#include <stdlib.h>
#include <time.h>
-/* You could #include pdcsdl.h, or just add the relevant declarations
+/* You could #include pdcsdl.h, or just add the relevant declarations
here: */
PDCEX SDL_Surface *pdc_screen;
dest.w = i;
dest.h = j;
- SDL_FillRect(pdc_screen, &dest,
+ SDL_FillRect(pdc_screen, &dest,
SDL_MapRGB(pdc_screen->format, rand() % 256,
rand() % 256, rand() % 256));
}