#define THREAD_STATE_WAITING 3
#define THREAD_STATE_TIMED_WAITING 4
#define THREAD_STATE_TERMINATED 5
+#define THREAD_STATE_PARKED 6
+#define THREAD_STATE_TIMED_PARKED 7
/* thread priorities **********************************************************/
o = thread_get_object(t);
- if (o != NULL)
- return true;
- else
- return false;
-}
-
-
-/* thread_is_interrupted *******************************************************
-
- Check if the given thread has been interrupted.
-
- ARGUMENTS:
- t ... the thread to check
-
- RETURN VALUE:
- true, if the given thread had been interrupted
-
-*******************************************************************************/
-
-inline static bool thread_is_interrupted(threadobject *t)
-{
- bool interrupted;
-
- /* We need the mutex because classpath will call this function when
- a blocking system call is interrupted. The mutex ensures that it will
- see the correct value for the interrupted flag. */
-
-#ifdef __cplusplus
- t->waitmutex->lock();
- interrupted = t->interrupted;
- t->waitmutex->unlock();
-#else
- Mutex_lock(t->waitmutex);
- interrupted = t->interrupted;
- Mutex_unlock(t->waitmutex);
-#endif
-
- return interrupted;
-}
-
-
-/* thread_set_interrupted ******************************************************
-
- Set the interrupted flag to the given value.
-
- ARGUMENTS:
- interrupted ... value to set
-
-*******************************************************************************/
-
-inline static void thread_set_interrupted(threadobject *t, bool interrupted)
-{
-#ifdef __cplusplus
- t->waitmutex->lock();
- t->interrupted = interrupted;
- t->waitmutex->unlock();
-#else
- Mutex_lock(t->waitmutex);
- t->interrupted = interrupted;
- Mutex_unlock(t->waitmutex);
-#endif
+ return o != NULL;
}
inline static bool thread_is_daemon(threadobject *t)
{
- if (t->flags & THREAD_FLAG_DAEMON)
- return true;
- else
- return false;
+ return (t->flags & THREAD_FLAG_DAEMON) != 0;
}
inline static bool thread_current_is_attached(void)
{
threadobject *t;
- bool result;
t = thread_get_current();
if (t == NULL)
return false;
- result = thread_is_attached(t);
-
- return result;
+ return thread_is_attached(t);
}
void thread_set_state_runnable(threadobject *t);
void thread_set_state_waiting(threadobject *t);
void thread_set_state_timed_waiting(threadobject *t);
+void thread_set_state_parked(threadobject *t);
+void thread_set_state_timed_parked(threadobject *t);
void thread_set_state_terminated(threadobject *t);
threadobject *thread_get_thread(java_handle_t *h);
bool threads_thread_is_alive(threadobject *t);
-
-void threads_dump(void);
-
+bool thread_is_interrupted(threadobject *t);
+void thread_set_interrupted(threadobject *t, bool interrupted);
/* implementation specific functions */
void threads_impl_thread_clear(threadobject *t);
void threads_impl_thread_reuse(threadobject *t);
-void threads_impl_thread_free(threadobject *t);
void threads_impl_thread_start(threadobject *thread, functionptr f);
void threads_yield(void);
-#endif /* ENABLE_THREADS */
-
#ifdef __cplusplus
}
#endif
+#endif /* ENABLE_THREADS */
+
#endif // _THREAD_HPP
+void thread_handle_set_priority(java_handle_t *th, int);
+bool thread_handle_is_interrupted(java_handle_t *th);
+void thread_handle_interrupt(java_handle_t *th);
+int thread_handle_get_state(java_handle_t *th);
+
/*
* These are local overrides for various environment variables in Emacs.