using System; using System.Threading; class Test { static object monitor; static int return_value = 2; static int Main () { monitor = new object (); AppDomain.CurrentDomain.UnhandledException += OnUnhandledException; WaitCallback wcb = new WaitCallback ((a) => { throw new Exception ("From the threadpoool"); }); wcb.BeginInvoke (wcb, OnCBFinished, null); lock (monitor) { Monitor.Wait (monitor); } Thread.Sleep (1000); return 1; } static void OnUnhandledException (object sender, UnhandledExceptionEventArgs e) { string str = e.ExceptionObject.ToString (); if (str.IndexOf ("From the threadpool") != -1) return_value = 3; lock (monitor) { Monitor.Pulse (monitor); } Environment.Exit (return_value); } static void OnCBFinished (object arg) { return_value = 0; throw new Exception ("From OnCBFinished"); } }