using System; class TypePattern { public static int Main () { object o = 3; bool r = o is System.String t1; if (r) return 2; if (o is string t2) return 3; long? l = 5; bool r3 = l is long t4; if (!r3) return 8; Console.WriteLine ("ok"); return 0; } static void Test1 (object arg) { while (arg is int b) { b = 2; } } static string Test2 (object arg) { if (arg is string s) { return s; } else { s = ""; } return s; } }