSABUF[numsegments]) {
+                                               for (int i = 0; i < numsegments; i++) {
+                                                       ArraySegment<byte> segment = buffers[i];
 
-                       for (int i = 0; i < numsegments; i++) {
-                               ArraySegment<byte> segment = buffers[i];
+                                                       if (segment.Offset < 0 || segment.Count < 0 || segment.Count > segment.Array.Length - segment.Offset)
+                                                               throw new ArgumentOutOfRangeException ("segment");
 
-                               if (segment.Offset < 0 || segment.Count < 0 || segment.Count > segment.Array.Length - segment.Offset)
-                                       throw new ArgumentOutOfRangeException ("segment");
+                                                       try {} finally {
+                                                               gch[i] = GCHandle.Alloc (segment.Array, GCHandleType.Pinned);
+                                                       }
 
-                               gch[i] = GCHandle.Alloc (segment.Array, GCHandleType.Pinned);
-                               bufarray[i].len = segment.Count;
-                               bufarray[i].buf = Marshal.UnsafeAddrOfPinnedArrayElement (segment.Array, segment.Offset);
-                       }
+                                                       bufarray[i].len = segment.Count;
+                                                       bufarray[i].buf = Marshal.UnsafeAddrOfPinnedArrayElement (segment.Array, segment.Offset);
+                                               }
 
-                       try {
-                               ret = Receive_internal (m_Handle, bufarray, socketFlags, out nativeError, is_blocking);
+                                               ret = Receive_internal (m_Handle, bufarray, numsegments, socketFlags, out nativeError, is_blocking);
+                                       }
+                               }
                        } finally {
                                for (int i = 0; i < numsegments; i++) {
                                        if (gch[i].IsAllocated)
@@ -1422,7 +1429,11 @@ namespace System.Net.Sockets
                        int total = 0;
 
                        try {
-                               total = Receive_internal (sockares.socket.m_Handle, sockares.Buffer, sockares.Offset, sockares.Size, sockares.SockFlags, out sockares.error, sockares.socket.is_blocking);
+                               unsafe {
+                                       fixed (byte* pbuffer = sockares.Buffer) {
+                                               total = Receive_internal (sockares.socket.m_Handle, &pbuffer[sockares.Offset], sockares.Size, sockares.SockFlags, out sockares.error, sockares.socket.is_blocking);
+                                       }
+                               }
                        } catch (Exception e) {
                                sockares.Complete (e);
                                return;
@@ -1488,31 +1499,31 @@ namespace System.Net.Sockets
                        return sockares.Total;
                }
 
-               static int Receive_internal (SafeSocketHandle safeHandle, WSABUF[] bufarray, SocketFlags flags, out int error, bool blocking)
+               static unsafe int Receive_internal (SafeSocketHandle safeHandle, WSABUF* bufarray, int count, SocketFlags flags, out int error, bool blocking)
                {
                        try {
                                safeHandle.RegisterForBlockingSyscall ();
-                               return Receive_internal (safeHandle.DangerousGetHandle (), bufarray, flags, out error, blocking);
+                               return Receive_internal (safeHandle.DangerousGetHandle (), bufarray, count, flags, out error, blocking);
                        } finally {
                                safeHandle.UnRegisterForBlockingSyscall ();
                        }
                }
 
                [MethodImplAttribute (MethodImplOptions.InternalCall)]
-               extern static int Receive_internal (IntPtr sock, WSABUF[] bufarray, SocketFlags flags, out int error, bool blocking);
+               extern static unsafe int Receive_internal (IntPtr sock, WSABUF* bufarray, int count, SocketFlags flags, out int error, bool blocking);
 
-               static int Receive_internal (SafeSocketHandle safeHandle, byte[] buffer, int offset, int count, SocketFlags flags, out int error, bool blocking)
+               static unsafe int Receive_internal (SafeSocketHandle safeHandle, byte* buffer, int count, SocketFlags flags, out int error, bool blocking)
                {
                        try {
                                safeHandle.RegisterForBlockingSyscall ();
-                               return Receive_internal (safeHandle.DangerousGetHandle (), buffer, offset, count, flags, out error, blocking);
+                               return Receive_internal (safeHandle.DangerousGetHandle (), buffer, count, flags, out error, blocking);
                        } finally {
                                safeHandle.UnRegisterForBlockingSyscall ();
                        }
                }
 
                [MethodImplAttribute(MethodImplOptions.InternalCall)]
-               extern static int Receive_internal(IntPtr sock, byte[] buffer, int offset, int count, SocketFlags flags, out int error, bool blocking);
+               extern static unsafe int Receive_internal(IntPtr sock, byte* buffer, int count, SocketFlags flags, out int error, bool blocking);
 
 #endregion
 
@@ -1541,7 +1552,12 @@ namespace System.Net.Sockets
                        SocketAddress sockaddr = remoteEP.Serialize();
 
