X-Git-Url: http://wien.tomnetworks.com/gitweb/?p=hs-boehmgc.git;a=blobdiff_plain;f=gc-7.2%2Flibatomic_ops%2Fdoc%2FREADME_stack.txt;fp=gc-7.2%2Flibatomic_ops%2Fdoc%2FREADME_stack.txt;h=52edbb5ac76287b1d80769c1710d1d584164e709;hp=0000000000000000000000000000000000000000;hb=324587ba93dc77f37406d41fd2a20d0e0d94fb1d;hpb=2a4ea609491b225a1ceb06da70396e93916f137a diff --git a/gc-7.2/libatomic_ops/doc/README_stack.txt b/gc-7.2/libatomic_ops/doc/README_stack.txt new file mode 100644 index 0000000..52edbb5 --- /dev/null +++ b/gc-7.2/libatomic_ops/doc/README_stack.txt @@ -0,0 +1,78 @@ +Note that the AO_stack implementation is licensed under the GPL, +unlike the lower level routines. + +The header file atomic_ops_stack.h defines a linked stack abstraction. +Stacks may be accessed by multiple concurrent threads. The implementation +is 1-lock-free, i.e. it will continue to make progress if at most one +thread becomes inactive while operating on the data structure. + +(The implementation can be built to be N-lock-free for any given N. But that +seems to rarely be useful, especially since larger N involve some slowdown.) + +This makes it safe to access these data structures from non-reentrant +signal handlers, provided at most one non-signal-handler thread is +accessing the data structure at once. This latter condition can be +ensured by acquiring an ordinary lock around the non-handler accesses +to the data structure. + +For details see: + +Hans-J. Boehm, "An Almost Non-Blocking Stack", PODC 2004, +http://portal.acm.org/citation.cfm?doid=1011767.1011774, or +http://www.hpl.hp.com/techreports/2004/HPL-2004-105.html +(This is not exactly the implementation described there, since the +interface was cleaned up in the interim. But it should perform +very similarly.) + +We use a fully lock-free implementation when the underlying hardware +makes that less expensive, i.e. when we have a double-wide compare-and-swap +operation available. (The fully lock-free implementation uses an AO_t- +sized version count, and assumes it does not wrap during the time any +given operation is active. This seems reasonably safe on 32-bit hardware, +and very safe on 64-bit hardware.) If a fully lock-free implementation +is used, the macro AO_STACK_IS_LOCK_FREE will be defined. + +The implementation is interesting only because it allows reuse of +existing nodes. This is necessary, for example, to implement a memory +allocator. + +Since we want to leave the precise stack node type up to the client, +we insist only that each stack node contains a link field of type AO_t. +When a new node is pushed on the stack, the push operation expects to be +passed the pointer to this link field, which will then be overwritten by +this link field. Similarly, the pop operation returns a pointer to the +link field of the object that previously was on the top of the stack. + +The cleanest way to use these routines is probably to define the stack node +type with an initial AO_t link field, so that the conversion between the +link-field pointer and the stack element pointer is just a compile-time +cast. But other possibilities exist. (This would be cleaner in C++ with +templates.) + +A stack is represented by an AO_stack_t structure. (This is normally +2 or 3 times the size of a pointer.) It may be statically initialized +by setting it to AO_STACK_INITIALIZER, or dynamically initialized to +an empty stack with AO_stack_init. There are only three operations for +accessing stacks: + +void AO_stack_init(AO_stack_t *list); +void AO_stack_push_release(AO_stack_t *list, AO_t *new_element); +AO_t * AO_stack_pop_acquire(volatile AO_stack_t *list); + +We require that the objects pushed as list elements remain addressable +as long as any push or pop operation are in progress. (It is OK for an object +to be "pop"ped off a stack and "deallocated" with a concurrent "pop" on +the same stack still in progress, but only if "deallocation" leaves the +object addressable. The second "pop" may still read the object, but +the value it reads will not matter.) + +We require that the headers (AO_stack objects) remain allocated and +valid as long as any operations on them are still in-flight. + +We also provide macros AO_REAL_HEAD_PTR that converts an AO_stack_t +to a pointer to the link field in the next element, and AO_REAL_NEXT_PTR +that converts a link field to a real, dereferencable, pointer to the link field +in the next element. This is intended only for debugging, or to traverse +the list after modification has ceased. There is otherwise no guarantee that +walking a stack using this macro will produce any kind of consistent +picture of the data structure.