Fix the SPD to channel mapping. Please note that there is something wrong with UMA.
authorRudolf Marek <r.marek@assembler.cz>
Tue, 30 Nov 2010 20:18:53 +0000 (20:18 +0000)
committerRudolf Marek <r.marek@assembler.cz>
Tue, 30 Nov 2010 20:18:53 +0000 (20:18 +0000)
commitf41752c1924e0cbd8bbe2f45dc5d663b7efef0a1
treeb78d5e4c0c48cbb9cd7d9767f5efe2b400c0929d
parent6b8c721e2063b94d66d5dd7540c2b8a4f33d51cc
Fix the SPD to channel mapping. Please note that there is something wrong with UMA.

Single channel (in slot DDR1 and DDR3) produces strange artefacts on screen (and hang)
Dual Channel (in DDR1 and DDR2 aka blue slot) - works nice
All slots populated - same case as Single channel - must be something wrong with UMA.

Tested with 2x 512MB CAS 2.5 DDR400

Signed-off-by: Rudolf Marek <r.marek@assembler.cz>
Acked-by: Rudolf Marek <r.marek@assembler.cz>
git-svn-id: svn://svn.coreboot.org/coreboot/trunk@6134 2b7e53f0-3cfb-0310-b3e9-8179ed1497e1
src/mainboard/asrock/939a785gmh/romstage.c