use ieee.numeric_std.all;
use work.gen_pkg.all;
-
entity pc_communication is
port (
sys_clk : in std_logic;
tx_done : in std_logic;
--uart_rx
- rx_data : in std_logic_vector(7 downt 0); --not really required
- rx_new : in std_logic_vector;
+ rx_data : in std_logic_vector(7 downto 0); --not really required
+ rx_new : in std_logic;
-- History
d_zeile : out hzeile;
d_spalte : out hspalte;
d_get : out std_logic;
d_done : in std_logic;
- d_char : in hbyte --;
+ d_char : in hbyte
);
end entity pc_communication;
+architecture beh of pc_communication is
+ signal push_history, push_history_next : std_logic;
+ signal spalte, spalte_next : hspalte;
+ signal zeile , zeile_next : hzeile;
+ signal spalte_up, spalte_up_next : std_logic;
+
+ signal char, char_next : hbyte;
+ signal char_en : std_logic;
+ type STATE_PC is (IDLE, FETCH, FORWARD, DONE);
+ signal state, state_next : STATE_PC ;
-architecture beh of display is
- signal push_history, push_history_next : std_logic;
begin
- sync_push_history : process (sys_clk, sys_res_n)
+ sync: process (sys_clk, sys_res_n)
begin
if sys_res_n = '0' then
+ state <= IDLE;
push_history <= '0';
+ spalte <= "0000000";
+ zeile <= "0000000";
elsif rising_edge(sys_clk) then
push_history <= push_history_next;
+ spalte <= spalte_next;
+ zeile <= zeile_next;
+ state <= state_next;
+ if (char_en = '1') then
+ state <= state_next;
+ end if;
end if;
- end process sync_push_history;
+ end process sync;
- push_history : process(rx_new, rx_data, btn_a)
+ process (spalte_up)
+ variable spalte_tmp, zeile_tmp : integer;
begin
- if ( (rx_new = '1' and rx_data = X"41") or btn_a '1') then
- push_history_next <= '1';
+ if (spalte_up = '1') then
+ if (spalte > X"45") then
+ spalte_next <= "0000000";
+ zeile_tmp := to_integer(unsigned(zeile));
+ zeile_tmp := zeile_tmp + 1;
+ zeile_next <= hbyte(to_unsigned(zeile_tmp,8));
+ else
+ spalte_tmp := to_integer(unsigned(spalte));
+ spalte_tmp := spalte_tmp + 1;
+ spalte_next <= hbyte(to_unsigned(spalte_tmp,8));
+ zeile_next <= zeile;
+ end if;
+ spalte_up <= '0';
+ end if;
+ end process;
+
+ async_push_history : process (rx_new, rx_data, btn_a)
+ begin
+ if rx_new = '1' then
+ if rx_data = X"41" then
+ push_history_next <= '1';
+ else
+ push_history_next <= '0';
+ end if;
+ elsif btn_a = '1' then
+ push_history_next <= '1';
else
push_history_next <= '0';
end if;
- end process push_history;
+ end process async_push_history;
+
+ output_pc : process (zeile, spalte)
+ begin
+ case state is
+ when IDLE =>
+ spalte_next <= "0000000";
+ zeile_next <= "0000000";
+ when FETCH =>
+ d_zeile <= zeile;
+ d_spalte <= spalte;
+ d_get <= '1';
+ char_en <= '1';
+ -- wait for timer overflow
+ -- increment counter
+ when FORWARD =>
+ char_en <= '0';
+ tx_data <= char;
+ tx_new <= '1';
+ when DONE =>
+ null;
+ -- be there for a single cycle and then
+ end case;
+ end process output_pc;
+
+ next_state_pc : process (rx_new, btn_a)
+ begin
+ case state is
+ when IDLE =>
+ if rx_new= '1' or btn_a = '1' then
+ state_next <= FETCH;
+ char <= d_char; --latch
+ end if;
+ when FETCH =>
+ if (d_done = '1') then
+ state_next <= FORWARD;
+ end if;
+ when FORWARD =>
+ if (tx_done = '1') then
+ state_next <= FETCH;
+ end if;
+ when DONE =>
+ -- be there for a single cycle and then
+ state_next <= IDLE;
+ end case;
+ end process next_state_pc;
--- sync_pc : process ()
--- begin
--- end process sync_pc;
---
--- next_state_pc : process ()
--- begin
--- end process next_state_pc;
---
--- output_pc : process ()
--- begin
--- end process output_pc;
end architecture beh;