// pinvoke_ppcd.cs - Test cases for passing structures to and and returning // structures from functions. This particular test is for // structures consisting wholy of 8 byte fields. // // The Power ABI version 2 allows for special parameter // passing and returning optimizations for certain // structures of homogenous composition (like all ints). // This set of tests checks all the possible combinations // that use the special parm/return rules and one beyond. // // Bill Seurer (seurer@linux.vnet.ibm.com) // // Licensed under the MIT license. See LICENSE file in the project root for full license information. // using System; using System.Runtime.InteropServices; public class Test_double { [DllImport ("libtest", EntryPoint="mono_return_double1")] public static extern double1 mono_return_double1 (double1 s, int addend); [StructLayout(LayoutKind.Sequential)] public struct double1 { public double f1; } [DllImport ("libtest", EntryPoint="mono_return_double2")] public static extern double2 mono_return_double2 (double2 s, int addend); [StructLayout(LayoutKind.Sequential)] public struct double2 { public double f1,f2; } // This structure is 1 element too large to use the special return // rules. [DllImport ("libtest", EntryPoint="mono_return_double3")] public static extern double3 mono_return_double3 (double3 s, int addend); [StructLayout(LayoutKind.Sequential)] public struct double3 { public double f1,f2,f3; } [DllImport ("libtest", EntryPoint="mono_return_double4")] public static extern double4 mono_return_double4 (double4 s, int addend); [StructLayout(LayoutKind.Sequential)] public struct double4 { public double f1,f2,f3,f4; } [DllImport ("libtest", EntryPoint="mono_return_double5")] public static extern double5 mono_return_double5 (double5 s, int addend); [StructLayout(LayoutKind.Sequential)] public struct double5 { public double f1,f2,f3,f4,f5; } [DllImport ("libtest", EntryPoint="mono_return_double6")] public static extern double6 mono_return_double6 (double6 s, int addend); [StructLayout(LayoutKind.Sequential)] public struct double6 { public double f1,f2,f3,f4,f5,f6; } [DllImport ("libtest", EntryPoint="mono_return_double7")] public static extern double7 mono_return_double7 (double7 s, int addend); [StructLayout(LayoutKind.Sequential)] public struct double7 { public double f1,f2,f3,f4,f5,f6,f7; } [DllImport ("libtest", EntryPoint="mono_return_double8")] public static extern double8 mono_return_double8 (double8 s, int addend); [StructLayout(LayoutKind.Sequential)] public struct double8 { public double f1,f2,f3,f4,f5,f6,f7,f8; } // This structure is 1 element too large to use the special parameter // passing rules. [DllImport ("libtest", EntryPoint="mono_return_double9")] public static extern double9 mono_return_double9 (double9 s, int addend); [StructLayout(LayoutKind.Sequential)] public struct double9 { public double f1,f2,f3,f4,f5,f6,f7,f8,f9; } // This structure has nested structures within it but they are // homogenous and thus should still use the special rules. public struct double2_nested1 { public double f1; }; public struct double2_nested2 { public double f2; }; [DllImport ("libtest", EntryPoint="mono_return_double2_nested")] public static extern double2_nested mono_return_double2_nested (double2_nested s, int addend); [StructLayout(LayoutKind.Sequential)] public struct double2_nested { public double2_nested1 nested1; public double2_nested2 nested2; } [DllImport ("libtest", EntryPoint="mono_return_double_array4")] public static extern double_array4 mono_return_double_array4 (double_array4 s, int addend); [StructLayout(LayoutKind.Sequential)] public unsafe struct double_array4 { public fixed double f1[4]; } public static int Main (string[] args) { double1 s1; s1.f1 = 1; s1 = mono_return_double1(s1, 9); if (s1.f1 != 1+9) { Console.WriteLine(" double1 s1.f1: got {0} but expected {1}", s1.f1, 1+9); return 1; } double2 s2; s2.f1 = 1; s2.f2 = 2; s2 = mono_return_double2(s2, 9); if (s2.f1 != 1+9) { Console.WriteLine(" double2 s2.f1: got {0} but expected {1}", s2.f1, 1+9); return 1; } if (s2.f2 != 2+9) { Console.WriteLine(" double2 s2.f2: got {0} but expected {1}", s2.f2, 2+9); return 2; } double3 s3; s3.f1 = 1; s3.f2 = 2; s3.f3 = 3; s3 = mono_return_double3(s3, 9); if (s3.f1 != 1+9) { Console.WriteLine(" double3 s3.f1: got {0} but expected {1}", s3.f1, 1+9); return 1; } if (s3.f2 != 2+9) { Console.WriteLine(" double3 s3.f2: got {0} but expected {1}", s3.f2, 2+9); return 2; } if (s3.f3 != 3+9) { Console.WriteLine(" double3 s3.f3: got {0} but expected {1}", s3.f3, 3+9); return 3; } double4 s4; s4.f1 = 1; s4.f2 = 2; s4.f3 = 3; s4.f4 = 4; s4 = mono_return_double4(s4, 9); if (s4.f1 != 1+9) { Console.WriteLine(" double4 s4.f1: got {0} but expected {1}", s4.f1, 1+9); return 1; } if (s4.f2 != 2+9) { Console.WriteLine(" double4 s4.f2: got {0} but expected {1}", s4.f2, 2+9); return 2; } if (s4.f3 != 3+9) { Console.WriteLine(" double4 s4.f3: got {0} but expected {1}", s4.f3, 3+9); return 3; } if (s4.f4 != 4+9) { Console.WriteLine(" double4 s4.f4: got {0} but expected {1}", s4.f4, 4+9); return 4; } double5 s5; s5.f1 = 1; s5.f2 = 2; s5.f3 = 3; s5.f4 = 4; s5.f5 = 5; s5 = mono_return_double5(s5, 9); if (s5.f1 != 1+9) { Console.WriteLine(" double5 s5.f1: got {0} but expected {1}", s5.f1, 1+9); return 1; } if (s5.f2 != 2+9) { Console.WriteLine(" double5 s5.f2: got {0} but expected {1}", s5.f2, 2+9); return 2; } if (s5.f3 != 3+9) { Console.WriteLine(" double5 s5.f3: got {0} but expected {1}", s5.f3, 3+9); return 3; } if (s5.f4 != 4+9) { Console.WriteLine(" double5 s5.f4: got {0} but expected {1}", s5.f4, 4+9); return 4; } if (s5.f5 != 5+9) { Console.WriteLine(" double5 s5.f5: got {0} but expected {1}", s5.f5, 5+9); return 5; } double6 s6; s6.f1 = 1; s6.f2 = 2; s6.f3 = 3; s6.f4 = 4; s6.f5 = 5; s6.f6 = 6; s6 = mono_return_double6(s6, 9); if (s6.f1 != 1+9) { Console.WriteLine(" double6 s6.f1: got {0} but expected {1}", s6.f1, 1+9); return 1; } if (s6.f2 != 2+9) { Console.WriteLine(" double6 s6.f2: got {0} but expected {1}", s6.f2, 2+9); return 2; } if (s6.f3 != 3+9) { Console.WriteLine(" double6 s6.f3: got {0} but expected {1}", s6.f3, 3+9); return 3; } if (s6.f4 != 4+9) { Console.WriteLine(" double6 s6.f4: got {0} but expected {1}", s6.f4, 4+9); return 4; } if (s6.f5 != 5+9) { Console.WriteLine(" double6 s6.f5: got {0} but expected {1}", s6.f5, 5+9); return 5; } if (s6.f6 != 6+9) { Console.WriteLine(" double6 s6.f6: got {0} but expected {1}", s6.f6, 6+9); return 6; } double7 s7; s7.f1 = 1; s7.f2 = 2; s7.f3 = 3; s7.f4 = 4; s7.f5 = 5; s7.f6 = 6; s7.f7 = 7; s7 = mono_return_double7(s7, 9); if (s7.f1 != 1+9) { Console.WriteLine(" double7 s7.f1: got {0} but expected {1}", s7.f1, 1+9); return 1; } if (s7.f2 != 2+9) { Console.WriteLine(" double7 s7.f2: got {0} but expected {1}", s7.f2, 2+9); return 2; } if (s7.f3 != 3+9) { Console.WriteLine(" double7 s7.f3: got {0} but expected {1}", s7.f3, 3+9); return 3; } if (s7.f4 != 4+9) { Console.WriteLine(" double7 s7.f4: got {0} but expected {1}", s7.f4, 4+9); return 4; } if (s7.f5 != 5+9) { Console.WriteLine(" double7 s7.f5: got {0} but