                        int nativeError;
-                       int cnt = ReceiveFrom_internal (m_Handle, buffer, offset, size, socketFlags, ref sockaddr, out nativeError, is_blocking);
+                       int cnt;
+                       unsafe {
+                               fixed (byte* pbuffer = buffer) {
+                                       cnt = ReceiveFrom_internal (m_Handle, &pbuffer[offset], size, socketFlags, ref sockaddr, out nativeError, is_blocking);
+                               }
+                       }
 
                        errorCode = (SocketError) nativeError;
                        if (errorCode != SocketError.Success) {
@@ -1672,18 +1688,18 @@ namespace System.Net.Sockets
 
 
 
-               static int ReceiveFrom_internal (SafeSocketHandle safeHandle, byte[] buffer, int offset, int count, SocketFlags flags, ref SocketAddress sockaddr, out int error, bool blocking)
+               static unsafe int ReceiveFrom_internal (SafeSocketHandle safeHandle, byte* buffer, int count, SocketFlags flags, ref SocketAddress sockaddr, out int error, bool blocking)
                {
                        try {
                                safeHandle.RegisterForBlockingSyscall ();
-                               return ReceiveFrom_internal (safeHandle.DangerousGetHandle (), buffer, offset, count, flags, ref sockaddr, out error, blocking);
+                               return ReceiveFrom_internal (safeHandle.DangerousGetHandle (), buffer, count, flags, ref sockaddr, out error, blocking);
                        } finally {
                                safeHandle.UnRegisterForBlockingSyscall ();
                        }
                }
 
                [MethodImplAttribute(MethodImplOptions.InternalCall)]
-               extern static int ReceiveFrom_internal(IntPtr sock, byte[] buffer, int offset, int count, SocketFlags flags, ref SocketAddress sockaddr, out int error, bool blocking);
+               extern static unsafe int ReceiveFrom_internal(IntPtr sock, byte* buffer, int count, SocketFlags flags, ref SocketAddress sockaddr, out int error, bool blocking);
 
 #endregion
 
@@ -1757,8 +1773,12 @@ namespace System.Net.Sockets
                        int nativeError;
                        int sent = 0;
                        do {
-                               sent += Send_internal (
-m_Handle, buffer, offset + sent, size - sent, socketFlags, out nativeError, is_blocking);
+                               unsafe {
+                                       fixed (byte *pbuffer = buffer) {
+                                               sent += Send_internal (m_Handle, &pbuffer[offset + sent], size - sent, socketFlags, out nativeError, is_blocking);
+                                       }
+                               }
+
                                errorCode = (SocketError)nativeError;
                                if (errorCode != SocketError.Success && errorCode != SocketError.WouldBlock && errorCode != SocketError.InProgress) {
                                        is_connected = false;
@@ -1786,28 +1806,32 @@ m_Handle, buffer, offset + sent, size - sent, socketFlags, out nativeError, is_b
                        int nativeError;
                        int ret;
 
-                       WSABUF[] bufarray = new WSABUF[numsegments];
                        GCHandle[] gch = new GCHandle[numsegments];
+                       try {
+                               unsafe {
+                                       fixed (WSABUF* bufarray = new WSABUF[numsegments]) {
+                                               for(int i = 0; i < numsegments; i++) {
+                                                       ArraySegment<byte> segment = buffers[i];
 
-                       for(int i = 0; i < numsegments; i++) {
-                               ArraySegment<byte> segment = buffers[i];
+                                                       if (segment.Offset < 0 || segment.Count < 0 || segment.Count > segment.Array.Length - segment.Offset)
+                                                               throw new ArgumentOutOfRangeException ("segment");
 
-                               if (segment.Offset < 0 || segment.Count < 0 || segment.Count > segment.Array.Length - segment.Offset)
-                                       throw new ArgumentOutOfRangeException ("segment");
+                                                       try {} finally {
+                                                               gch[i] = GCHandle.Alloc (segment.Array, GCHandleType.Pinned);
+                                                       }
 
-                               gch[i] = GCHandle.Alloc (segment.Array, GCHandleType.Pinned);
-                               bufarray[i].len = segment.Count;
-                               bufarray[i].buf = Marshal.UnsafeAddrOfPinnedArrayElement (segment.Array, segment.Offset);
-                       }
+                                                       bufarray[i].len = segment.Count;
+                                                       bufarray[i].buf = Marshal.UnsafeAddrOfPinnedArrayElement (segment.Array, segment.Offset);
+                                               }
 
-                       try {
-                               ret = Send_internal (m_Handle, bufarray, socketFlags, out nativeError, is_blocking);
-                       } finally {
-                               for(int i = 0; i < numsegments; i++) {
-                                       if (gch[i].IsAllocated) {
-                                               gch[i].Free ();
+                                               ret = Send_internal (m_Handle, bufarray, numsegments, socketFlags, out nativeError, is_blocking);
                                        }
                                }
+                       } finally {
+                               for (int i = 0; i < numsegments; i++) {
+                                       if (gch[i].IsAllocated)
+                                               gch[i].Free();
+                               }
                        }
 
                        errorCode = (SocketError)nativeError;
@@ -1890,7 +1914,11 @@ m_Handle, buffer, offset + sent, size - sent, socketFlags, out nativeError, is_b
                        int total = 0;
 
