-/*
+/*
* Copyright (c) 1994 by Xerox Corporation. All rights reserved.
* Copyright (c) 1996 by Silicon Graphics. All rights reserved.
* Copyright (c) 1998 by Fergus Henderson. All rights reserved.
# include "private/thread_local_alloc.h"
#endif /* THREAD_LOCAL_ALLOC */
-/* Allocation lock declarations. */
+/* Allocation lock declarations. */
#if !defined(USE_PTHREAD_LOCKS)
-# if defined(GC_DLL)
- __declspec(dllexport) CRITICAL_SECTION GC_allocate_ml;
-# else
- CRITICAL_SECTION GC_allocate_ml;
-# endif
- DWORD GC_lock_holder = NO_THREAD;
- /* Thread id for current holder of allocation lock */
+ GC_INNER CRITICAL_SECTION GC_allocate_ml;
+ GC_INNER DWORD GC_lock_holder = NO_THREAD;
+ /* Thread id for current holder of allocation lock */
#else
- pthread_mutex_t GC_allocate_ml = PTHREAD_MUTEX_INITIALIZER;
- unsigned long GC_lock_holder = NO_THREAD;
+ GC_INNER pthread_mutex_t GC_allocate_ml = PTHREAD_MUTEX_INITIALIZER;
+ GC_INNER unsigned long GC_lock_holder = NO_THREAD;
#endif
#ifdef GC_PTHREADS
-# include <errno.h>
+# include <errno.h> /* for EAGAIN */
/* Cygwin-specific forward decls */
-# undef pthread_create
-# undef pthread_sigmask
-# undef pthread_join
+# undef pthread_create
+# undef pthread_sigmask
+# undef pthread_join
# undef pthread_detach
-# undef dlopen
# ifdef DEBUG_THREADS
# ifdef CYGWIN32
#else
-# ifdef DEBUG_THREADS
-# define DEBUG_WIN32_THREADS 1
-# else
-# define DEBUG_WIN32_THREADS 0
-# endif
-
# undef CreateThread
# undef ExitThread
# undef _beginthreadex
# undef _endthreadex
-# undef _beginthread
+
# ifdef DEBUG_THREADS
# define DEBUG_WIN32_THREADS 1
# else
# define DEBUG_WIN32_THREADS 0
# endif
-# ifndef MSWINCE
+# ifdef MSWINCE
+ /* Force DONT_USE_SIGNALANDWAIT implementation of PARALLEL_MARK */
+ /* for WinCE (since Win32 SignalObjectAndWait() is missing). */
+# ifndef DONT_USE_SIGNALANDWAIT
+# define DONT_USE_SIGNALANDWAIT
+# endif
+# else
# include <process.h> /* For _beginthreadex, _endthreadex */
+# include <errno.h> /* for errno, EAGAIN */
# endif
#endif
-/* DllMain-based thread registration is currently incompatible */
-/* with thread-local allocation, pthreads and WinCE. */
-#if defined(GC_DLL) && !defined(MSWINCE) \
- && !defined(THREAD_LOCAL_ALLOC) && !defined(GC_PTHREADS)
- static GC_bool GC_win32_dll_threads = FALSE;
- /* This code operates in two distinct modes, depending on */
- /* the setting of GC_win32_dll_threads. If */
- /* GC_win32_dll_threads is set, all threads in the process */
- /* are implicitly registered with the GC by DllMain. */
- /* No explicit registration is required, and attempts at */
- /* explicit registration are ignored. This mode is */
- /* very different from the Posix operation of the collector. */
- /* In this mode access to the thread table is lock-free. */
- /* Hence there is a static limit on the number of threads. */
-
- /* If GC_win32_dll_threads is FALSE, or the collector is */
- /* built without GC_DLL defined, things operate in a way */
- /* that is very similar to Posix platforms, and new threads */
- /* must be registered with the collector, e.g. by using */
- /* preprocessor-based interception of the thread primitives. */
- /* In this case, we use a real data structure for the thread */
- /* table. Note that there is no equivalent of linker-based */
- /* call interception, since we don't have ELF-like */
- /* facilities. The Windows analog appears to be "API */
- /* hooking", which really seems to be a standard way to */
- /* do minor binary rewriting (?). I'd prefer not to have */
- /* the basic collector rely on such facilities, but an */
- /* optional package that intercepts thread calls this way */
- /* would probably be nice. */
-
- /* GC_win32_dll_threads must be set at initialization time, */
- /* i.e. before any collector or thread calls. We make it a */
- /* "dynamic" option only to avoid multiple library versions. */
+/* DllMain-based thread registration is currently incompatible */
+/* with thread-local allocation, pthreads and WinCE. */
+#if defined(GC_DLL) && !defined(GC_NO_DLLMAIN) && !defined(MSWINCE) \
+ && !defined(THREAD_LOCAL_ALLOC) && !defined(GC_PTHREADS)
+# include "atomic_ops.h"
+
+ STATIC GC_bool GC_win32_dll_threads = FALSE;
+ /* This code operates in two distinct modes, depending on */
+ /* the setting of GC_win32_dll_threads. If */
+ /* GC_win32_dll_threads is set, all threads in the process */
+ /* are implicitly registered with the GC by DllMain. */
+ /* No explicit registration is required, and attempts at */
+ /* explicit registration are ignored. This mode is */
+ /* very different from the Posix operation of the collector. */
+ /* In this mode access to the thread table is lock-free. */
+ /* Hence there is a static limit on the number of threads. */
+
+ /* If GC_win32_dll_threads is FALSE, or the collector is */
+ /* built without GC_DLL defined, things operate in a way */
+ /* that is very similar to Posix platforms, and new threads */
+ /* must be registered with the collector, e.g. by using */
+ /* preprocessor-based interception of the thread primitives. */
+ /* In this case, we use a real data structure for the thread */
+ /* table. Note that there is no equivalent of linker-based */
+ /* call interception, since we don't have ELF-like */
+ /* facilities. The Windows analog appears to be "API */
+ /* hooking", which really seems to be a standard way to */
+ /* do minor binary rewriting (?). I'd prefer not to have */
+ /* the basic collector rely on such facilities, but an */
+ /* optional package that intercepts thread calls this way */
+ /* would probably be nice. */
+
+ /* GC_win32_dll_threads must be set at initialization time, */
+ /* i.e. before any collector or thread calls. We make it a */
+ /* "dynamic" option only to avoid multiple library versions. */
#else
+# ifndef GC_NO_DLLMAIN
+# define GC_NO_DLLMAIN
+# endif
# define GC_win32_dll_threads FALSE
# undef MAX_THREADS
-# define MAX_THREADS 1 /* dll_thread_table[] is always empty. */
+# define MAX_THREADS 1 /* dll_thread_table[] is always empty. */
#endif
-/* We have two versions of the thread table. Which one */
+/* We have two versions of the thread table. Which one */
/* we us depends on whether or not GC_win32_dll_threads */
-/* is set. Note that before initialization, we don't */
-/* add any entries to either table, even if DllMain is */
-/* called. The main thread will be added on */
-/* initialization. */
-
-/* The type of the first argument to InterlockedExchange. */
-/* Documented to be LONG volatile *, but at least gcc likes */
-/* this better. */
+/* is set. Note that before initialization, we don't */
+/* add any entries to either table, even if DllMain is */
+/* called. The main thread will be added on */
+/* initialization. */
+
+/* The type of the first argument to InterlockedExchange. */
+/* Documented to be LONG volatile *, but at least gcc likes */
+/* this better. */
typedef LONG * IE_t;
-GC_bool GC_thr_initialized = FALSE;
+STATIC GC_bool GC_thr_initialized = FALSE;
-GC_bool GC_need_to_lock = FALSE;
+GC_INNER GC_bool GC_need_to_lock = FALSE;
static GC_bool parallel_initialized = FALSE;
-void GC_init_parallel(void);
-
-/* GC_use_DllMain() is currently incompatible with pthreads. */
-/* It might be possible to get GC_DLL and DllMain-based thread registration */
-/* to work with Cygwin, but if you try, you are on your own. */
-#if defined(GC_DLL) && !defined(GC_PTHREADS)
- /* Turn on GC_win32_dll_threads */
- GC_API void GC_CALL GC_use_DllMain(void)
- {
-# ifdef THREAD_LOCAL_ALLOC
- ABORT("Cannot use thread local allocation with DllMain-based "
- "thread registration.");
- /* Thread-local allocation really wants to lock at thread */
- /* entry and exit. */
-# else
- GC_ASSERT(!parallel_initialized);
- GC_win32_dll_threads = TRUE;
- GC_init_parallel();
-# endif
- }
-#else
- GC_API void GC_CALL GC_use_DllMain(void)
- {
- ABORT("GC not configured as DLL");
- }
-#endif
+/* GC_use_DllMain() is currently incompatible with pthreads and WinCE. */
+/* It might be possible to get DllMain-based thread registration to */
+/* work with Cygwin, but if you try, you are on your own. */
+GC_API void GC_CALL GC_use_DllMain(void)
+{
+# ifdef GC_NO_DLLMAIN
+ ABORT("GC DllMain-based thread registration unsupported");
+# else
+ /* Turn on GC_win32_dll_threads. */
+ GC_ASSERT(!parallel_initialized);
+ GC_win32_dll_threads = TRUE;
+ GC_init_parallel();
+# endif
+}
STATIC DWORD GC_main_thread = 0;
struct GC_Thread_Rep {
union {
- AO_t tm_in_use; /* Updated without lock. */
- /* We assert that unused */
- /* entries have invalid ids of */
- /* zero and zero stack fields. */
- /* Used only with GC_win32_dll_threads. */
- struct GC_Thread_Rep * tm_next;
- /* Hash table link without */
- /* GC_win32_dll_threads. */
- /* More recently allocated threads */
- /* with a given pthread id come */
- /* first. (All but the first are */
- /* guaranteed to be dead, but we may */
- /* not yet have registered the join.) */
- } table_management;
-# define in_use table_management.tm_in_use
-# define next table_management.tm_next
+# ifndef GC_NO_DLLMAIN
+ AO_t in_use; /* Updated without lock. */
+ /* We assert that unused */
+ /* entries have invalid ids of */
+ /* zero and zero stack fields. */
+ /* Used only with GC_win32_dll_threads. */
+# endif
+ struct GC_Thread_Rep * next;
+ /* Hash table link without */
+ /* GC_win32_dll_threads. */
+ /* More recently allocated threads */
+ /* with a given pthread id come */
+ /* first. (All but the first are */
+ /* guaranteed to be dead, but we may */
+ /* not yet have registered the join.) */
+ } tm; /* table_management */
DWORD id;
- HANDLE handle;
- ptr_t stack_base; /* The cold end of the stack. */
- /* 0 ==> entry not valid. */
- /* !in_use ==> stack_base == 0 */
- ptr_t last_stack_min; /* Last known minimum (hottest) address */
- /* in stack or ADDR_LIMIT if unset */
+
+# ifdef MSWINCE
+ /* According to MSDN specs for WinCE targets: */
+ /* - DuplicateHandle() is not applicable to thread handles; and */
+ /* - the value returned by GetCurrentThreadId() could be used as */
+ /* a "real" thread handle (for SuspendThread(), ResumeThread() and */
+ /* GetThreadContext()). */
+# define THREAD_HANDLE(t) (HANDLE)(word)(t)->id
+# else
+ HANDLE handle;
+# define THREAD_HANDLE(t) (t)->handle
+# endif
+
+ ptr_t stack_base; /* The cold end of the stack. */
+ /* 0 ==> entry not valid. */
+ /* !in_use ==> stack_base == 0 */
+ ptr_t last_stack_min; /* Last known minimum (hottest) address */
+ /* in stack or ADDR_LIMIT if unset */
# ifdef IA64
ptr_t backing_store_end;
ptr_t backing_store_ptr;
# endif
+ ptr_t thread_blocked_sp; /* Protected by GC lock. */
+ /* NULL value means thread unblocked. */
+ /* If set to non-NULL, thread will */
+ /* acquire GC lock before doing any */
+ /* pointer manipulations. Thus it does */
+ /* not need to stop this thread. */
+
+ struct GC_activation_frame_s *activation_frame;
+ /* Points to the "frame" data held in stack by */
+ /* the innermost GC_call_with_gc_active() of */
+ /* this thread. May be NULL. */
+
+ unsigned finalizer_nested;
+ unsigned finalizer_skipped; /* Used by GC_check_finalizer_nested() */
+ /* to minimize the level of recursion */
+ /* when a client finalizer allocates */
+ /* memory (initially both are 0). */
+
GC_bool suspended;
# ifdef GC_PTHREADS
void *status; /* hold exit value until join in case it's a pointer */
pthread_t pthread_id;
- short flags; /* Protected by GC lock. */
-# define FINISHED 1 /* Thread has exited. */
-# define DETACHED 2 /* Thread is intended to be detached. */
+ short flags; /* Protected by GC lock. */
+# define FINISHED 1 /* Thread has exited. */
+# define DETACHED 2 /* Thread is intended to be detached. */
# define KNOWN_FINISHED(t) (((t) -> flags) & FINISHED)
# else
# define KNOWN_FINISHED(t) 0
typedef struct GC_Thread_Rep * GC_thread;
typedef volatile struct GC_Thread_Rep * GC_vthread;
-/*
- * We assumed that volatile ==> memory ordering, at least among
- * volatiles. This code should consistently use atomic_ops.
