<NoStdLib>True</NoStdLib>\r
\r
<NoConfig>True</NoConfig>\r
- \r
+ <AllowUnsafeBlocks>true</AllowUnsafeBlocks>\r
<AppDesignerFolder>Properties</AppDesignerFolder>\r
<RootNamespace>\r
</RootNamespace>\r
</PropertyGroup>\r
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />\r
<ItemGroup>\r
+ <Compile Include="..\..\..\external\corefx\src\Common\src\System\IO\PathInternal.CaseSensitivity.cs" />\r
+ <Compile Include="..\..\..\external\corefx\src\System.Buffers\src\System\Buffers\ArrayPool.cs" />\r
+ <Compile Include="..\..\..\external\corefx\src\System.Buffers\src\System\Buffers\ArrayPoolEventSource.cs" />\r
+ <Compile Include="..\..\..\external\corefx\src\System.Buffers\src\System\Buffers\DefaultArrayPool.cs" />\r
+ <Compile Include="..\..\..\external\corefx\src\System.Buffers\src\System\Buffers\DefaultArrayPoolBucket.cs" />\r
+ <Compile Include="..\..\..\external\corefx\src\System.Buffers\src\System\Buffers\Utilities.cs" />\r
+ <Compile Include="..\..\..\external\corefx\src\System.IO.Compression.ZipFile\src\System\IO\Compression\ZipFile.cs" />\r
+ <Compile Include="..\..\..\external\corefx\src\System.IO.Compression.ZipFile\src\System\IO\Compression\ZipFileExtensions.cs" />\r
<Compile Include="..\..\build\common\Consts.cs" />\r
- <Compile Include="..\..\build\common\MonoTODOAttribute.cs" />\r
<Compile Include="AssemblyInfo.cs" />\r
- <Compile Include="ZipFile.cs" />\r
- <Compile Include="ZipFileExtensions.cs" />\r </ItemGroup>\r
+ <Compile Include="corefx\SR.cs" />\r </ItemGroup>\r
<!-- To modify your build process, add your task inside one of the targets below and uncomment it. \r
Other similar extension points exist, see Microsoft.Common.targets.\r
<Target Name="BeforeBuild">\r