+++ /dev/null
-//
-// DuplexSessionChannelBase.cs
-//
-// Author:
-// Marcos Cobena (marcoscobena@gmail.com)
-// Atsushi Enomoto <atsushi@ximian.com>
-//
-// Copyright 2007 Marcos Cobena (http://www.youcannoteatbits.org/)
-//
-// Copyright (C) 2009 Novell, Inc. http://www.novell.com
-//
-// Permission is hereby granted, free of charge, to any person obtaining
-// a copy of this software and associated documentation files (the
-// "Software"), to deal in the Software without restriction, including
-// without limitation the rights to use, copy, modify, merge, publish,
-// distribute, sublicense, and/or sell copies of the Software, and to
-// permit persons to whom the Software is furnished to do so, subject to
-// the following conditions:
-//
-// The above copyright notice and this permission notice shall be
-// included in all copies or substantial portions of the Software.
-//
-// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
-// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
-// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
-// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
-// LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
-// OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
-// WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
-//
-
-using System;
-using System.ServiceModel.Channels;
-
-namespace System.ServiceModel.Channels
-{
- internal abstract class DuplexChannelBase : ChannelBase, IDuplexChannel
- {
- ChannelFactoryBase channel_factory_base;
- ChannelListenerBase channel_listener_base;
- EndpointAddress local_address;
- EndpointAddress remote_address;
- Uri via;
-
- public DuplexChannelBase (ChannelFactoryBase factory, EndpointAddress remoteAddress, Uri via) : base (factory)
- {
- channel_factory_base = factory;
- remote_address = remoteAddress;
- this.via = via;
- SetupDelegates ();
- }
-
- public DuplexChannelBase (ChannelListenerBase listener) : base (listener)
- {
- channel_listener_base = listener;
- SetupDelegates ();
- }
-
- public abstract EndpointAddress LocalAddress { get; }
-
- public EndpointAddress RemoteAddress {
- get { return remote_address; }
- }
-
- public Uri Via {
- get { return via; }
- }
-
- void SetupDelegates ()
- {
- send_handler = new AsyncSendHandler (Send);
- receive_handler = new AsyncReceiveHandler (Receive);
- wait_handler = new AsyncWaitForMessageHandler (WaitForMessage);
- }
-
- // Send
-
- delegate void AsyncSendHandler (Message message, TimeSpan timeout);
- AsyncSendHandler send_handler;
-
- public virtual IAsyncResult BeginSend (Message message, AsyncCallback callback, object state)
- {
- return BeginSend (message, DefaultSendTimeout, callback, state);
- }
-
- public virtual IAsyncResult BeginSend (Message message, TimeSpan timeout, AsyncCallback callback, object state)
- {
- return send_handler.BeginInvoke (message, timeout, callback, state);
- }
-
- public virtual void EndSend (IAsyncResult result)
- {
- send_handler.EndInvoke (result);
- }
-
- public virtual void Send (Message message)
- {
- Send (message, this.DefaultSendTimeout);
- }
-
- public abstract void Send (Message message, TimeSpan timeout);
-
- // Receive
-
- delegate Message AsyncReceiveHandler (TimeSpan timeout);
- AsyncReceiveHandler receive_handler;
-
- public virtual IAsyncResult BeginReceive (AsyncCallback callback, object state)
- {
- return BeginReceive (this.DefaultReceiveTimeout, callback, state);
- }
-
- public virtual IAsyncResult BeginReceive (TimeSpan timeout, AsyncCallback callback, object state)
- {
- return receive_handler.BeginInvoke (timeout, callback, state);
- }
-
- public virtual Message EndReceive (IAsyncResult result)
- {
- return receive_handler.EndInvoke (result);
- }
-
- public virtual Message Receive ()
- {
- return Receive (this.DefaultReceiveTimeout);
- }
-
- public abstract Message Receive (TimeSpan timeout);
-
- // TryReceive
- // FIXME: apply those "async to call sync" pattern too (but how?)
-
- public abstract IAsyncResult BeginTryReceive (TimeSpan timeout, AsyncCallback callback, object state);
-
- public abstract bool EndTryReceive (IAsyncResult result, out Message message);
-
- public virtual bool TryReceive (TimeSpan timeout, out Message message)
- {
- return EndTryReceive (BeginTryReceive (timeout, null, null), out message);
- }
-
- // WaitForMessage
-
- delegate bool AsyncWaitForMessageHandler (TimeSpan timeout);
- AsyncWaitForMessageHandler wait_handler;
-
- public virtual IAsyncResult BeginWaitForMessage (TimeSpan timeout, AsyncCallback callback, object state)
- {
- return wait_handler.BeginInvoke (timeout, callback, state);
- }
-
- public virtual bool EndWaitForMessage (IAsyncResult result)
- {
- return wait_handler.EndInvoke (result);
- }
-
- public abstract bool WaitForMessage (TimeSpan timeout);
- }
-}