- */
-
-volatile GC_bool GC_please_stop = FALSE;
+#ifndef GC_NO_DLLMAIN
+ /* We assumed that volatile ==> memory ordering, at least among */
+ /* volatiles. This code should consistently use atomic_ops. */
+ STATIC volatile GC_bool GC_please_stop = FALSE;
+#elif defined(GC_ASSERTIONS)
+ STATIC GC_bool GC_please_stop = FALSE;
+#endif
/*
* We track thread attachments while the world is supposed to be stopped.
* If we notice this in the middle of marking.
*/
-AO_t GC_attached_thread = FALSE;
-/* Return TRUE if an thread was attached since we last asked or */
-/* since GC_attached_thread was explicitly reset. */
-GC_bool GC_started_thread_while_stopped(void)
-{
- AO_t result;
+#ifndef GC_NO_DLLMAIN
+ STATIC AO_t GC_attached_thread = FALSE;
+#endif
- if (GC_win32_dll_threads) {
- AO_nop_full(); /* Prior heap reads need to complete earlier. */
- result = AO_load(&GC_attached_thread);
- if (result) {
- AO_store(&GC_attached_thread, FALSE);
- }
- return ((GC_bool)result);
- } else {
+#if !defined(__GNUC__)
+ /* Return TRUE if an thread was attached since we last asked or */
+ /* since GC_attached_thread was explicitly reset. */
+ GC_bool GC_started_thread_while_stopped(void)
+ {
+# ifndef GC_NO_DLLMAIN
+ AO_t result;
+
+ if (GC_win32_dll_threads) {
+ AO_nop_full(); /* Prior heap reads need to complete earlier. */
+ result = AO_load(&GC_attached_thread);
+ if (result) {
+ AO_store(&GC_attached_thread, FALSE);
+ }
+ return ((GC_bool)result);
+ }
+# endif
return FALSE;
}
-}
+#endif /* !__GNUC__ */
-/* Thread table used if GC_win32_dll_threads is set. */
-/* This is a fixed size array. */
-/* Since we use runtime conditionals, both versions */
-/* are always defined. */
+/* Thread table used if GC_win32_dll_threads is set. */
+/* This is a fixed size array. */
+/* Since we use runtime conditionals, both versions */
+/* are always defined. */
# ifndef MAX_THREADS
# define MAX_THREADS 512
-# endif
- /* Things may get quite slow for large numbers of threads, */
- /* since we look them up with sequential search. */
+# endif
- volatile struct GC_Thread_Rep dll_thread_table[MAX_THREADS];
+/* Things may get quite slow for large numbers of threads, */
+/* since we look them up with sequential search. */
+volatile struct GC_Thread_Rep dll_thread_table[MAX_THREADS];
- volatile LONG GC_max_thread_index = 0;
- /* Largest index in dll_thread_table */
- /* that was ever used. */
+STATIC volatile LONG GC_max_thread_index = 0;
+ /* Largest index in dll_thread_table */
+ /* that was ever used. */
-/* And now the version used if GC_win32_dll_threads is not set. */
-/* This is a chained hash table, with much of the code borrowed */
-/* From the Posix implementation. */
+/* And now the version used if GC_win32_dll_threads is not set. */
+/* This is a chained hash table, with much of the code borrowed */
+/* From the Posix implementation. */
#ifndef THREAD_TABLE_SZ
-# define THREAD_TABLE_SZ 256 /* Must be power of 2 */
+# define THREAD_TABLE_SZ 256 /* Power of 2 (for speed). */
#endif
- STATIC GC_thread GC_threads[THREAD_TABLE_SZ];
-
- /* It may not be safe to allocate when we register the first thread. */
- /* Thus we allocated one statically. */
- static struct GC_Thread_Rep first_thread;
- static GC_bool first_thread_used = FALSE;
-
-/* Add a thread to GC_threads. We assume it wasn't already there. */
-/* Caller holds allocation lock. */
-/* Unlike the pthreads version, the id field is set by the caller. */
+#define THREAD_TABLE_INDEX(id) (((word)(id) >> 2) % THREAD_TABLE_SZ)
+STATIC GC_thread GC_threads[THREAD_TABLE_SZ];
+
+/* It may not be safe to allocate when we register the first thread. */
+/* Thus we allocated one statically. */
+static struct GC_Thread_Rep first_thread;
+static GC_bool first_thread_used = FALSE;
+
+/* Add a thread to GC_threads. We assume it wasn't already there. */
+/* Caller holds allocation lock. */
+/* Unlike the pthreads version, the id field is set by the caller. */
STATIC GC_thread GC_new_thread(DWORD id)
{
- word hv = ((word)id) % THREAD_TABLE_SZ;
- GC_thread result;
-
- GC_ASSERT(I_HOLD_LOCK());
- if (!first_thread_used) {
- result = &first_thread;
- first_thread_used = TRUE;
- } else {
- GC_ASSERT(!GC_win32_dll_threads);
- result = (struct GC_Thread_Rep *)
- GC_INTERNAL_MALLOC(sizeof(struct GC_Thread_Rep), NORMAL);
- /* result can be NULL */
- if (result == 0) return(0);
- }
- /* result -> id = id; Done by caller. */
- result -> next = GC_threads[hv];
- GC_threads[hv] = result;
-# ifdef GC_PTHREADS
- GC_ASSERT(result -> flags == 0 /* && result -> thread_blocked == 0 */);
-# endif
- return(result);
+ word hv = THREAD_TABLE_INDEX(id);
+ GC_thread result;
+
+ GC_ASSERT(I_HOLD_LOCK());
+ if (!first_thread_used) {
+ result = &first_thread;
+ first_thread_used = TRUE;
+ } else {
+ GC_ASSERT(!GC_win32_dll_threads);
+ result = (struct GC_Thread_Rep *)
+ GC_INTERNAL_MALLOC(sizeof(struct GC_Thread_Rep), NORMAL);
+ /* result can be NULL */
+ if (result == 0) return(0);
+ }
+ /* result -> id = id; Done by caller. */
+ result -> tm.next = GC_threads[hv];
+ GC_threads[hv] = result;
+# ifdef GC_PTHREADS
+ GC_ASSERT(result -> flags == 0);
+# endif
+ GC_ASSERT(result -> thread_blocked_sp == NULL);
+ return(result);
}
-extern LONG WINAPI GC_write_fault_handler(struct _EXCEPTION_POINTERS *exc_info);
+#ifdef MPROTECT_VDB
+ GC_INNER LONG WINAPI GC_write_fault_handler(
+ struct _EXCEPTION_POINTERS *exc_info);
+#endif
#if defined(GWW_VDB) && defined(MPROTECT_VDB)
- extern GC_bool GC_gww_dirty_init(void);
- /* Defined in os_dep.c. Returns TRUE if GetWriteWatch is available. */
- /* may be called repeatedly. */
+ GC_INNER GC_bool GC_gww_dirty_init(void);
+ /* Defined in os_dep.c. Returns TRUE if GetWriteWatch is available. */
+ /* may be called repeatedly. */
#endif
-GC_bool GC_in_thread_creation = FALSE; /* Protected by allocation lock. */
+STATIC GC_bool GC_in_thread_creation = FALSE;
+ /* Protected by allocation lock. */
/*
* This may be called from DllMain, and hence operates under unusual
* If GC_win32_dll_threads is not set, we already hold the allocation lock,
* except possibly during single-threaded start-up code.
