using System; using System.Threading; using System.Runtime.InteropServices; class foo { delegate void foo_delegate (); static void function () { Console.WriteLine ("Delegate method"); Environment.Exit(0); } static void async_callback (IAsyncResult ar) { Console.WriteLine ("Async callback " + ar.AsyncState); } public static int Main () { Environment.ExitCode = 2; foo_delegate d = new foo_delegate (function); AsyncCallback ac = new AsyncCallback (async_callback); IAsyncResult ar1 = d.BeginInvoke (ac, "foo"); ar1.AsyncWaitHandle.WaitOne(); Thread.Sleep(1000); d.EndInvoke(ar1); Thread.Sleep(1000); Console.WriteLine("Main returns"); return 1; } }