}
else {
ignoreBreak = true;
- cout << "Breakpoint 0x" << std::hex << setw(8) << setfill('0') << *breakp << std::hex << " hit" << endl;
+ cout << color(white,red) << "Breakpoint" << color(white,black) << " 0x" << std::hex << setw(8) << setfill('0') << *breakp << std::hex << " hit" << endl;
break;
}
}
}
else {
ignoreBreak = true;
- cout << "Breakpoint 0x" << std::hex << setw(8) << setfill('0') << *breakp << std::hex << " hit" << endl;
+ cout << color(white,red) << "Breakpoint" << color(white,black) << " 0x" << std::hex << setw(8) << setfill('0') << *breakp << std::hex << " hit" << endl;
return;
}
}