*/
-static GC_thread GC_register_my_thread_inner(struct GC_stack_base *sb,
- DWORD thread_id)
+STATIC GC_thread GC_register_my_thread_inner(const struct GC_stack_base *sb,
+ DWORD thread_id)
{
GC_vthread me;
- /* The following should be a no-op according to the win32 */
- /* documentation. There is empirical evidence that it */
- /* isn't. - HB */
+ /* The following should be a no-op according to the win32 */
+ /* documentation. There is empirical evidence that it */
+ /* isn't. - HB */
# if defined(MPROTECT_VDB)
# if defined(GWW_VDB)
if (GC_incremental && !GC_gww_dirty_init())
- SetUnhandledExceptionFilter(GC_write_fault_handler);
+ SetUnhandledExceptionFilter(GC_write_fault_handler);
# else
if (GC_incremental) SetUnhandledExceptionFilter(GC_write_fault_handler);
# endif
# endif
- if (GC_win32_dll_threads) {
- int i;
- /* It appears to be unsafe to acquire a lock here, since this */
- /* code is apparently not preemptible on some systems. */
- /* (This is based on complaints, not on Microsoft's official */
- /* documentation, which says this should perform "only simple */
- /* initialization tasks".) */
- /* Hence we make do with nonblocking synchronization. */
- /* It has been claimed that DllMain is really only executed with */
- /* a particular system lock held, and thus careful use of locking */
- /* around code that doesn't call back into the system libraries */
- /* might be OK. But this hasn't been tested across all win32 */
- /* variants. */
- /* cast away volatile qualifier */
- for (i = 0; InterlockedExchange((void*)&dll_thread_table[i].in_use,1) != 0;
- i++) {
- /* Compare-and-swap would make this cleaner, but that's not */
- /* supported before Windows 98 and NT 4.0. In Windows 2000, */
- /* InterlockedExchange is supposed to be replaced by */
- /* InterlockedExchangePointer, but that's not really what I */
- /* want here. */
- /* FIXME: We should eventually declare Win95 dead and use AO_ */
- /* primitives here. */
- if (i == MAX_THREADS - 1)
- ABORT("too many threads");
- }
- /* Update GC_max_thread_index if necessary. The following is safe, */
- /* and unlike CompareExchange-based solutions seems to work on all */
- /* Windows95 and later platforms. */
- /* Unfortunately, GC_max_thread_index may be temporarily out of */
- /* bounds, so readers have to compensate. */
- while (i > GC_max_thread_index) {
- InterlockedIncrement((IE_t)&GC_max_thread_index);
- }
- if (GC_max_thread_index >= MAX_THREADS) {
- /* We overshot due to simultaneous increments. */
- /* Setting it to MAX_THREADS-1 is always safe. */
- GC_max_thread_index = MAX_THREADS - 1;
- }
- me = dll_thread_table + i;
- } else /* Not using DllMain */ {
+# ifndef GC_NO_DLLMAIN
+ if (GC_win32_dll_threads) {
+ int i;
+ /* It appears to be unsafe to acquire a lock here, since this */
+ /* code is apparently not preemptible on some systems. */
+ /* (This is based on complaints, not on Microsoft's official */
+ /* documentation, which says this should perform "only simple */
+ /* initialization tasks".) */
+ /* Hence we make do with nonblocking synchronization. */
+ /* It has been claimed that DllMain is really only executed with */
+ /* a particular system lock held, and thus careful use of locking */
+ /* around code that doesn't call back into the system libraries */
+ /* might be OK. But this hasn't been tested across all win32 */
+ /* variants. */
+ /* cast away volatile qualifier */
+ for (i = 0;
+ InterlockedExchange((void*)&dll_thread_table[i].tm.in_use, 1) != 0;
+ i++) {
+ /* Compare-and-swap would make this cleaner, but that's not */
+ /* supported before Windows 98 and NT 4.0. In Windows 2000, */
+ /* InterlockedExchange is supposed to be replaced by */
+ /* InterlockedExchangePointer, but that's not really what I */
+ /* want here. */
+ /* FIXME: We should eventually declare Win95 dead and use AO_ */
+ /* primitives here. */
+ if (i == MAX_THREADS - 1)
+ ABORT("too many threads");
+ }
+ /* Update GC_max_thread_index if necessary. The following is */
+ /* safe, and unlike CompareExchange-based solutions seems to work */
+ /* on all Windows95 and later platforms. */
+ /* Unfortunately, GC_max_thread_index may be temporarily out of */
+ /* bounds, so readers have to compensate. */
+ while (i > GC_max_thread_index) {
+ InterlockedIncrement((IE_t)&GC_max_thread_index);
+ }
+ if (GC_max_thread_index >= MAX_THREADS) {
+ /* We overshot due to simultaneous increments. */
+ /* Setting it to MAX_THREADS-1 is always safe. */
+ GC_max_thread_index = MAX_THREADS - 1;
+ }
+ me = dll_thread_table + i;
+ } else
+# endif
+ /* else */ /* Not using DllMain */ {
GC_ASSERT(I_HOLD_LOCK());
GC_in_thread_creation = TRUE; /* OK to collect from unknown thread. */
me = GC_new_thread(thread_id);
/* me can be NULL -> segfault */
me -> pthread_id = pthread_self();
# endif
-
- if (!DuplicateHandle(GetCurrentProcess(),
- GetCurrentThread(),
- GetCurrentProcess(),
- (HANDLE*)&(me -> handle),
- 0,
- 0,
- DUPLICATE_SAME_ACCESS)) {
- GC_err_printf("Last error code: %d\n", (int)GetLastError());
- ABORT("DuplicateHandle failed");
- }
+# ifndef MSWINCE
+ /* GetCurrentThread() returns a pseudohandle (a const value). */
+ if (!DuplicateHandle(GetCurrentProcess(), GetCurrentThread(),
+ GetCurrentProcess(),
+ (HANDLE*)&(me -> handle),
+ 0 /* dwDesiredAccess */, FALSE /* bInheritHandle */,
+ DUPLICATE_SAME_ACCESS)) {
+ GC_err_printf("Last error code: %d\n", (int)GetLastError());
+ ABORT("DuplicateHandle failed");
+ }
+# endif
me -> last_stack_min = ADDR_LIMIT;
me -> stack_base = sb -> mem_base;
# ifdef IA64
- me -> backing_store_end = sb -> reg_base;
+ me -> backing_store_end = sb -> reg_base;
# endif
- /* Up until this point, GC_push_all_stacks considers this thread */
- /* invalid. */
- /* Up until this point, this entry is viewed as reserved but invalid */
- /* by GC_delete_thread. */
+ /* Up until this point, GC_push_all_stacks considers this thread */
+ /* invalid. */
+ /* Up until this point, this entry is viewed as reserved but invalid */
+ /* by GC_delete_thread. */
me -> id = thread_id;
# if defined(THREAD_LOCAL_ALLOC)
- GC_init_thread_local((GC_tlfs)(&(me->tlfs)));
+ GC_init_thread_local((GC_tlfs)(&(me->tlfs)));
# endif
- if (me -> stack_base == NULL)
- ABORT("Bad stack base in GC_register_my_thread_inner");
- if (GC_win32_dll_threads) {
- if (GC_please_stop) {
- AO_store(&GC_attached_thread, TRUE);
- AO_nop_full(); /* Later updates must become visible after this. */
- }
- /* We'd like to wait here, but can't, since waiting in DllMain */
- /* provokes deadlocks. */
- /* Thus we force marking to be restarted instead. */
- } else {
+ if (me -> stack_base == NULL)
+ ABORT("Bad stack base in GC_register_my_thread_inner");
+# ifndef GC_NO_DLLMAIN
+ if (GC_win32_dll_threads) {
+ if (GC_please_stop) {
+ AO_store(&GC_attached_thread, TRUE);
+ AO_nop_full(); /* Later updates must become visible after this. */
+ }
+ /* We'd like to wait here, but can't, since waiting in DllMain */
+ /* provokes deadlocks. */
+ /* Thus we force marking to be restarted instead. */
+ } else
+# endif
+ /* else */ {
GC_ASSERT(!GC_please_stop);
- /* Otherwise both we and the thread stopping code would be */
- /* holding the allocation lock. */
+ /* Otherwise both we and the thread stopping code would be */
+ /* holding the allocation lock. */
}
return (GC_thread)(me);
}
* GC_max_thread_index may temporarily be larger than MAX_THREADS.
* To avoid subscript errors, we check on access.
*/
-#ifdef __GNUC__
-__inline__
-#endif
-STATIC LONG GC_get_max_thread_index(void)
+GC_INLINE LONG GC_get_max_thread_index(void)
{
LONG my_max = GC_max_thread_index;
-
- if (my_max >= MAX_THREADS) return MAX_THREADS-1;
+ if (my_max >= MAX_THREADS) return MAX_THREADS - 1;
return my_max;
}
-/* Return the GC_thread corresponding to a thread id. May be called */
-/* without a lock, but should be called in contexts in which the */
-/* requested thread cannot be asynchronously deleted, e.g. from the */
-/* thread itself. */
-/* This version assumes that either GC_win32_dll_threads is set, or */
-/* we hold the allocator lock. */
-/* Also used (for assertion checking only) from thread_local_alloc.c. */
-GC_thread GC_lookup_thread_inner(DWORD thread_id) {
- if (GC_win32_dll_threads) {
- int i;
- LONG my_max = GC_get_max_thread_index();
- for (i = 0;
- i <= my_max &&
- (!AO_load_acquire(&(dll_thread_table[i].in_use))
- || dll_thread_table[i].id != thread_id);
- /* Must still be in_use, since nobody else can store our thread_id. */
- i++) {}
- if (i > my_max) {
- return 0;
- } else {
- return (GC_thread)(dll_thread_table + i);
+/* Return the GC_thread corresponding to a thread id. May be called */
+/* without a lock, but should be called in contexts in which the */
+/* requested thread cannot be asynchronously deleted, e.g. from the */
+/* thread itself. */
+/* This version assumes that either GC_win32_dll_threads is set, or */
+/* we hold the allocator lock. */
+/* Also used (for assertion checking only) from thread_local_alloc.c. */
+STATIC GC_thread GC_lookup_thread_inner(DWORD thread_id)
+{
+# ifndef GC_NO_DLLMAIN
+ if (GC_win32_dll_threads) {
+ int i;
+ LONG my_max = GC_get_max_thread_index();
+ for (i = 0; i <= my_max &&
+ (!AO_load_acquire(&dll_thread_table[i].tm.in_use)
+ || dll_thread_table[i].id != thread_id);
+ /* Must still be in_use, since nobody else can store our */
+ /* thread_id. */
+ i++) {
+ /* empty */
+ }
+ if (i > my_max) {
+ return 0;
+ } else {
+ return (GC_thread)(dll_thread_table + i);
+ }
}
- } else {
- word hv = ((word)thread_id) % THREAD_TABLE_SZ;
+# endif
+ {
+ word hv = THREAD_TABLE_INDEX(thread_id);
register GC_thread p = GC_threads[hv];
