[sim] color up your simulator
[calu.git] / 3b_sim / sim.cpp
index d628d10a1cff46ec1cd740a4a1bb0081eb037839..8589084687a79e362a59335844980287fa11d41d 100644 (file)
@@ -114,7 +114,7 @@ void execStep(const vector<string>& in)
                        }
                        else {
                                ignoreBreak = true;
-                               cout << "Breakpoint 0x" << std::hex << setw(8) << setfill('0') << *breakp << std::hex << " hit" << endl;
+                               cout << color(white,red) << "Breakpoint" << color(white,black) << " 0x" << std::hex << setw(8) << setfill('0') << *breakp << std::hex << " hit" << endl;
                                break;
                        }
                }
@@ -136,7 +136,7 @@ void execRun(const vector<string>&)
                        }
                        else {
                                ignoreBreak = true;
-                               cout << "Breakpoint 0x" << std::hex << setw(8) << setfill('0') << *breakp << std::hex << " hit" << endl;
+                               cout << color(white,red) << "Breakpoint" << color(white,black) << " 0x" << std::hex << setw(8) << setfill('0') << *breakp << std::hex << " hit" << endl;
                                return;
                        }
                }