expected {1}", s7.f5, 5+9); return 5; } if (s7.f6 != 6+9) { Console.WriteLine(" double7 s7.f6: got {0} but expected {1}", s7.f6, 6+9); return 6; } if (s7.f7 != 7+9) { Console.WriteLine(" double7 s7.f7: got {0} but expected {1}", s7.f7, 7+9); return 7; } double8 s8; s8.f1 = 1; s8.f2 = 2; s8.f3 = 3; s8.f4 = 4; s8.f5 = 5; s8.f6 = 6; s8.f7 = 7; s8.f8 = 8; s8 = mono_return_double8(s8, 9); if (s8.f1 != 1+9) { Console.WriteLine(" double8 s8.f1: got {0} but expected {1}", s8.f1, 1+9); return 1; } if (s8.f2 != 2+9) { Console.WriteLine(" double8 s8.f2: got {0} but expected {1}", s8.f2, 2+9); return 2; } if (s8.f3 != 3+9) { Console.WriteLine(" double8 s8.f3: got {0} but expected {1}", s8.f3, 3+9); return 3; } if (s8.f4 != 4+9) { Console.WriteLine(" double8 s8.f4: got {0} but expected {1}", s8.f4, 4+9); return 4; } if (s8.f5 != 5+9) { Console.WriteLine(" double8 s8.f5: got {0} but expected {1}", s8.f5, 5+9); return 5; } if (s8.f6 != 6+9) { Console.WriteLine(" double8 s8.f6: got {0} but expected {1}", s8.f6, 6+9); return 6; } if (s8.f7 != 7+9) { Console.WriteLine(" double8 s8.f7: got {0} but expected {1}", s8.f7, 7+9); return 7; } if (s8.f8 != 8+9) { Console.WriteLine(" double8 s8.f8: got {0} but expected {1}", s8.f8, 8+9); return 8; } double9 s9; s9.f1 = 1; s9.f2 = 2; s9.f3 = 3; s9.f4 = 4; s9.f5 = 5; s9.f6 = 6; s9.f7 = 7; s9.f8 = 8; s9.f9 = 9; s9 = mono_return_double9(s9, 9); if (s9.f1 != 1+9) { Console.WriteLine(" double9 s9.f1: got {0} but expected {1}", s9.f1, 1+9); return 1; } if (s9.f2 != 2+9) { Console.WriteLine(" double9 s9.f2: got {0} but expected {1}", s9.f2, 2+9); return 2; } if (s9.f3 != 3+9) { Console.WriteLine(" double9 s9.f3: got {0} but expected {1}", s9.f3, 3+9); return 3; } if (s9.f4 != 4+9) { Console.WriteLine(" double9 s9.f4: got {0} but expected {1}", s9.f4, 4+9); return 4; } if (s9.f5 != 5+9) { Console.WriteLine(" double9 s9.f5: got {0} but expected {1}", s9.f5, 5+9); return 5; } if (s9.f6 != 6+9) { Console.WriteLine(" double9 s9.f6: got {0} but expected {1}", s9.f6, 6+9); return 6; } if (s9.f7 != 7+9) { Console.WriteLine(" double9 s9.f7: got {0} but expected {1}", s9.f7, 7+9); return 7; } if (s9.f8 != 8+9) { Console.WriteLine(" double9 s9.f8: got {0} but expected {1}", s9.f8, 8+9); return 8; } if (s9.f9 != 9+9) { Console.WriteLine(" double9 s9.f9: got {0} but expected {1}", s9.f9, 9+9); return 9; } double2_nested sn2; sn2.nested1.f1 = 1; sn2.nested2.f2 = 2; sn2 = mono_return_double2_nested(sn2, 9); if (sn2.nested1.f1 != 1+9) { Console.WriteLine(" double2_nested sn2.nested1.f1: got {0} but expected {1}", sn2.nested1.f1, 1+9); return 1; } if (sn2.nested2.f2 != 2+9) { Console.WriteLine(" double2_nested sn2.nested2.f2: got {0} but expected {1}", sn2.nested2.f2, 2+9); return 2; } /* // NOTE: this test does not work properly because mini_type_is_hfa in mini-codegen.c does not handle arrays. // Uncomment this when mini_type_is_hfa is fixed. unsafe { double_array4 sa4; sa4.f1[0] = 1; sa4.f1[1] = 2; sa4 = mono_return_double_array4(sa4, 9); if (sa4.f1[0] != 1+9) { Console.WriteLine(" double_array4 sa4.f1[0]: got {0} but expected {1}", sa4.f1[0], 1+9); return 1; } if (sa4.f1[1] != 2+9) { Console.WriteLine(" double_array4 sa4.f1[1]: got {0} but expected {1}", sa4.f1[1], 2+9); return 2; } if (sa4.f1[2] != 3+9) { Console.WriteLine(" double_array4 sa4.f1[2]: got {0} but expected {1}", sa4.f1[2], 3+9); return 3; } if (sa4.f1[3] != 4+9) { Console.WriteLine(" double_array4 sa4.f1[3]: got {0} but expected {1}", sa4.f1[3], 4+9); return 4; } } */ return 0; } // end Main } // end class Test_double