                        try {
-                               total = Socket.Send_internal (sockares.socket.m_Handle, sockares.Buffer, sockares.Offset, sockares.Size, sockares.SockFlags, out sockares.error, false);
+                               unsafe {
+                                       fixed (byte *pbuffer = sockares.Buffer) {
+                                               total = Socket.Send_internal (sockares.socket.m_Handle, &pbuffer[sockares.Offset], sockares.Size, sockares.SockFlags, out sockares.error, false);
+                                       }
+                               }
                        } catch (Exception e) {
                                sockares.Complete (e);
                                return;
@@ -1978,31 +2006,31 @@ m_Handle, buffer, offset + sent, size - sent, socketFlags, out nativeError, is_b
                        return sockares.Total;
                }
 
-               static int Send_internal (SafeSocketHandle safeHandle, WSABUF[] bufarray, SocketFlags flags, out int error, bool blocking)
+               static unsafe int Send_internal (SafeSocketHandle safeHandle, WSABUF* bufarray, int count, SocketFlags flags, out int error, bool blocking)
                {
                        try {
                                safeHandle.RegisterForBlockingSyscall ();
-                               return Send_internal (safeHandle.DangerousGetHandle (), bufarray, flags, out error, blocking);
+                               return Send_internal (safeHandle.DangerousGetHandle (), bufarray, count, flags, out error, blocking);
                        } finally {
                                safeHandle.UnRegisterForBlockingSyscall ();
                        }
                }
 
                [MethodImplAttribute (MethodImplOptions.InternalCall)]
-               extern static int Send_internal (IntPtr sock, WSABUF[] bufarray, SocketFlags flags, out int error, bool blocking);
+               extern static unsafe int Send_internal (IntPtr sock, WSABUF* bufarray, int count, SocketFlags flags, out int error, bool blocking);
 
-               static int Send_internal (SafeSocketHandle safeHandle, byte[] buf, int offset, int count, SocketFlags flags, out int error, bool blocking)
+               static unsafe int Send_internal (SafeSocketHandle safeHandle, byte* buffer, int count, SocketFlags flags, out int error, bool blocking)
                {
                        try {
                                safeHandle.RegisterForBlockingSyscall ();
-                               return Send_internal (safeHandle.DangerousGetHandle (), buf, offset, count, flags, out error, blocking);
+                               return Send_internal (safeHandle.DangerousGetHandle (), buffer, count, flags, out error, blocking);
                        } finally {
                                safeHandle.UnRegisterForBlockingSyscall ();
                        }
                }
 
                [MethodImplAttribute(MethodImplOptions.InternalCall)]
-               extern static int Send_internal(IntPtr sock, byte[] buf, int offset, int count, SocketFlags flags, out int error, bool blocking);
+               extern static unsafe int Send_internal(IntPtr sock, byte* buffer, int count, SocketFlags flags, out int error, bool blocking);
 
 #endregion
 
@@ -2018,7 +2046,12 @@ m_Handle, buffer, offset + sent, size - sent, socketFlags, out nativeError, is_b
                                throw new ArgumentNullException("remoteEP");
 
                        int error;
-                       int ret = SendTo_internal (m_Handle, buffer, offset, size, socketFlags, remoteEP.Serialize (), out error, is_blocking);
+                       int ret;
+                       unsafe {
+                               fixed (byte *pbuffer = buffer) {
+                                       ret = SendTo_internal (m_Handle, &pbuffer[offset], size, socketFlags, remoteEP.Serialize (), out error, is_blocking);
+                               }
+                       }
 
                        SocketError err = (SocketError) error;
                        if (err != 0) {
@@ -2134,18 +2167,18 @@ m_Handle, buffer, offset + sent, size - sent, socketFlags, out nativeError, is_b
                        return sockares.Total;
                }
 
-               static int SendTo_internal (SafeSocketHandle safeHandle, byte[] buffer, int offset, int count, SocketFlags flags, SocketAddress sa, out int error, bool blocking)
+               static unsafe int SendTo_internal (SafeSocketHandle safeHandle, byte* buffer, int count, SocketFlags flags, SocketAddress sa, out int error, bool blocking)
                {
                        try {
                                safeHandle.RegisterForBlockingSyscall ();
-                               return SendTo_internal (safeHandle.DangerousGetHandle (), buffer, offset, count, flags, sa, out error, blocking);
+                               return SendTo_internal (safeHandle.DangerousGetHandle (), buffer, count, flags, sa, out error, blocking);
                        } finally {
                                safeHandle.UnRegisterForBlockingSyscall ();
                        }
                }
 
                [MethodImplAttribute(MethodImplOptions.InternalCall)]
-               extern static int SendTo_internal (IntPtr sock, byte[] buffer, int offset, int count, SocketFlags flags, SocketAddress sa, out int error, bool blocking);
+               extern static unsafe int SendTo_internal (IntPtr sock, byte* buffer, int count, SocketFlags flags, SocketAddress sa, out int error, bool blocking);
 
 #endregion