[xbuild] Log build errors and raise events even if a build fails.
[mono.git] / mcs / class / Microsoft.Build.Engine / Microsoft.Build.BuildEngine / Engine.cs
index 6799dc85daeaee0f330aa897e252ce87d073a2b1..5674cbaed389b987e995f3a36f728710844ed049 100644 (file)
@@ -229,6 +229,31 @@ namespace Microsoft.Build.BuildEngine {
                                              IDictionary targetOutputs,
                                              BuildSettings buildFlags, string toolsVersion)
                {
+                       bool result = false;
+                       try {
+                               StartEngineBuild ();
+                               result = BuildProjectFileInternal (projectFile, targetNames, globalProperties, targetOutputs, buildFlags, toolsVersion);
+                               return result;
+                       } catch (InvalidProjectFileException ie) {
+                               this.LogError (projectFile, ie.Message);
+                               this.LogMessage (MessageImportance.Low, String.Format ("{0}: {1}", projectFile, ie.ToString ()));
+                               return false;
+                       } catch (Exception e) {
+                               this.LogError (projectFile, e.Message);
+                               this.LogMessage (MessageImportance.Low, String.Format ("{0}: {1}", projectFile, e.ToString ()));
+                               return false;
+                       } finally {
+                               EndEngineBuild (result);
+                       }
+               }
+
+               bool BuildProjectFileInternal (string projectFile,
+                                             string[] targetNames,
+                                             BuildPropertyGroup globalProperties,
+                                             IDictionary targetOutputs,
+                                             BuildSettings buildFlags, string toolsVersion)
+               {
+
                        if ((buildFlags & BuildSettings.DoNotResetPreviouslyBuiltTargets) != BuildSettings.DoNotResetPreviouslyBuiltTargets)
                                builtTargetsOutputByName.Clear ();
 
@@ -366,12 +391,25 @@ namespace Microsoft.Build.BuildEngine {
                        loggers.Clear ();
                }
 
-               internal void StartProjectBuild (Project project, string [] target_names)
+               void StartEngineBuild ()
                {
                        if (!buildStarted) {
                                LogBuildStarted ();
                                buildStarted = true;
                        }
+               }
+
+               void EndEngineBuild (bool succeeded)
+               {
+                       if (buildStarted && currentlyBuildingProjectsStack.Count == 0) {
+                               LogBuildFinished (succeeded);
+                               buildStarted = false;
+                       }
+               }
+
+               internal void StartProjectBuild (Project project, string [] target_names)
+               {
+                       StartEngineBuild ();
 
                        if (currentlyBuildingProjectsStack.Count == 0 ||
                                String.Compare (currentlyBuildingProjectsStack.Peek ().FullFileName, project.FullFileName) != 0)
@@ -397,10 +435,7 @@ namespace Microsoft.Build.BuildEngine {
                                String.Compare (top_project.FullFileName, currentlyBuildingProjectsStack.Peek ().FullFileName) != 0)
                                LogProjectFinished (top_project, succeeded);
 
-                       if (currentlyBuildingProjectsStack.Count == 0) {
-                               LogBuildFinished (succeeded);
-                               buildStarted = false;
-                       }
+                       EndEngineBuild (succeeded);
                }
 
                internal void ClearBuiltTargetsForProject (Project project)