{-# LANGUAGE FlexibleContexts, TypeFamilies, OverloadedStrings #-} module JVM.Builder.Monad where import Control.Monad.State as St import Data.Word import Data.List import Data.Binary import qualified Data.Map as M import qualified Data.Set as S import qualified Data.ByteString.Lazy as B import JVM.Common () -- import instances only import JVM.ClassFile import JVM.Assembler data GState = GState { generated :: [Instruction], currentPool :: Pool Resolved, doneMethods :: [Method Resolved], currentMethod :: Maybe (Method Resolved)} deriving (Eq,Show) emptyGState = GState { generated = [], currentPool = M.empty, doneMethods = [], currentMethod = Nothing } type Generate a = State GState a appendPool :: Constant Resolved -> Pool Resolved -> (Pool Resolved, Word16) appendPool c pool = let size = fromIntegral (M.size pool) pool' = M.insert size c pool in (pool', size) addItem :: Constant Resolved -> Generate Word16 addItem c = do pool <- St.gets currentPool case lookupPool c pool of Just i -> return (i+1) Nothing -> do let (pool', i) = appendPool c pool st <- St.get St.put $ st {currentPool = pool'} return (i+1) lookupPool :: Constant Resolved -> Pool Resolved -> Maybe Word16 lookupPool c pool = fromIntegral `fmap` findIndex (== c) (M.elems pool) addNT :: Binary (Signature a) => NameType a -> Generate Word16 addNT (NameType name sig) = do let bsig = encode sig x <- addItem (CNameType name bsig) addItem (CUTF8 name) addItem (CUTF8 bsig) return x addSig :: MethodSignature -> Generate Word16 addSig c@(MethodSignature args ret) = do let bsig = encode c addItem (CUTF8 bsig) addToPool :: Constant Resolved -> Generate Word16 addToPool c@(CClass str) = do addItem (CUTF8 str) addItem c addToPool c@(CField cls name) = do addToPool (CClass cls) addNT name addItem c addToPool c@(CMethod cls name) = do addToPool (CClass cls) addNT name addItem c addToPool c@(CIfaceMethod cls name) = do addToPool (CClass cls) addNT name addItem c addToPool c@(CString str) = do addToPool (CUTF8 str) addItem c addToPool c@(CNameType name sig) = do addItem (CUTF8 name) addItem (CUTF8 sig) addItem c addToPool c = addItem c putInstruction :: Instruction -> Generate () putInstruction instr = do st <- St.get let code = generated st St.put $ st {generated = code ++ [instr]} i0 :: Instruction -> Generate () i0 = putInstruction i1 :: (Word16 -> Instruction) -> Constant Resolved -> Generate () i1 fn c = do ix <- addToPool c i0 (fn ix) i8 :: (Word8 -> Instruction) -> Constant Resolved -> Generate () i8 fn c = do ix <- addToPool c i0 (fn $ fromIntegral ix) startMethod :: [AccessFlag] -> B.ByteString -> MethodSignature -> Generate () startMethod flags name sig = do addToPool (CString name) addSig sig st <- St.get let method = Method { methodAccessFlags = S.fromList flags, methodName = name, methodSignature = sig, methodAttributesCount = 0, methodAttributes = AR M.empty } St.put $ st {generated = [], currentMethod = Just method } endMethod :: Generate () endMethod = do m <- St.gets currentMethod code <- St.gets genCode case m of Nothing -> fail "endMethod without startMethod!" Just method -> do let method' = method {methodAttributes = AR $ M.fromList [("Code", encodeMethod code)], methodAttributesCount = 1} st <- St.get St.put $ st {generated = [], currentMethod = Nothing, doneMethods = doneMethods st ++ [method']} newMethod :: [AccessFlag] -> B.ByteString -> [ArgumentSignature] -> ReturnSignature -> Generate () -> Generate (NameType Method) newMethod flags name args ret gen = do let sig = MethodSignature args ret startMethod flags name sig gen endMethod return (NameType name sig) genCode :: GState -> Code genCode st = Code { codeStackSize = 4096, codeMaxLocals = 100, codeLength = len, codeInstructions = generated st, codeExceptionsN = 0, codeExceptions = [], codeAttrsN = 0, codeAttributes = AP [] } where len = fromIntegral $ B.length $ encodeInstructions (generated st) initClass :: B.ByteString -> Generate Word16 initClass name = do addToPool (CClass "java/lang/Object") addToPool (CClass name) addToPool (CString "Code") generate :: B.ByteString -> Generate () -> Class Resolved generate name gen = let generator = do initClass name gen res = execState generator emptyGState code = genCode res in Class { magic = 0xCAFEBABE, minorVersion = 0, majorVersion = 50, constsPoolSize = fromIntegral $ M.size (currentPool res), constsPool = currentPool res, accessFlags = S.fromList [ACC_PUBLIC, ACC_STATIC], thisClass = name, superClass = "java/lang/Object", interfacesCount = 0, interfaces = [], classFieldsCount = 0, classFields = [], classMethodsCount = fromIntegral $ length (doneMethods res), classMethods = doneMethods res, classAttributesCount = 0, classAttributes = AR M.empty }