/* * This file is part of the coreboot project. * * Copyright (C) 2011 The ChromiumOS Authors. All rights reserved. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; version 2 of the License. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA, 02110-1301 USA */ #include #include #include /* * Structure describing console buffer. It is overlaid on a flat memory area, * whith buffer_body covering the extent of the memory. Once the buffer is * full, the cursor keeps going but the data is dropped on the floor. This * allows to tell how much data was lost in the process. */ struct cbmem_console { u32 buffer_size; u32 buffer_cursor; u8 buffer_body[0]; } __attribute__ ((__packed__)); #ifdef __PRE_RAM__ /* * While running from ROM, before DRAM is initialized, some area in cache as * ram space is used for the console buffer storage. The size and location of * the area are defined in the config. */ #define cbmem_console_p ((struct cbmem_console *)CONFIG_DCACHE_RAM_BASE) /* * Once DRAM is initialized and the cache as ram mode is disabled, while still * running from ROM, the console buffer in the cache as RAM area becomes * unavailable. * * By this time the console log buffer is already available in * CBMEM. The location at 0x600 is used as the redirect pointer allowing to * find out where the actual console log buffer is. */ #define CBMEM_CONSOLE_REDIRECT (*((struct cbmem_console **)0x600)) #else /* * When running from RAM, a lot of console output is generated before CBMEM is * reinitialized. This static buffer is used to store that output temporarily, * to be concatenated with the CBMEM console buffer contents accumulated * during the ROM stage, once CBMEM becomes available at RAM stage. */ static u8 static_console[40000]; static struct cbmem_console *cbmem_console_p; #endif void cbmemc_init(void) { #ifdef __PRE_RAM__ cbmem_console_p->buffer_size = CONFIG_CONSOLE_CAR_BUFFER_SIZE - sizeof(struct cbmem_console); #else /* * Initializing before CBMEM is available, use static buffer to store * the log. */ cbmem_console_p = (struct cbmem_console *) static_console; cbmem_console_p->buffer_size = sizeof(static_console) - sizeof(struct cbmem_console); #endif cbmem_console_p->buffer_cursor = 0; } void cbmemc_tx_byte(unsigned char data) { struct cbmem_console *cbm_cons_p = cbmem_console_p; u32 cursor; #ifdef __PRE_RAM__ /* * This check allows to tell if the cache as RAM mode has been exited * or not. If it has been exited, the real memory is being used * (resulting in the variable on the stack located below * DCACHE_RAM_BASE), use the redirect pointer to find out where the * actual console buffer is. */ if ((u32)&cursor < (u32)CONFIG_DCACHE_RAM_BASE) cbm_cons_p = CBMEM_CONSOLE_REDIRECT; #endif if (!cbm_cons_p) return; cursor = cbm_cons_p->buffer_cursor++; if (cursor < cbm_cons_p->buffer_size) cbm_cons_p->buffer_body[cursor] = data; } /* * Copy the current console buffer (either from the cache as RAM area, or from * the static buffer, pointed at by cbmem_console_p) into the CBMEM console * buffer space (pointed at by new_cons_p), concatenating the copied data with * the CBMEM console buffer contents. * * If there is overflow - add to the destination area a string, reporting the * overflow and the number of dropped charactes. */ static void copy_console_buffer(struct cbmem_console *new_cons_p) { u32 copy_size; u32 cursor = new_cons_p->buffer_cursor; int overflow = cbmem_console_p->buffer_cursor > cbmem_console_p->buffer_size; copy_size = overflow ? cbmem_console_p->buffer_size : cbmem_console_p->buffer_cursor; memcpy(new_cons_p->buffer_body + cursor, cbmem_console_p->buffer_body, copy_size); cursor += copy_size; if (overflow) { const char loss_str1[] = "\n\n*** Log truncated, "; const char loss_str2[] = " characters dropped. ***\n\n"; u32 dropped_chars = cbmem_console_p->buffer_cursor - copy_size; /* * When running from ROM sprintf is not available, a simple * itoa implementation is used instead. */ int got_first_digit = 0; /* Way more than possible number of dropped characters. */ u32 mult = 100000; strcpy((char *)new_cons_p->buffer_body + cursor, loss_str1); cursor += sizeof(loss_str1) - 1; while (mult) { int digit = dropped_chars / mult; if (got_first_digit || digit) { new_cons_p->buffer_body[cursor++] = digit + '0'; dropped_chars %= mult; /* Excessive, but keeps it simple */ got_first_digit = 1; } mult /= 10; } strcpy((char *)new_cons_p->buffer_body + cursor, loss_str2); cursor += sizeof(loss_str2) - 1; } new_cons_p->buffer_cursor = cursor; } void cbmemc_reinit(void) { struct cbmem_console *cbm_cons_p; #ifdef __PRE_RAM__ cbm_cons_p = cbmem_add(CBMEM_ID_CONSOLE, CONFIG_CONSOLE_CBMEM_BUFFER_SIZE); if (!cbm_cons_p) { CBMEM_CONSOLE_REDIRECT = NULL; return; } cbm_cons_p->buffer_size = CONFIG_CONSOLE_CBMEM_BUFFER_SIZE - sizeof(struct cbmem_console); cbm_cons_p->buffer_cursor = 0; copy_console_buffer(cbm_cons_p); CBMEM_CONSOLE_REDIRECT = cbm_cons_p; #else cbm_cons_p = cbmem_find(CBMEM_ID_CONSOLE); if (!cbm_cons_p) return; copy_console_buffer(cbm_cons_p); cbmem_console_p = cbm_cons_p; #endif }