-
+
GC_ASSERT(I_HOLD_LOCK());
- while (p != 0 && p -> id != thread_id) p = p -> next;
+ while (p != 0 && p -> id != thread_id) p = p -> tm.next;
return(p);
}
}
-/* Make sure thread descriptor t is not protected by the VDB */
-/* implementation. */
-/* Used to prevent write faults when the world is (partially) stopped, */
-/* since it may have been stopped with a system lock held, and that */
-/* lock may be required for fault handling. */
-# if defined(MPROTECT_VDB) && !defined(MSWINCE)
-# define UNPROTECT(t) \
- if (GC_dirty_maintained && !GC_win32_dll_threads && \
- t != &first_thread) { \
- GC_ASSERT(SMALL_OBJ(GC_size(t))); \
- GC_remove_protection(HBLKPTR(t), 1, FALSE); \
- }
-# else
-# define UNPROTECT(p)
-# endif
+/* Called by GC_finalize() (in case of an allocation failure observed). */
+/* GC_reset_finalizer_nested() is the same as in pthread_support.c. */
+GC_INNER void GC_reset_finalizer_nested(void)
+{
+ GC_thread me = GC_lookup_thread_inner(GetCurrentThreadId());
+ me->finalizer_nested = 0;
+}
-/* If a thread has been joined, but we have not yet */
-/* been notified, then there may be more than one thread */
-/* in the table with the same win32 id. */
-/* This is OK, but we need a way to delete a specific one. */
-/* Assumes we hold the allocation lock unless */
-/* GC_win32_dll_threads is set. */
-/* If GC_win32_dll_threads is set it should be called from the */
-/* thread being deleted. */
+/* Checks and updates the thread-local level of finalizers recursion. */
+/* Returns NULL if GC_invoke_finalizers() should not be called by the */
+/* collector (to minimize the risk of a deep finalizers recursion), */
+/* otherwise returns a pointer to the thread-local finalizer_nested. */
+/* Called by GC_notify_or_invoke_finalizers() only (the lock is held). */
+/* GC_check_finalizer_nested() is the same as in pthread_support.c. */
+GC_INNER unsigned *GC_check_finalizer_nested(void)
+{
+ GC_thread me = GC_lookup_thread_inner(GetCurrentThreadId());
+ unsigned nesting_level = me->finalizer_nested;
+ if (nesting_level) {
+ /* We are inside another GC_invoke_finalizers(). */
+ /* Skip some implicitly-called GC_invoke_finalizers() */
+ /* depending on the nesting (recursion) level. */
+ if (++me->finalizer_skipped < (1U << nesting_level)) return NULL;
+ me->finalizer_skipped = 0;
+ }
+ me->finalizer_nested = nesting_level + 1;
+ return &me->finalizer_nested;
+}
+
+#if defined(GC_ASSERTIONS) && defined(THREAD_LOCAL_ALLOC)
+ /* This is called from thread-local GC_malloc(). */
+ GC_bool GC_is_thread_tsd_valid(void *tsd)
+ {
+ char *me;
+ LOCK();
+ me = (char *)GC_lookup_thread_inner(GetCurrentThreadId());
+ UNLOCK();
+ /* FIXME: We can check tsd more correctly (since now we have access */
+ /* to the right declarations). This old algorithm (moved from */
+ /* thread_local_alloc.c) checks only that it's close. */
+ return((char *)tsd > me && (char *)tsd < me + 1000);
+ }
+#endif
+
+/* Make sure thread descriptor t is not protected by the VDB */
+/* implementation. */
+/* Used to prevent write faults when the world is (partially) stopped, */
+/* since it may have been stopped with a system lock held, and that */
+/* lock may be required for fault handling. */
+#if defined(MPROTECT_VDB)
+# define UNPROTECT_THREAD(t) \
+ if (GC_dirty_maintained && !GC_win32_dll_threads && \
+ t != &first_thread) { \
+ GC_ASSERT(SMALL_OBJ(GC_size(t))); \
+ GC_remove_protection(HBLKPTR(t), 1, FALSE); \
+ }
+#else
+# define UNPROTECT_THREAD(t)
+#endif
+
+/* If a thread has been joined, but we have not yet */
+/* been notified, then there may be more than one thread */
+/* in the table with the same win32 id. */
+/* This is OK, but we need a way to delete a specific one. */
+/* Assumes we hold the allocation lock unless */
+/* GC_win32_dll_threads is set. */
+/* If GC_win32_dll_threads is set it should be called from the */
+/* thread being deleted. */
STATIC void GC_delete_gc_thread(GC_vthread gc_id)
{
- CloseHandle(gc_id->handle);
- if (GC_win32_dll_threads) {
- /* This is intended to be lock-free. */
- /* It is either called synchronously from the thread being deleted, */
- /* or by the joining thread. */
- /* In this branch asynchronous changes to *gc_id are possible. */
- gc_id -> stack_base = 0;
- gc_id -> id = 0;
-# ifdef CYGWIN32
- gc_id -> pthread_id = 0;
-# endif /* CYGWIN32 */
-# ifdef GC_WIN32_PTHREADS
- gc_id -> pthread_id.p = NULL;
-# endif /* GC_WIN32_PTHREADS */
- AO_store_release(&(gc_id->in_use), FALSE);
- } else {
+# ifndef MSWINCE
+ CloseHandle(gc_id->handle);
+# endif
+# ifndef GC_NO_DLLMAIN
+ if (GC_win32_dll_threads) {
+ /* This is intended to be lock-free. */
+ /* It is either called synchronously from the thread being */
+ /* deleted, or by the joining thread. */
+ /* In this branch asynchronous changes to *gc_id are possible. */
+ /* It's not allowed to call GC_printf (and the friends) here, */
+ /* see GC_stop_world() for the information. */
+ gc_id -> stack_base = 0;
+ gc_id -> id = 0;
+# ifdef CYGWIN32
+ gc_id -> pthread_id = 0;
+# endif /* CYGWIN32 */
+# ifdef GC_WIN32_PTHREADS
+ gc_id -> pthread_id.p = NULL;
+# endif /* GC_WIN32_PTHREADS */
+ AO_store_release(&gc_id->tm.in_use, FALSE);
+ } else
+# endif
+ /* else */ {
/* Cast away volatile qualifier, since we have lock. */
GC_thread gc_nvid = (GC_thread)gc_id;
DWORD id = gc_nvid -> id;
- word hv = ((word)id) % THREAD_TABLE_SZ;
+ word hv = THREAD_TABLE_INDEX(id);
register GC_thread p = GC_threads[hv];
register GC_thread prev = 0;
GC_ASSERT(I_HOLD_LOCK());
while (p != gc_nvid) {
- prev = p;
- p = p -> next;
+ prev = p;
+ p = p -> tm.next;
}
if (prev == 0) {
- GC_threads[hv] = p -> next;
+ GC_threads[hv] = p -> tm.next;
} else {
- prev -> next = p -> next;
+ prev -> tm.next = p -> tm.next;
}
GC_INTERNAL_FREE(p);
}
}
-/* Delete a thread from GC_threads. We assume it is there. */
-/* (The code intentionally traps if it wasn't.) */
-/* Assumes we hold the allocation lock unless */
-/* GC_win32_dll_threads is set. */
-/* If GC_win32_dll_threads is set it should be called from the */
-/* thread being deleted. */
+/* Delete a thread from GC_threads. We assume it is there. */
+/* (The code intentionally traps if it wasn't.) */
+/* Assumes we hold the allocation lock unless */
+/* GC_win32_dll_threads is set. */
+/* If GC_win32_dll_threads is set it should be called from the */
+/* thread being deleted. */
STATIC void GC_delete_thread(DWORD id)
{
if (GC_win32_dll_threads) {
GC_thread t = GC_lookup_thread_inner(id);
if (0 == t) {
- WARN("Removing nonexistent thread %ld\n", (long)id);
+ WARN("Removing nonexistent thread, id = %" GC_PRIdPTR "\n", id);
} else {
GC_delete_gc_thread(t);
}
} else {
- word hv = ((word)id) % THREAD_TABLE_SZ;
+ word hv = THREAD_TABLE_INDEX(id);
register GC_thread p = GC_threads[hv];
register GC_thread prev = 0;
-
+
GC_ASSERT(I_HOLD_LOCK());
while (p -> id != id) {
- prev = p;
- p = p -> next;
+ prev = p;
+ p = p -> tm.next;
}
- CloseHandle(p->handle);
+# ifndef MSWINCE
+ CloseHandle(p->handle);
+# endif
if (prev == 0) {
- GC_threads[hv] = p -> next;
+ GC_threads[hv] = p -> tm.next;
} else {
- prev -> next = p -> next;
+ prev -> tm.next = p -> tm.next;
}
GC_INTERNAL_FREE(p);
}
/* Check GC is initialized and the current thread is registered. */
GC_ASSERT(GC_lookup_thread_inner(GetCurrentThreadId()) != 0);
-# if defined(GC_DLL) && !defined(PARALLEL_MARK) && !defined(THREAD_LOCAL_ALLOC)
- /* GC_init_parallel() is not called from GC_init_inner(). */
+# if !defined(GC_NO_DLLMAIN) && !defined(PARALLEL_MARK)
+ /* GC_init() doesn't call GC_init_parallel() in this case. */
parallel_initialized = TRUE;
# endif
GC_need_to_lock = TRUE; /* We are multi-threaded now. */
}
-GC_API int GC_CALL GC_register_my_thread(struct GC_stack_base *sb) {
+GC_API int GC_CALL GC_register_my_thread(const struct GC_stack_base *sb)
+{
DWORD t = GetCurrentThreadId();
if (GC_need_to_lock == FALSE)
ABORT("Threads explicit registering is not previously enabled");
- /* We lock here, since we want to wait for an ongoing GC. */
+ /* We lock here, since we want to wait for an ongoing GC. */
LOCK();
if (0 == GC_lookup_thread_inner(t)) {
GC_register_my_thread_inner(sb, t);
GC_API int GC_CALL GC_unregister_my_thread(void)
{
- DWORD t = GetCurrentThreadId();
+ DWORD t = GetCurrentThreadId();
- if (GC_win32_dll_threads) {
-# if defined(THREAD_LOCAL_ALLOC)
- /* Can't happen: see GC_use_DllMain(). */
- GC_ASSERT(FALSE);
-# endif
- /* FIXME: Should we just ignore this? */
- GC_delete_thread(t);
- } else {
- LOCK();
-# if defined(THREAD_LOCAL_ALLOC)
- {
- GC_thread me = GC_lookup_thread_inner(t);
- GC_destroy_thread_local(&(me->tlfs));
- }
-# endif
- GC_delete_thread(t);
- UNLOCK();
- }
- return GC_SUCCESS;
+ if (GC_win32_dll_threads) {
+# if defined(THREAD_LOCAL_ALLOC)
+ /* Can't happen: see GC_use_DllMain(). */
+ GC_ASSERT(FALSE);
+# endif
+ /* FIXME: Should we just ignore this? */
+ GC_delete_thread(t);
+ } else {
+ LOCK();
+# if defined(THREAD_LOCAL_ALLOC)
+ {
+ GC_thread me = GC_lookup_thread_inner(t);
+ GC_destroy_thread_local(&(me->tlfs));
+ }
+# endif
+ GC_delete_thread(t);
+ UNLOCK();
+ }
+ return GC_SUCCESS;
}
+/* Wrapper for functions that are likely to block for an appreciable */
+/* length of time. */
-#ifdef GC_PTHREADS
+/* GC_do_blocking_inner() is nearly the same as in pthread_support.c */
+/*ARGSUSED*/
+GC_INNER void GC_do_blocking_inner(ptr_t data, void * context)
+{
+ struct blocking_data * d = (struct blocking_data *) data;
+ DWORD t = GetCurrentThreadId();
+ GC_thread me;
+ LOCK();
+ me = GC_lookup_thread_inner(t);
+ GC_ASSERT(me -> thread_blocked_sp == NULL);
+# ifdef IA64
