// Compiler options: -unsafe public struct Sample { public static unsafe void Foo (byte* a, byte* b) { int* p = (int*)0; long* s = (long*) ++p; s = (long*) --p; int v = 0; s = (long*) -v; s = (long*) +v; byte c = (byte)(*a++ * *b++); } public static void Main () { int i = (global::System.Int32)1; } }