X-Git-Url: http://wien.tomnetworks.com/gitweb/?p=hs-boehmgc.git;a=blobdiff_plain;f=gc-7.2%2Flibatomic_ops%2Fdoc%2FREADME_malloc.txt;fp=gc-7.2%2Flibatomic_ops%2Fdoc%2FREADME_malloc.txt;h=ec4ed891e2006b39b371bdd422aa1419571e1636;hp=0000000000000000000000000000000000000000;hb=324587ba93dc77f37406d41fd2a20d0e0d94fb1d;hpb=2a4ea609491b225a1ceb06da70396e93916f137a diff --git a/gc-7.2/libatomic_ops/doc/README_malloc.txt b/gc-7.2/libatomic_ops/doc/README_malloc.txt new file mode 100644 index 0000000..ec4ed89 --- /dev/null +++ b/gc-7.2/libatomic_ops/doc/README_malloc.txt @@ -0,0 +1,57 @@ +The libatomic_ops_gpl includes a simple almost-lock-free malloc implementation. + +This is intended as a safe way to allocate memory from a signal handler, +or to allocate memory in the context of a library that does not know what +thread library it will be used with. In either case locking is impossible. + +Note that the operations are only guaranteed to be 1-lock-free, i.e. a +single blocked thread will not prevent progress, but multiple blocked +threads may. To safely use these operations in a signal handler, +the handler should be non-reentrant, i.e. it should not be interruptable +by another handler using these operations. Furthermore use outside +of signal handlers in a multithreaded application should be protected +by a lock, so that at most one invocation may be interrupted by a signal. +The header will define the macro "AO_MALLOC_IS_LOCK_FREE" on platforms +on which malloc is completely lock-free, and hence these restrictions +do not apply. + +In the presence of threads, but absence of contention, the time performance +of this package should be as good, or slightly better than, most system +malloc implementations. Its space performance +is theoretically optimal (to within a constant factor), but probably +quite poor in practice. In particular, no attempt is made to +coalesce free small memory blocks. Something like Doug Lea's malloc is +likely to use significantly less memory for complex applications. + +Performance on platforms without an efficient compare-and-swap implementation +will be poor. + +This package was not designed for processor-scalability in the face of +high allocation rates. If all threads happen to allocate different-sized +objects, you might get lucky. Otherwise expect contention and false-sharing +problems. If this is an issue, something like Maged Michael's algorithm +(PLDI 2004) would be technically a far better choice. If you are concerned +only with scalability, and not signal-safety, you might also consider +using Hoard instead. We have seen a factor of 3 to 4 slowdown from the +standard glibc malloc implementation with contention, even when the +performance without contention was faster. (To make the implementation +more scalable, one would need to replicate at least the free list headers, +so that concurrent access is possible without cache conflicts.) + +Unfortunately there is no portable async-signal-safe way to obtain large +chunks of memory from the OS. Based on reading of the source code, +mmap-based allocation appears safe under Linux, and probably BSD variants. +It is probably unsafe for operating systems built on Mach, such as +Apple's Darwin. Without use of mmap, the allocator is +limited to a fixed size, statically preallocated heap (2MB by default), +and will fail to allocate objects above a certain size (just under 64K +by default). Use of mmap to circumvent these limitations requires an +explicit call. + +The entire interface to the AO_malloc package currently consists of: + +#include /* includes atomic_ops.h */ + +void *AO_malloc(size_t sz); +void AO_free(void *p); +void AO_malloc_enable_mmap(void);