using System; public class main { static int AddABunchOfShorts (__arglist) { int result = 0; System.ArgIterator iter = new System.ArgIterator (__arglist); int argCount = iter.GetRemainingCount(); for (int i = 0; i < argCount; i++) { System.TypedReference typedRef = iter.GetNextArg(); result += (short)TypedReference.ToObject( typedRef ); } return result; } static int AddABunchOfBytes (__arglist) { int result = 0; System.ArgIterator iter = new System.ArgIterator (__arglist); int argCount = iter.GetRemainingCount(); for (int i = 0; i < argCount; i++) { System.TypedReference typedRef = iter.GetNextArg(); result += (byte)TypedReference.ToObject( typedRef ); } return result; } public static int Main () { if (AddABunchOfShorts (__arglist ((short)1, (short)2, (short)3)) != 6) return 1; if (AddABunchOfBytes (__arglist ((byte)4, (byte)5, (byte)6)) != 15) return 2; return 0; } }