+ me -> backing_store_ptr = GC_save_regs_in_stack();
+# endif
+ me -> thread_blocked_sp = (ptr_t) &d; /* save approx. sp */
+ /* Save context here if we want to support precise stack marking */
+ UNLOCK();
+ d -> client_data = (d -> fn)(d -> client_data);
+ LOCK(); /* This will block if the world is stopped. */
+ me -> thread_blocked_sp = NULL;
+ UNLOCK();
+}
-/* A quick-and-dirty cache of the mapping between pthread_t */
-/* and win32 thread id. */
-#define PTHREAD_MAP_SIZE 512
-DWORD GC_pthread_map_cache[PTHREAD_MAP_SIZE];
-#define HASH(pthread_id) ((NUMERIC_THREAD_ID(pthread_id) >> 5) % PTHREAD_MAP_SIZE)
- /* It appears pthread_t is really a pointer type ... */
-#define SET_PTHREAD_MAP_CACHE(pthread_id, win32_id) \
- (GC_pthread_map_cache[HASH(pthread_id)] = (win32_id))
-#define GET_PTHREAD_MAP_CACHE(pthread_id) \
- GC_pthread_map_cache[HASH(pthread_id)]
-
-/* Return a GC_thread corresponding to a given pthread_t. */
-/* Returns 0 if it's not there. */
-/* We assume that this is only called for pthread ids that */
-/* have not yet terminated or are still joinable, and */
-/* cannot be concurrently terminated. */
-/* Assumes we do NOT hold the allocation lock. */
-static GC_thread GC_lookup_pthread(pthread_t id)
+/* GC_call_with_gc_active() has the opposite to GC_do_blocking() */
+/* functionality. It might be called from a user function invoked by */
+/* GC_do_blocking() to temporarily back allow calling any GC function */
+/* and/or manipulating pointers to the garbage collected heap. */
+GC_API void * GC_CALL GC_call_with_gc_active(GC_fn_type fn,
+ void * client_data)
{
- if (GC_win32_dll_threads) {
- int i;
- LONG my_max = GC_get_max_thread_index();
+ struct GC_activation_frame_s frame;
+ GC_thread me;
+ LOCK(); /* This will block if the world is stopped. */
+ me = GC_lookup_thread_inner(GetCurrentThreadId());
+
+ /* Adjust our stack base value (this could happen unless */
+ /* GC_get_stack_base() was used which returned GC_SUCCESS). */
+ GC_ASSERT(me -> stack_base != NULL);
+ if (me -> stack_base < (ptr_t)(&frame))
+ me -> stack_base = (ptr_t)(&frame);
+
+ if (me -> thread_blocked_sp == NULL) {
+ /* We are not inside GC_do_blocking() - do nothing more. */
+ UNLOCK();
+ return fn(client_data);
+ }
- for (i = 0;
- i <= my_max &&
- (!AO_load_acquire(&(dll_thread_table[i].in_use))
- || THREAD_EQUAL(dll_thread_table[i].pthread_id, id));
- /* Must still be in_use, since nobody else can store our thread_id. */
- i++);
- if (i > my_max) return 0;
- return (GC_thread)(dll_thread_table + i);
- } else {
- /* We first try the cache. If that fails, we use a very slow */
- /* approach. */
- int hv_guess = GET_PTHREAD_MAP_CACHE(id) % THREAD_TABLE_SZ;
- int hv;
- GC_thread p;
+ /* Setup new "frame". */
+ frame.saved_stack_ptr = me -> thread_blocked_sp;
+# ifdef IA64
+ /* This is the same as in GC_call_with_stack_base(). */
+ frame.backing_store_end = GC_save_regs_in_stack();
+ /* Unnecessarily flushes register stack, */
+ /* but that probably doesn't hurt. */
+ frame.saved_backing_store_ptr = me -> backing_store_ptr;
+# endif
+ frame.prev = me -> activation_frame;
+ me -> thread_blocked_sp = NULL;
+ me -> activation_frame = &frame;
- LOCK();
- for (p = GC_threads[hv_guess]; 0 != p; p = p -> next) {
- if (THREAD_EQUAL(p -> pthread_id, id))
- goto foundit;
- }
- for (hv = 0; hv < THREAD_TABLE_SZ; ++hv) {
- for (p = GC_threads[hv]; 0 != p; p = p -> next) {
+ UNLOCK();
+ client_data = fn(client_data);
+ GC_ASSERT(me -> thread_blocked_sp == NULL);
+ GC_ASSERT(me -> activation_frame == &frame);
+
+ /* Restore original "frame". */
+ LOCK();
+ me -> activation_frame = frame.prev;
+# ifdef IA64
+ me -> backing_store_ptr = frame.saved_backing_store_ptr;
+# endif
+ me -> thread_blocked_sp = frame.saved_stack_ptr;
+ UNLOCK();
+
+ return client_data; /* result */
+}
+
+#ifdef GC_PTHREADS
+
+ /* A quick-and-dirty cache of the mapping between pthread_t */
+ /* and win32 thread id. */
+# define PTHREAD_MAP_SIZE 512
+ DWORD GC_pthread_map_cache[PTHREAD_MAP_SIZE] = {0};
+# define PTHREAD_MAP_INDEX(pthread_id) \
+ ((NUMERIC_THREAD_ID(pthread_id) >> 5) % PTHREAD_MAP_SIZE)
+ /* It appears pthread_t is really a pointer type ... */
+# define SET_PTHREAD_MAP_CACHE(pthread_id, win32_id) \
+ (GC_pthread_map_cache[PTHREAD_MAP_INDEX(pthread_id)] = (win32_id))
+# define GET_PTHREAD_MAP_CACHE(pthread_id) \
+ GC_pthread_map_cache[PTHREAD_MAP_INDEX(pthread_id)]
+
+ /* Return a GC_thread corresponding to a given pthread_t. */
+ /* Returns 0 if it's not there. */
+ /* We assume that this is only called for pthread ids that */
+ /* have not yet terminated or are still joinable, and */
+ /* cannot be concurrently terminated. */
+ /* Assumes we do NOT hold the allocation lock. */
+ STATIC GC_thread GC_lookup_pthread(pthread_t id)
+ {
+# ifndef GC_NO_DLLMAIN
+ if (GC_win32_dll_threads) {
+ int i;
+ LONG my_max = GC_get_max_thread_index();
+
+ for (i = 0; i <= my_max &&
+ (!AO_load_acquire(&dll_thread_table[i].tm.in_use)
+ || THREAD_EQUAL(dll_thread_table[i].pthread_id, id));
+ /* Must still be in_use, since nobody else can */
+ /* store our thread_id. */
+ i++) {
+ /* empty */
+ }
+ if (i > my_max) return 0;
+ return (GC_thread)(dll_thread_table + i);
+ }
+# endif
+ {
+ /* We first try the cache. If that fails, we use a very slow */
+ /* approach. */
+ word hv_guess = THREAD_TABLE_INDEX(GET_PTHREAD_MAP_CACHE(id));
+ int hv;
+ GC_thread p;
+
+ LOCK();
+ for (p = GC_threads[hv_guess]; 0 != p; p = p -> tm.next) {
if (THREAD_EQUAL(p -> pthread_id, id))
- goto foundit;
+ goto foundit;
}
+ for (hv = 0; hv < THREAD_TABLE_SZ; ++hv) {
+ for (p = GC_threads[hv]; 0 != p; p = p -> tm.next) {
+ if (THREAD_EQUAL(p -> pthread_id, id))
+ goto foundit;
+ }
+ }
+ p = 0;
+ foundit:
+ UNLOCK();
+ return p;
}
- p = 0;
- foundit:
- UNLOCK();
- return p;
}
-}
#endif /* GC_PTHREADS */
void GC_push_thread_structures(void)
{
GC_ASSERT(I_HOLD_LOCK());
- if (GC_win32_dll_threads) {
- /* Unlike the other threads implementations, the thread table here */
- /* contains no pointers to the collectable heap. Thus we have */
- /* no private structures we need to preserve. */
-# ifdef GC_PTHREADS
- { int i; /* pthreads may keep a pointer in the thread exit value */
- LONG my_max = GC_get_max_thread_index();
+# ifndef GC_NO_DLLMAIN
+ if (GC_win32_dll_threads) {
+ /* Unlike the other threads implementations, the thread table here */
+ /* contains no pointers to the collectable heap. Thus we have */
+ /* no private structures we need to preserve. */
+# ifdef GC_PTHREADS
+ int i; /* pthreads may keep a pointer in the thread exit value */
+ LONG my_max = GC_get_max_thread_index();
- for (i = 0; i <= my_max; i++)
- if (dll_thread_table[i].in_use)
- GC_push_all((ptr_t)&(dll_thread_table[i].status),
- (ptr_t)(&(dll_thread_table[i].status)+1));
- }
-# endif
- } else {
+ for (i = 0; i <= my_max; i++)
+ if (dll_thread_table[i].tm.in_use)
+ GC_push_all((ptr_t)&(dll_thread_table[i].status),
+ (ptr_t)(&(dll_thread_table[i].status)+1));
+# endif
+ } else
+# endif
+ /* else */ {
GC_push_all((ptr_t)(GC_threads), (ptr_t)(GC_threads)+sizeof(GC_threads));
}
# if defined(THREAD_LOCAL_ALLOC)
GC_push_all((ptr_t)(&GC_thread_key),
(ptr_t)(&GC_thread_key)+sizeof(&GC_thread_key));
- /* Just in case we ever use our own TLS implementation. */
+ /* Just in case we ever use our own TLS implementation. */
# endif
}
-#if defined(MPROTECT_VDB) && !defined(MSWINCE)
- extern volatile AO_TS_t GC_fault_handler_lock; /* from os_dep.c */
-#endif
-
-/* Suspend the given thread, if it's still active. */
+/* Suspend the given thread, if it's still active. */
STATIC void GC_suspend(GC_thread t)
{
-# ifdef MSWINCE
- /* SuspendThread will fail if thread is running kernel code */
- while (SuspendThread(t -> handle) == (DWORD)-1)
- Sleep(10);
-# else
- /* Apparently the Windows 95 GetOpenFileName call creates */
- /* a thread that does not properly get cleaned up, and */
- /* SuspendThread on its descriptor may provoke a crash. */
- /* This reduces the probability of that event, though it still */
- /* appears there's a race here. */
- DWORD exitCode;
-
- UNPROTECT(t);
+# ifndef MSWINCE
+ /* Apparently the Windows 95 GetOpenFileName call creates */
+ /* a thread that does not properly get cleaned up, and */
+ /* SuspendThread on its descriptor may provoke a crash. */
+ /* This reduces the probability of that event, though it still */
+ /* appears there's a race here. */
+ DWORD exitCode;
+# endif
+ UNPROTECT_THREAD(t);
+# ifndef MSWINCE
if (GetExitCodeThread(t -> handle, &exitCode) &&
exitCode != STILL_ACTIVE) {
# ifdef GC_PTHREADS
- t -> stack_base = 0; /* prevent stack from being pushed */
+ t -> stack_base = 0; /* prevent stack from being pushed */
# else
/* this breaks pthread_join on Cygwin, which is guaranteed to */
- /* only see user pthreads */
- GC_ASSERT(GC_win32_dll_threads);
- GC_delete_gc_thread(t);
+ /* only see user pthreads */
+ GC_ASSERT(GC_win32_dll_threads);
+ GC_delete_gc_thread(t);
# endif
return;
}
-# if defined(MPROTECT_VDB) && !defined(MSWINCE)
- /* Acquire the spin lock we use to update dirty bits. */
- /* Threads shouldn't get stopped holding it. But we may */
- /* acquire and release it in the UNPROTECT call. */
- while (AO_test_and_set_acquire(&GC_fault_handler_lock) == AO_TS_SET) {}
-# endif
+# endif
+# if defined(MPROTECT_VDB)
+ /* Acquire the spin lock we use to update dirty bits. */
+ /* Threads shouldn't get stopped holding it. But we may */
+ /* acquire and release it in the UNPROTECT_THREAD call. */
+ while (AO_test_and_set_acquire(&GC_fault_handler_lock) == AO_TS_SET) {
+ /* empty */
+ }
+# endif
+# ifdef MSWINCE
