// // System.Drawing.Drawing2D.LinearGradientBrush.cs // // Authors: // Dennis Hayes (dennish@Raytek.com) // Ravindra (rkumar@novell.com) // // Copyright (C) 2002/3 Ximian, Inc. http://www.ximian.com // Copyright (C) 2004,2006 Novell, Inc (http://www.novell.com) // // Permission is hereby granted, free of charge, to any person obtaining // a copy of this software and associated documentation files (the // "Software"), to deal in the Software without restriction, including // without limitation the rights to use, copy, modify, merge, publish, // distribute, sublicense, and/or sell copies of the Software, and to // permit persons to whom the Software is furnished to do so, subject to // the following conditions: // // The above copyright notice and this permission notice shall be // included in all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, // EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF // MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND // NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE // LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION // OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION // WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. // using System.ComponentModel; namespace System.Drawing.Drawing2D { public sealed class LinearGradientBrush : Brush { RectangleF rectangle; internal LinearGradientBrush (IntPtr native) : base (native) { Status status = GDIPlus.GdipGetLineRect (native, out rectangle); GDIPlus.CheckStatus (status); } public LinearGradientBrush (Point point1, Point point2, Color color1, Color color2) { Status status = GDIPlus.GdipCreateLineBrushI (ref point1, ref point2, color1.ToArgb (), color2.ToArgb (), WrapMode.Tile, out nativeObject); GDIPlus.CheckStatus (status); Rectangle rect; status = GDIPlus.GdipGetLineRectI (nativeObject, out rect); GDIPlus.CheckStatus (status); rectangle = (RectangleF) rect; } public LinearGradientBrush (PointF point1, PointF point2, Color color1, Color color2) { Status status = GDIPlus.GdipCreateLineBrush (ref point1, ref point2, color1.ToArgb (), color2.ToArgb (), WrapMode.Tile, out nativeObject); GDIPlus.CheckStatus (status); status = GDIPlus.GdipGetLineRect (nativeObject, out rectangle); GDIPlus.CheckStatus (status); } public LinearGradientBrush (Rectangle rect, Color color1, Color color2, LinearGradientMode linearGradientMode) { Status status = GDIPlus.GdipCreateLineBrushFromRectI (ref rect, color1.ToArgb (), color2.ToArgb (), linearGradientMode, WrapMode.Tile, out nativeObject); GDIPlus.CheckStatus (status); rectangle = (RectangleF) rect; } public LinearGradientBrush (Rectangle rect, Color color1, Color color2, float angle) : this (rect, color1, color2, angle, false) { } public LinearGradientBrush (RectangleF rect, Color color1, Color color2, LinearGradientMode linearGradientMode) { Status status = GDIPlus.GdipCreateLineBrushFromRect (ref rect, color1.ToArgb (), color2.ToArgb (), linearGradientMode, WrapMode.Tile, out nativeObject); GDIPlus.CheckStatus (status); rectangle = rect; } public LinearGradientBrush (RectangleF rect, Color color1, Color color2, float angle) : this (rect, color1, color2, angle, false) { } public LinearGradientBrush (Rectangle rect, Color color1, Color color2, float angle, bool isAngleScaleable) { Status status = GDIPlus.GdipCreateLineBrushFromRectWithAngleI (ref rect, color1.ToArgb (), color2.ToArgb (), angle, isAngleScaleable, WrapMode.Tile, out nativeObject); GDIPlus.CheckStatus (status); rectangle = (RectangleF) rect; } public LinearGradientBrush (RectangleF rect, Color color1, Color color2, float angle, bool isAngleScaleable) { Status status = GDIPlus.GdipCreateLineBrushFromRectWithAngle (ref rect, color1.ToArgb (), color2.ToArgb (), angle, isAngleScaleable, WrapMode.Tile, out nativeObject); GDIPlus.CheckStatus (status); rectangle = rect; } // Public Properties public Blend Blend { get { int count; Status status = GDIPlus.GdipGetLineBlendCount (nativeObject, out count); GDIPlus.CheckStatus (status); float [] factors = new float [count]; float [] positions = new float [count]; status = GDIPlus.GdipGetLineBlend (nativeObject, factors, positions, count); GDIPlus.CheckStatus (status); Blend blend = new Blend (); blend.Factors = factors; blend.Positions = positions; return blend; } set { int count; float [] factors = value.Factors; float [] positions = value.Positions; count = factors.Length; if (count == 0 || positions.Length == 0) throw new ArgumentException ("Invalid Blend object. It should have at least 2 elements in each of the factors and positions arrays."); if (count != positions.Length) throw new ArgumentException ("Invalid Blend object. It should contain the same number of factors and positions values."); if (positions [0] != 0.0F) throw new ArgumentException ("Invalid Blend object. The positions array must have 0.0 as its first element."); if (positions [count - 1] != 1.0F) throw new ArgumentException ("Invalid Blend object. The positions array must have 1.0 as its last element."); Status status = GDIPlus.GdipSetLineBlend (nativeObject, factors, positions, count); GDIPlus.CheckStatus (status); } } public bool GammaCorrection { get { bool gammaCorrection; Status status = GDIPlus.GdipGetLineGammaCorrection (nativeObject, out gammaCorrection); GDIPlus.CheckStatus (status); return gammaCorrection; } set { Status status = GDIPlus.GdipSetLineGammaCorrection (nativeObject, value); GDIPlus.CheckStatus (status); } } public ColorBlend InterpolationColors { get { int count; Status status = GDIPlus.GdipGetLinePresetBlendCount (nativeObject, out count); GDIPlus.CheckStatus (status); int [] intcolors = new int [count]; float [] positions = new float [count]; status = GDIPlus.GdipGetLinePresetBlend (nativeObject, intcolors, positions, count); GDIPlus.CheckStatus (status); ColorBlend interpolationColors = new ColorBlend (); Color [] colors = new Color [count]; for (int i = 0; i < count; i++) colors [i] = Color.FromArgb (intcolors [i]); interpolationColors.Colors = colors; interpolationColors.Positions = positions; return interpolationColors; } set { int count; Color [] colors = value.Colors; float [] positions = value.Positions; count = colors.Length; if (count == 0 || positions.Length == 0) throw new ArgumentException ("Invalid ColorBlend object. It should have at least 2 elements in each of the colors and positions arrays."); if (count != positions.Length) throw new ArgumentException ("Invalid ColorBlend object. It should contain the same number of positions and color values."); if (positions [0] != 0.0F) throw new ArgumentException ("Invalid ColorBlend object. The positions array must have 0.0 as its first element."); if (positions [count - 1] != 1.0F) throw new ArgumentException ("Invalid ColorBlend object. The positions array must have 1.0 as its last element."); int [] blend = new int [colors.Length]; for (int i = 0; i < colors.Length; i++) blend [i] = colors [i].ToArgb (); Status status = GDIPlus.GdipSetLinePresetBlend (nativeObject, blend, positions, count); GDIPlus.CheckStatus (status); } } public Color [] LinearColors { get { int [] colors = new int [2]; Status status = GDIPlus.GdipGetLineColors (nativeObject, colors); GDIPlus.CheckStatus (status); Color [] linearColors = new Color [2]; linearColors [0] = Color.FromArgb (colors [0]); linearColors [1] = Color.FromArgb (colors [1]); return linearColors; } set { Status status = GDIPlus.GdipSetLineColors (nativeObject, value [0].ToArgb (), value [1].ToArgb ()); GDIPlus.CheckStatus (status); } } public RectangleF Rectangle { get { return rectangle; } } public Matrix Transform { get { Matrix matrix = new Matrix (); Status status = GDIPlus.GdipGetLineTransform (nativeObject, matrix.nativeMatrix); GDIPlus.CheckStatus (status); return matrix; } set { if (value == null) throw new ArgumentNullException ("Transform"); Status status = GDIPlus.GdipSetLineTransform (nativeObject, value.nativeMatrix); GDIPlus.CheckStatus (status); } } public WrapMode WrapMode { get { WrapMode wrapMode; Status status = GDIPlus.GdipGetLineWrapMode (nativeObject, out wrapMode); GDIPlus.CheckStatus (status); return wrapMode; } set { // note: Clamp isn't valid (context wise) but it is checked in libgdiplus if ((value < WrapMode.Tile) || (value > WrapMode.Clamp)) throw new InvalidEnumArgumentException ("WrapMode"); Status status = GDIPlus.GdipSetLineWrapMode (nativeObject, value); GDIPlus.CheckStatus (status); } } // Public Methods public void MultiplyTransform (Matrix matrix) { MultiplyTransform (matrix, MatrixOrder.Prepend); } public void MultiplyTransform (Matrix matrix, MatrixOrder order) { if (matrix == null) throw new ArgumentNullException ("matrix"); Status status = GDIPlus.GdipMultiplyLineTransform (nativeObject, matrix.nativeMatrix, order); GDIPlus.CheckStatus (status); } public void ResetTransform () { Status status = GDIPlus.GdipResetLineTransform (nativeObject); GDIPlus.CheckStatus (status); } public void RotateTransform (float angle) { RotateTransform (angle, MatrixOrder.Prepend); } public void RotateTransform (float angle, MatrixOrder order) { Status status = GDIPlus.GdipRotateLineTransform (nativeObject, angle, order); GDIPlus.CheckStatus (status); } public void ScaleTransform (float sx, float sy) { ScaleTransform (sx, sy, MatrixOrder.Prepend); } public void ScaleTransform (float sx, float sy, MatrixOrder order) { Status status = GDIPlus.GdipScaleLineTransform (nativeObject, sx, sy, order); GDIPlus.CheckStatus (status); } public void SetBlendTriangularShape (float focus) { SetBlendTriangularShape (focus, 1.0F); } public void SetBlendTriangularShape (float focus, float scale) { if (focus < 0 || focus > 1 || scale < 0 || scale > 1) throw new ArgumentException ("Invalid parameter passed."); Status status = GDIPlus.GdipSetLineLinearBlend (nativeObject, focus, scale); GDIPlus.CheckStatus (status); } public void SetSigmaBellShape (float focus) { SetSigmaBellShape (focus, 1.0F); } public void SetSigmaBellShape (float focus, float scale) { if (focus < 0 || focus > 1 || scale < 0 || scale > 1) throw new ArgumentException ("Invalid parameter passed."); Status status = GDIPlus.GdipSetLineSigmaBlend (nativeObject, focus, scale); GDIPlus.CheckStatus (status); } public void TranslateTransform (float dx, float dy) { TranslateTransform (dx, dy, MatrixOrder.Prepend); } public void TranslateTransform (float dx, float dy, MatrixOrder order) { Status status = GDIPlus.GdipTranslateLineTransform (nativeObject, dx, dy, order); GDIPlus.CheckStatus (status); } public override object Clone () { IntPtr clonePtr; Status status = GDIPlus.GdipCloneBrush (nativeObject, out clonePtr); GDIPlus.CheckStatus (status); return new LinearGradientBrush (clonePtr); } } }