}
// void wsyncdown (WINDOW *) {}
// void wsyncup (WINDOW *) {}
-/* D */ void wtimeout(WINDOW *win, int delay) { win->_delay = delay; }
+/* D */ void wtimeout(WINDOW *win, int _delay) { win->_delay = _delay; }
/* D */ int wtouchln(WINDOW *win, int y, int n, int changed)
{
int i;