+ /* SuspendThread() will fail if thread is running kernel code. */
+ while (SuspendThread(THREAD_HANDLE(t)) == (DWORD)-1)
+ Sleep(10); /* in millis */
+# else
if (SuspendThread(t -> handle) == (DWORD)-1)
ABORT("SuspendThread failed");
+# endif /* !MSWINCE */
+ t -> suspended = TRUE;
+# if defined(MPROTECT_VDB)
+ AO_CLEAR(&GC_fault_handler_lock);
# endif
- t -> suspended = TRUE;
-# if defined(MPROTECT_VDB) && !defined(MSWINCE)
- AO_CLEAR(&GC_fault_handler_lock);
-# endif
}
-/* Defined in misc.c */
-#ifndef CYGWIN32
- extern CRITICAL_SECTION GC_write_cs;
+#if defined(GC_ASSERTIONS) && !defined(CYGWIN32)
+ GC_INNER GC_bool GC_write_disabled = FALSE;
+ /* TRUE only if GC_stop_world() acquired GC_write_cs. */
#endif
-void GC_stop_world(void)
+GC_INNER void GC_stop_world(void)
{
DWORD thread_id = GetCurrentThreadId();
- int i;
- int my_max;
- if (!GC_thr_initialized) ABORT("GC_stop_world() called before GC_thr_init()");
+ if (!GC_thr_initialized)
+ ABORT("GC_stop_world() called before GC_thr_init()");
GC_ASSERT(I_HOLD_LOCK());
/* This code is the same as in pthread_stop_world.c */
}
# endif /* PARALLEL_MARK */
- GC_please_stop = TRUE;
+# if !defined(GC_NO_DLLMAIN) || defined(GC_ASSERTIONS)
+ GC_please_stop = TRUE;
+# endif
# ifndef CYGWIN32
+ GC_ASSERT(!GC_write_disabled);
EnterCriticalSection(&GC_write_cs);
+ /* It's not allowed to call GC_printf() (and friends) here down to */
+ /* LeaveCriticalSection (same applies recursively to */
+ /* GC_get_max_thread_index(), GC_suspend(), GC_delete_gc_thread() */
+ /* (only if GC_win32_dll_threads), GC_size() and */
+ /* GC_remove_protection()). */
+# ifdef GC_ASSERTIONS
+ GC_write_disabled = TRUE;
+# endif
# endif
- if (GC_win32_dll_threads) {
- /* Any threads being created during this loop will end up setting */
- /* GC_attached_thread when they start. This will force marking to */
- /* restart. */
- /* This is not ideal, but hopefully correct. */
- GC_attached_thread = FALSE;
- my_max = (int)GC_get_max_thread_index();
- for (i = 0; i <= my_max; i++) {
- GC_vthread t = dll_thread_table + i;
- if (t -> stack_base != 0
- && t -> id != thread_id) {
- GC_suspend((GC_thread)t);
- }
- }
- } else {
- GC_thread t;
+# ifndef GC_NO_DLLMAIN
+ if (GC_win32_dll_threads) {
int i;
+ int my_max;
+ /* Any threads being created during this loop will end up setting */
+ /* GC_attached_thread when they start. This will force marking */
+ /* to restart. This is not ideal, but hopefully correct. */
+ GC_attached_thread = FALSE;
+ my_max = (int)GC_get_max_thread_index();
+ for (i = 0; i <= my_max; i++) {
+ GC_vthread t = dll_thread_table + i;
+ if (t -> stack_base != 0 && t -> thread_blocked_sp == NULL
+ && t -> id != thread_id) {
+ GC_suspend((GC_thread)t);
+ }
+ }
+ } else
+# endif
+ /* else */ {
+ GC_thread t;
+ int i;
- for (i = 0; i < THREAD_TABLE_SZ; i++) {
- for (t = GC_threads[i]; t != 0; t = t -> next) {
- if (t -> stack_base != 0
- && !KNOWN_FINISHED(t)
- && t -> id != thread_id) {
- GC_suspend(t);
- }
- }
+ for (i = 0; i < THREAD_TABLE_SZ; i++) {
+ for (t = GC_threads[i]; t != 0; t = t -> tm.next) {
+ if (t -> stack_base != 0 && t -> thread_blocked_sp == NULL
+ && !KNOWN_FINISHED(t) && t -> id != thread_id) {
+ GC_suspend(t);
+ }
}
+ }
}
# ifndef CYGWIN32
+# ifdef GC_ASSERTIONS
+ GC_write_disabled = FALSE;
+# endif
LeaveCriticalSection(&GC_write_cs);
-# endif
+# endif
# ifdef PARALLEL_MARK
if (GC_parallel)
GC_release_mark_lock();
# endif
}
-void GC_start_world(void)
+GC_INNER void GC_start_world(void)
{
DWORD thread_id = GetCurrentThreadId();
int i;
for (i = 0; i <= my_max; i++) {
GC_thread t = (GC_thread)(dll_thread_table + i);
if (t -> stack_base != 0 && t -> suspended
- && t -> id != thread_id) {
- if (ResumeThread(t -> handle) == (DWORD)-1)
- ABORT("ResumeThread failed");
+ && t -> id != thread_id) {
+ if (ResumeThread(THREAD_HANDLE(t)) == (DWORD)-1)
+ ABORT("ResumeThread failed");
t -> suspended = FALSE;
}
}
int i;
for (i = 0; i < THREAD_TABLE_SZ; i++) {
- for (t = GC_threads[i]; t != 0; t = t -> next) {
+ for (t = GC_threads[i]; t != 0; t = t -> tm.next) {
if (t -> stack_base != 0 && t -> suspended
- && t -> id != thread_id) {
- if (ResumeThread(t -> handle) == (DWORD)-1)
- ABORT("ResumeThread failed");
- UNPROTECT(t);
+ && t -> id != thread_id) {
+ if (ResumeThread(THREAD_HANDLE(t)) == (DWORD)-1)
+ ABORT("ResumeThread failed");
+ UNPROTECT_THREAD(t);
t -> suspended = FALSE;
}
}
}
}
- GC_please_stop = FALSE;
+# if !defined(GC_NO_DLLMAIN) || defined(GC_ASSERTIONS)
+ GC_please_stop = FALSE;
+# endif
}
-# ifdef MSWINCE
- /* The VirtualQuery calls below won't work properly on WinCE, but */
- /* since each stack is restricted to an aligned 64K region of */
- /* virtual memory we can just take the next lowest multiple of 64K. */
-# define GC_get_stack_min(s) \
- ((ptr_t)(((DWORD)(s) - 1) & 0xFFFF0000))
-# else
+#ifdef MSWINCE
+ /* The VirtualQuery calls below won't work properly on some old WinCE */
+ /* versions, but since each stack is restricted to an aligned 64 KiB */
+ /* region of virtual memory we can just take the next lowest multiple */
+ /* of 64 KiB. The result of this macro must not be used as its */
+ /* argument later and must not be used as the lower bound for sp */
+ /* check (since the stack may be bigger than 64 KiB). */
+# define GC_wince_evaluate_stack_min(s) \
+ (ptr_t)(((word)(s) - 1) & ~(word)0xFFFF)
+#elif defined(GC_ASSERTIONS)
+# define GC_dont_query_stack_min FALSE
+#endif
- /* A cache holding the results of the last VirtualQuery call. */
- /* Protected by the allocation lock. */
- static ptr_t last_address = 0;
- static MEMORY_BASIC_INFORMATION last_info;
+/* A cache holding the results of the recent VirtualQuery call. */
+/* Protected by the allocation lock. */
+static ptr_t last_address = 0;
+static MEMORY_BASIC_INFORMATION last_info;
- /* Probe stack memory region (starting at "s") to find out its */
- /* lowest address (i.e. stack top). */
- /* S must be a mapped address inside the region, NOT the first */
- /* unmapped address. */
- static ptr_t GC_get_stack_min(ptr_t s)
- {
- ptr_t bottom;
-
- GC_ASSERT(I_HOLD_LOCK());
- if (s != last_address) {
- VirtualQuery(s, &last_info, sizeof(last_info));
- last_address = s;
- }
- do {
- bottom = last_info.BaseAddress;
- VirtualQuery(bottom - 1, &last_info, sizeof(last_info));
- last_address = bottom - 1;
- } while ((last_info.Protect & PAGE_READWRITE)
- && !(last_info.Protect & PAGE_GUARD));
- return(bottom);
- }
+/* Probe stack memory region (starting at "s") to find out its */
+/* lowest address (i.e. stack top). */
+/* S must be a mapped address inside the region, NOT the first */
+/* unmapped address. */
+STATIC ptr_t GC_get_stack_min(ptr_t s)
+{
+ ptr_t bottom;
- /* Return true if the page at s has protections appropriate */
- /* for a stack page. */
- static GC_bool GC_may_be_in_stack(ptr_t s)
- {
- GC_ASSERT(I_HOLD_LOCK());
- if (s != last_address) {
- VirtualQuery(s, &last_info, sizeof(last_info));
- last_address = s;
- }
- return (last_info.Protect & PAGE_READWRITE)
- && !(last_info.Protect & PAGE_GUARD);
- }
-# endif
+ GC_ASSERT(I_HOLD_LOCK());
+ if (s != last_address) {
+ VirtualQuery(s, &last_info, sizeof(last_info));
+ last_address = s;
+ }
+ do {
+ bottom = last_info.BaseAddress;
+ VirtualQuery(bottom - 1, &last_info, sizeof(last_info));
+ last_address = bottom - 1;
+ } while ((last_info.Protect & PAGE_READWRITE)
+ && !(last_info.Protect & PAGE_GUARD));
+ return(bottom);
+}
-STATIC void GC_push_stack_for(GC_thread thread)
+/* Return true if the page at s has protections appropriate */
+/* for a stack page. */
+static GC_bool may_be_in_stack(ptr_t s)
{
- int dummy;
- ptr_t sp, stack_min;
- DWORD me = GetCurrentThreadId();
+ GC_ASSERT(I_HOLD_LOCK());
+ if (s != last_address) {
+ VirtualQuery(s, &last_info, sizeof(last_info));
+ last_address = s;
+ }
+ return (last_info.Protect & PAGE_READWRITE)
+ && !(last_info.Protect & PAGE_GUARD);
+}
- if (thread -> stack_base) {
- if (thread -> id == me) {
- sp = (ptr_t) &dummy;
- } else {
- CONTEXT context;
- context.ContextFlags = CONTEXT_INTEGER|CONTEXT_CONTROL;
- if (!GetThreadContext(thread -> handle, &context))
- ABORT("GetThreadContext failed");
-
- /* Push all registers that might point into the heap. Frame */
- /* pointer registers are included in case client code was */
- /* compiled with the 'omit frame pointer' optimisation. */
-# define PUSH1(reg) GC_push_one((word)context.reg)
-# define PUSH2(r1,r2) PUSH1(r1), PUSH1(r2)
-# define PUSH4(r1,r2,r3,r4) PUSH2(r1,r2), PUSH2(r3,r4)
-# if defined(I386)
- PUSH4(Edi,Esi,Ebx,Edx), PUSH2(Ecx,Eax), PUSH1(Ebp);
- sp = (ptr_t)context.Esp;
-# elif defined(X86_64)
- PUSH4(Rax,Rcx,Rdx,Rbx); PUSH2(Rbp, Rsi); PUSH1(Rdi);
- PUSH4(R8, R9, R10, R11); PUSH4(R12, R13, R14, R15);
- sp = (ptr_t)context.Rsp;
-# elif defined(ARM32)
- PUSH4(R0,R1,R2,R3),PUSH4(R4,R5,R6,R7),PUSH4(R8,R9,R10,R11),PUSH1(R12);
- sp = (ptr_t)context.Sp;
-# elif defined(SHx)
- PUSH4(R0,R1,R2,R3), PUSH4(R4,R5,R6,R7), PUSH4(R8,R9,R10,R11);
- PUSH2(R12,R13), PUSH1(R14);
- sp = (ptr_t)context.R15;
-# elif defined(MIPS)
- PUSH4(IntAt,IntV0,IntV1,IntA0), PUSH4(IntA1,IntA2,IntA3,IntT0);
- PUSH4(IntT1,IntT2,IntT3,IntT4), PUSH4(IntT5,IntT6,IntT7,IntS0);
- PUSH4(IntS1,IntS2,IntS3,IntS4), PUSH4(IntS5,IntS6,IntS7,IntT8);
- PUSH4(IntT9,IntK0,IntK1,IntS8);
- sp = (ptr_t)context.IntSp;
-# elif defined(PPC)
- PUSH4(Gpr0, Gpr3, Gpr4, Gpr5), PUSH4(Gpr6, Gpr7, Gpr8, Gpr9);
- PUSH4(Gpr10,Gpr11,Gpr12,Gpr14), PUSH4(Gpr15,Gpr16,Gpr17,Gpr18);
- PUSH4(Gpr19,Gpr20,Gpr21,Gpr22), PUSH4(Gpr23,Gpr24,Gpr25,Gpr26);
- PUSH4(Gpr27,Gpr28,Gpr29,Gpr30), PUSH1(Gpr31);
- sp = (ptr_t)context.Gpr1;
-# elif defined(ALPHA)
- PUSH4(IntV0,IntT0,IntT1,IntT2), PUSH4(IntT3,IntT4,IntT5,IntT6);
- PUSH4(IntT7,IntS0,IntS1,IntS2), PUSH4(IntS3,IntS4,IntS5,IntFp);
- PUSH4(IntA0,IntA1,IntA2,IntA3), PUSH4(IntA4,IntA5,IntT8,IntT9);
- PUSH4(IntT10,IntT11,IntT12,IntAt);
- sp = (ptr_t)context.IntSp;
-# else
-# error "architecture is not supported"
-# endif
- } /* ! current thread */
-
- /* Set stack_min to the lowest address in the thread stack, */
- /* or to an address in the thread stack no larger than sp, */
- /* taking advantage of the old value to avoid slow traversals */
- /* of large stacks. */
- if (thread -> last_stack_min == ADDR_LIMIT) {
- stack_min = GC_get_stack_min(thread -> stack_base);
- UNPROTECT(thread);
- thread -> last_stack_min = stack_min;
- } else {
- if (sp < thread -> stack_base && sp >= thread -> last_stack_min) {
- stack_min = sp;
- } else {
-# ifdef MSWINCE
- stack_min = GC_get_stack_min(thread -> stack_base);
-# else
- if (GC_may_be_in_stack(thread -> last_stack_min)) {
- stack_min = GC_get_stack_min(thread -> last_stack_min);
- } else {
- /* Stack shrunk? Is this possible? */
- stack_min = GC_get_stack_min(thread -> stack_base);
- }
-# endif
- UNPROTECT(thread);
- thread -> last_stack_min = stack_min;
- }
- }
- GC_ASSERT(stack_min == GC_get_stack_min(thread -> stack_base)
- || (sp >= stack_min && stack_min < thread -> stack_base
- && stack_min > GC_get_stack_min(thread -> stack_base)));
+STATIC word GC_push_stack_for(GC_thread thread, DWORD me)
+{
+ int dummy;
+ ptr_t sp, stack_min;
+
+ struct GC_activation_frame_s *activation_frame =
+ thread -> activation_frame;
+ if (thread -> id == me) {
+ GC_ASSERT(thread -> thread_blocked_sp == NULL);
+ sp = (ptr_t) &dummy;
+ } else if ((sp = thread -> thread_blocked_sp) == NULL) {
+ /* Use saved sp value for blocked threads. */
+ /* For unblocked threads call GetThreadContext(). */
+ CONTEXT context;
+ context.ContextFlags = CONTEXT_INTEGER|CONTEXT_CONTROL;
+ if (!GetThreadContext(THREAD_HANDLE(thread), &context))
+ ABORT("GetThreadContext failed");
+
+ /* Push all registers that might point into the heap. Frame */
+ /* pointer registers are included in case client code was */
+ /* compiled with the 'omit frame pointer' optimisation. */
+# define PUSH1(reg) GC_push_one((word)context.reg)
+# define PUSH2(r1,r2) PUSH1(r1), PUSH1(r2)
+# define PUSH4(r1,r2,r3,r4) PUSH2(r1,r2), PUSH2(r3,r4)
+# if defined(I386)
+ PUSH4(Edi,Esi,Ebx,Edx), PUSH2(Ecx,Eax), PUSH1(Ebp);
+ sp = (ptr_t)context.Esp;
+# elif defined(X86_64)
+ PUSH4(Rax,Rcx,Rdx,Rbx); PUSH2(Rbp, Rsi); PUSH1(Rdi);
+ PUSH4(R8, R9, R10, R11); PUSH4(R12, R13, R14, R15);
+ sp = (ptr_t)context.Rsp;
+# elif defined(ARM32)
+ PUSH4(R0,R1,R2,R3),PUSH4(R4,R5,R6,R7),PUSH4(R8,R9,R10,R11);
+ PUSH1(R12);
+ sp = (ptr_t)context.Sp;
+# elif defined(SHx)
+ PUSH4(R0,R1,R2,R3), PUSH4(R4,R5,R6,R7), PUSH4(R8,R9,R10,R11);
+ PUSH2(R12,R13), PUSH1(R14);
+ sp = (ptr_t)context.R15;
+# elif defined(MIPS)
+ PUSH4(IntAt,IntV0,IntV1,IntA0), PUSH4(IntA1,IntA2,IntA3,IntT0);
+ PUSH4(IntT1,IntT2,IntT3,IntT4), PUSH4(IntT5,IntT6,IntT7,IntS0);
+ PUSH4(IntS1,IntS2,IntS3,IntS4), PUSH4(IntS5,IntS6,IntS7,IntT8);
+ PUSH4(IntT9,IntK0,IntK1,IntS8);
+ sp = (ptr_t)context.IntSp;
+# elif defined(PPC)
+ PUSH4(Gpr0, Gpr3, Gpr4, Gpr5), PUSH4(Gpr6, Gpr7, Gpr8, Gpr9);
+ PUSH4(Gpr10,Gpr11,Gpr12,Gpr14), PUSH4(Gpr15,Gpr16,Gpr17,Gpr18);
+ PUSH4(Gpr19,Gpr20,Gpr21,Gpr22), PUSH4(Gpr23,Gpr24,Gpr25,Gpr26);
+ PUSH4(Gpr27,Gpr28,Gpr29,Gpr30), PUSH1(Gpr31);
+ sp = (ptr_t)context.Gpr1;
+# elif defined(ALPHA)
+ PUSH4(IntV0,IntT0,IntT1,IntT2), PUSH4(IntT3,IntT4,IntT5,IntT6);
+ PUSH4(IntT7,IntS0,IntS1,IntS2), PUSH4(IntS3,IntS4,IntS5,IntFp);
+ PUSH4(IntA0,IntA1,IntA2,IntA3), PUSH4(IntA4,IntA5,IntT8,IntT9);
+ PUSH4(IntT10,IntT11,IntT12,IntAt);
+ sp = (ptr_t)context.IntSp;
+# else
+# error "architecture is not supported"
+# endif
+ } /* ! current thread */
+
+ /* Set stack_min to the lowest address in the thread stack, */
+ /* or to an address in the thread stack no larger than sp, */
+ /* taking advantage of the old value to avoid slow traversals */
+ /* of large stacks. */
+ if (thread -> last_stack_min == ADDR_LIMIT) {
+# ifdef MSWINCE
+ if (GC_dont_query_stack_min) {
+ stack_min = GC_wince_evaluate_stack_min(activation_frame != NULL ?
+ (ptr_t)activation_frame : thread -> stack_base);
+ /* Keep last_stack_min value unmodified. */
+ } else
+# endif
+ /* else */ {
+ stack_min = GC_get_stack_min(activation_frame != NULL ?
+ (ptr_t)activation_frame : thread -> stack_base);
+ UNPROTECT_THREAD(thread);
+ thread -> last_stack_min = stack_min;
+ }
+ } else {
+ /* First, adjust the latest known minimum stack address if we */
+ /* are inside GC_call_with_gc_active(). */
+ if (activation_frame != NULL &&
+ thread -> last_stack_min > (ptr_t)activation_frame) {
+ UNPROTECT_THREAD(thread);
+ thread -> last_stack_min = (ptr_t)activation_frame;
+ }
- if (sp >= stack_min && sp < thread->stack_base) {
-# ifdef DEBUG_THREADS
- GC_printf("Pushing stack for 0x%x from sp %p to %p from 0x%x\n",
- (int)thread -> id, sp, thread -> stack_base, (int)me);
-# endif
- GC_push_all_stack(sp, thread->stack_base);
+ if (sp < thread -> stack_base && sp >= thread -> last_stack_min) {
+ stack_min = sp;
+ } else {
+ /* In the current thread it is always safe to use sp value. */
+ if (may_be_in_stack(thread -> id == me &&
+ sp < thread -> last_stack_min ?
+ sp : thread -> last_stack_min)) {
+ stack_min = last_info.BaseAddress;
+ /* Do not probe rest of the stack if sp is correct. */
+ if (sp < stack_min || sp >= thread->stack_base)
+ stack_min = GC_get_stack_min(thread -> last_stack_min);
} else {
- /* If not current thread then it is possible for sp to point to */
- /* the guarded (untouched yet) page just below the current */
- /* stack_min of the thread. */
- if (thread -> id == me || sp >= thread->stack_base
- || sp + GC_page_size < stack_min)
- WARN("Thread stack pointer %p out of range, pushing everything\n",
- sp);
-# ifdef DEBUG_THREADS
- GC_printf("Pushing stack for 0x%x from (min) %p to %p from 0x%x\n",
- (int)thread -> id, stack_min,
- thread -> stack_base, (int)me);
-# endif
- GC_push_all_stack(stack_min, thread->stack_base);
+ /* Stack shrunk? Is this possible? */
+ stack_min = GC_get_stack_min(thread -> stack_base);
}
- } /* thread looks live */
+ UNPROTECT_THREAD(thread);
+ thread -> last_stack_min = stack_min;
+ }
+ }
+
+ GC_ASSERT(GC_dont_query_stack_min
+ || stack_min == GC_get_stack_min(thread -> stack_base)
+ || (sp >= stack_min && stack_min < thread -> stack_base
+ && stack_min > GC_get_stack_min(thread -> stack_base)));
+
+ if (sp >= stack_min && sp < thread->stack_base) {
+# ifdef DEBUG_THREADS
+ GC_printf("Pushing stack for 0x%x from sp %p to %p from 0x%x\n",
+ (int)thread -> id, sp, thread -> stack_base, (int)me);
+# endif
+ GC_push_all_stack_frames(sp, thread->stack_base, activation_frame);
+ } else {
+ /* If not current thread then it is possible for sp to point to */
+ /* the guarded (untouched yet) page just below the current */
+ /* stack_min of the thread. */
+ if (thread -> id == me || sp >= thread->stack_base
+ || sp + GC_page_size < stack_min)
+ WARN("Thread stack pointer %p out of range, pushing everything\n",
+ sp);
+# ifdef DEBUG_THREADS
+ GC_printf("Pushing stack for 0x%x from (min) %p to %p from 0x%x\n",
+ (int)thread -> id, stack_min,
+ thread -> stack_base, (int)me);
+# endif
+ /* Push everything - ignore activation "frames" data. */
+ GC_push_all_stack(stack_min, thread->stack_base);
+ }
+ return thread->stack_base - sp; /* stack grows down */
}
-void GC_push_all_stacks(void)
+GC_INNER void GC_push_all_stacks(void)
{
DWORD me = GetCurrentThreadId();
GC_bool found_me = FALSE;
# ifndef SMALL_CONFIG
unsigned nthreads = 0;
# endif
-
- if (GC_win32_dll_threads) {
- int i;
- LONG my_max = GC_get_max_thread_index();
+ word total_size = 0;
+# ifndef GC_NO_DLLMAIN
+ if (GC_win32_dll_threads) {
+ int i;
+ LONG my_max = GC_get_max_thread_index();
- for (i = 0; i <= my_max; i++) {
- GC_thread t = (GC_thread)(dll_thread_table + i);
- if (t -> in_use) {
-# ifndef SMALL_CONFIG
- ++nthreads;
-# endif
- GC_push_stack_for(t);
- if (t -> id == me) found_me = TRUE;
+ for (i = 0; i <= my_max; i++) {
+ GC_thread t = (GC_thread)(dll_thread_table + i);
+ if (t -> tm.in_use && t -> stack_base) {
+# ifndef SMALL_CONFIG
+ ++nthreads;
+# endif
+ total_size += GC_push_stack_for(t, me);
+ if (t -> id == me) found_me = TRUE;
+ }
}
- }
- } else {
- GC_thread t;
+ } else
+# endif
+ /* else */ {
int i;
-
for (i = 0; i < THREAD_TABLE_SZ; i++) {
- for (t = GC_threads[i]; t != 0; t = t -> next) {
-# ifndef SMALL_CONFIG
- ++nthreads;
-# endif
- if (!KNOWN_FINISHED(t)) GC_push_stack_for(t);
- if (t -> id == me) found_me = TRUE;
+ GC_thread t;
+ for (t = GC_threads[i]; t != 0; t = t -> tm.next) {
+ if (!KNOWN_FINISHED(t) && t -> stack_base) {
+# ifndef SMALL_CONFIG
+ ++nthreads;
+# endif
+ total_size += GC_push_stack_for(t, me);
+ if (t -> id == me) found_me = TRUE;
+ }
}
}
}
# ifndef SMALL_CONFIG
if (GC_print_stats == VERBOSE) {
GC_log_printf("Pushed %d thread stacks%s\n", nthreads,
- GC_win32_dll_threads ? " based on DllMain thread tracking" : "");
+ GC_win32_dll_threads ? " based on DllMain thread tracking" : "");
}
# endif
if (!found_me && !GC_in_thread_creation)
ABORT("Collecting from unknown thread.");
+ GC_total_stacksize = total_size;
}
#ifdef PARALLEL_MARK
# define MAX_MARKERS 16
# endif
- extern long GC_markers; /* Number of mark threads we would */
- /* like to have. Includes the */
- /* initiating thread. */
-
- STATIC ptr_t marker_sp[MAX_MARKERS - 1]; /* The cold end of the stack */
- /* for markers. */
+ static ptr_t marker_sp[MAX_MARKERS - 1]; /* The cold end of the stack */
+ /* for markers. */
# ifdef IA64
- STATIC ptr_t marker_bsp[MAX_MARKERS - 1];
+ static ptr_t marker_bsp[MAX_MARKERS - 1];
# endif
- STATIC ptr_t marker_last_stack_min[MAX_MARKERS - 1];
- /* Last known minimum (hottest) address */
- /* in stack (or ADDR_LIMIT if unset) */
- /* for markers. */
+ static ptr_t marker_last_stack_min[MAX_MARKERS - 1];
+ /* Last known minimum (hottest) address */
+ /* in stack (or ADDR_LIMIT if unset) */
+ /* for markers. */
#endif
-/* Find stack with the lowest address which overlaps the */
-/* interval [start, limit). */
-/* Return stack bounds in *lo and *hi. If no such stack */
-/* is found, both *hi and *lo will be set to an address */
-/* higher than limit. */
-void GC_get_next_stack(char *start, char *limit,
- char **lo, char **hi)
+/* Find stack with the lowest address which overlaps the */
+/* interval [start, limit). */
+/* Return stack bounds in *lo and *hi. If no such stack */
+/* is found, both *hi and *lo will be set to an address */
+/* higher than limit. */
+GC_INNER void GC_get_next_stack(char *start, char *limit,
+ char **lo, char **hi)
{
- int i;
- char * current_min = ADDR_LIMIT; /* Least in-range stack base */
- ptr_t *plast_stack_min = NULL; /* Address of last_stack_min */
- /* field for thread corresponding */
- /* to current_min. */
- GC_thread thread = NULL; /* Either NULL or points to the */
- /* thread's hash table entry */
- /* containing *plast_stack_min. */
-
- /* First set current_min, ignoring limit. */
- if (GC_win32_dll_threads) {
- LONG my_max = GC_get_max_thread_index();
-
- for (i = 0; i <= my_max; i++) {
- ptr_t s = (ptr_t)(dll_thread_table[i].stack_base);
-
- if (s > start && s < current_min) {
- /* Update address of last_stack_min. */
- plast_stack_min = (ptr_t * /* no volatile */)
- &dll_thread_table[i].last_stack_min;
- current_min = s;
- }
+ int i;
+ char * current_min = ADDR_LIMIT; /* Least in-range stack base */
+ ptr_t *plast_stack_min = NULL; /* Address of last_stack_min */
+ /* field for thread corresponding */
+ /* to current_min. */
+ GC_thread thread = NULL; /* Either NULL or points to the */
+ /* thread's hash table entry */
+ /* containing *plast_stack_min. */
+
+ /* First set current_min, ignoring limit. */
+ if (GC_win32_dll_threads) {
+ LONG my_max = GC_get_max_thread_index();
+
+ for (i = 0; i <= my_max; i++) {
+ ptr_t s = (ptr_t)(dll_thread_table[i].stack_base);
+
+ if (s > start && s < current_min) {
+ /* Update address of last_stack_min. */
+ plast_stack_min = (ptr_t * /* no volatile */)
+ &dll_thread_table[i].last_stack_min;
+ current_min = s;
+ }
+ }
+ } else {
+ for (i = 0; i < THREAD_TABLE_SZ; i++) {
+ GC_thread t;
+
+ for (t = GC_threads[i]; t != 0; t = t -> tm.next) {
+ ptr_t s = t -> stack_base;
+
+ if (s > start && s < current_min) {
+ /* Update address of last_stack_min. */
+ plast_stack_min = &t -> last_stack_min;
+ thread = t; /* Remember current thread to unprotect. */
+ current_min = s;
}
- } else {
- for (i = 0; i < THREAD_TABLE_SZ; i++) {
- GC_thread t;
-
- for (t = GC_threads[i]; t != 0; t = t -> next) {
- ptr_t s = t -> stack_base;
-
- if (s > start && s < current_min) {
- /* Update address of last_stack_min. */
- plast_stack_min = &t -> last_stack_min;
- thread = t; /* Remember current thread to unprotect. */
- current_min = s;
- }
- }
+ }
+ }
+# ifdef PARALLEL_MARK
+ for (i = 0; i < GC_markers - 1; ++i) {
+ ptr_t s = marker_sp[i];
+# ifdef IA64
+ /* FIXME: not implemented */
+# endif
+ if (s > start && s < current_min) {
+ GC_ASSERT(marker_last_stack_min[i] != NULL);
+ plast_stack_min = &marker_last_stack_min[i];
+ current_min = s;
+ thread = NULL; /* Not a thread's hash table entry. */
}
-# ifdef PARALLEL_MARK
- for (i = 0; i < GC_markers - 1; ++i) {
- ptr_t s = marker_sp[i];
-# ifdef IA64
- /* FIXME: not implemented */
-# endif
- if (s > start && s < current_min) {
- GC_ASSERT(marker_last_stack_min[i] != NULL);
- plast_stack_min = &marker_last_stack_min[i];
- current_min = s;
- thread = NULL; /* Not a thread's hash table entry. */
- }
- }
-# endif
}
+# endif
+ }
+
+ *hi = current_min;
+ if (current_min == ADDR_LIMIT) {
+ *lo = ADDR_LIMIT;
+ return;
+ }
- *hi = current_min;
- if (current_min == ADDR_LIMIT) {
- *lo = ADDR_LIMIT;
- return;
+ GC_ASSERT(current_min > start);
+# ifdef MSWINCE
+ if (GC_dont_query_stack_min) {
+ *lo = GC_wince_evaluate_stack_min(current_min);
+ /* Keep last_stack_min value unmodified. */
+ return;
}
+# endif
- GC_ASSERT(current_min > start);
+ if (current_min > limit && !may_be_in_stack(limit)) {
+ /* Skip the rest since the memory region at limit address is */
+ /* not a stack (so the lowest address of the found stack would */
+ /* be above the limit value anyway). */
+ *lo = ADDR_LIMIT;
+ return;
+ }
-# ifndef MSWINCE
- if (current_min > limit && !GC_may_be_in_stack(limit)) {
- /* Skip the rest since the memory region at limit address is */
- /* not a stack (so the lowest address of the found stack would */
- /* be above the limit value anyway). */
- *lo = ADDR_LIMIT;
- return;
- }
-# endif
-
- /* Get the minimum address of the found stack by probing its memory */
- /* region starting from the last known minimum (if set). */
- if (*plast_stack_min == ADDR_LIMIT
-# ifndef MSWINCE
- || !GC_may_be_in_stack(*plast_stack_min)
-# endif
- ) {
- /* Unsafe to start from last value. */
- *lo = GC_get_stack_min(current_min);
- } else {
- /* Use last value value to optimize search for min address */
- *lo = GC_get_stack_min(*plast_stack_min);
- }
+ /* Get the minimum address of the found stack by probing its memory */
+ /* region starting from the recent known minimum (if set). */
+ if (*plast_stack_min == ADDR_LIMIT
+ || !may_be_in_stack(*plast_stack_min)) {
+ /* Unsafe to start from last_stack_min value. */
+ *lo = GC_get_stack_min(current_min);
+ } else {
+ /* Use the recent value to optimize search for min address. */
+ *lo = GC_get_stack_min(*plast_stack_min);
+ }
- /* Remember current stack_min value. */
- if (thread != NULL) {
- UNPROTECT(thread);
- }
- *plast_stack_min = *lo;
+ /* Remember current stack_min value. */
+ if (thread != NULL) {
+ UNPROTECT_THREAD(thread);
+ }
+ *plast_stack_min = *lo;
}
#ifdef PARALLEL_MARK
- /* GC_mark_thread() is the same as in pthread_support.c */
-#ifdef GC_PTHREADS
- STATIC void * GC_mark_thread(void * id)
-#else
- STATIC unsigned __stdcall GC_mark_thread(void * id)
-#endif
-{
- word my_mark_no = 0;
+# if defined(GC_PTHREADS) && !defined(GC_PTHREADS_PARAMARK)
+ /* Use pthread-based parallel mark implementation. */
+# define GC_PTHREADS_PARAMARK
+# endif
- marker_sp[(word)id] = GC_approx_sp();
-# ifdef IA64
- marker_bsp[(word)id] = GC_save_regs_in_stack();
+ /* GC_mark_thread() is the same as in pthread_support.c */
+# ifdef GC_PTHREADS_PARAMARK
+ STATIC void * GC_mark_thread(void * id)
+# else
+# ifdef MSWINCE
+ STATIC DWORD WINAPI GC_mark_thread(LPVOID id)
+# else
+ STATIC unsigned __stdcall GC_mark_thread(void * id)
+# endif
# endif
+ {
+ word my_mark_no = 0;
+
+ marker_sp[(word)id] = GC_approx_sp();
+# ifdef IA64
+ marker_bsp[(word)id] = GC_save_regs_in_stack();
+# endif
- if ((word)id == (word)-1) return 0; /* to make compiler happy */
+ if ((word)id == (word)-1) return 0; /* to make compiler happy */
- for (;; ++my_mark_no) {
- if (my_mark_no - GC_mark_no > (word)2) {
- /* resynchronize if we get far off, e.g. because GC_mark_no */
- /* wrapped. */
- my_mark_no = GC_mark_no;
+ for (;; ++my_mark_no) {
+ if (my_mark_no - GC_mark_no > (word)2) {
+ /* resynchronize if we get far off, e.g. because GC_mark_no */
+ /* wrapped. */
+ my_mark_no = GC_mark_no;
+ }
+# ifdef DEBUG_THREADS
+ GC_printf("Starting mark helper for mark number %lu\n",
+ (unsigned long)my_mark_no);
+# endif
+ GC_help_marker(my_mark_no);
}
-# ifdef DEBUG_THREADS
- GC_printf("Starting mark helper for mark number %lu\n",
- (unsigned long)my_mark_no);
-# endif
- GC_help_marker(my_mark_no);
}
-}
-#ifdef GC_ASSERTIONS
- unsigned long GC_mark_lock_holder = NO_THREAD;
-#endif
+# ifdef GC_ASSERTIONS
+ GC_INNER unsigned long GC_mark_lock_holder = NO_THREAD;
+# endif
-/* GC_mark_threads[] is unused here unlike that in pthread_support.c */
+ /* GC_mark_threads[] is unused here unlike that in pthread_support.c */
-#ifdef GC_PTHREADS
+# ifdef GC_PTHREADS_PARAMARK
+# include <pthread.h>
-/* start_mark_threads() is the same as in pthread_support.c except for: */
-/* - GC_markers value is adjusted already; */
-/* - thread stack is assumed to be large enough; and */
-/* - statistics about the number of marker threads is already printed. */
+# ifndef NUMERIC_THREAD_ID
+# define NUMERIC_THREAD_ID(id) (unsigned long)(id.p)
+# endif
-STATIC void start_mark_threads(void)
-{
- unsigned i;
- pthread_attr_t attr;
- pthread_t new_thread;
-
- if (0 != pthread_attr_init(&attr)) ABORT("pthread_attr_init failed");
-
- if (0 != pthread_attr_setdetachstate(&attr, PTHREAD_CREATE_DETACHED))
- ABORT("pthread_attr_setdetachstate failed");
-
- for (i = 0; i < GC_markers - 1; ++i) {
- marker_last_stack_min[i] = ADDR_LIMIT;
- if (0 != pthread_create(&new_thread, &attr,
- GC_mark_thread, (void *)(word)i)) {
- WARN("Marker thread creation failed, errno = %ld.\n",
- /* (word) */ errno);
+ /* start_mark_threads() is the same as in pthread_support.c except for: */
+ /* - GC_markers value is adjusted already; */
+ /* - thread stack is assumed to be large enough; and */
+ /* - statistics about the number of marker threads is printed outside. */
+ static void start_mark_threads(void)
+ {
+ int i;
+ pthread_attr_t attr;
+ pthread_t new_thread;
+
+ if (0 != pthread_attr_init(&attr)) ABORT("pthread_attr_init failed");
+
+ if (0 != pthread_attr_setdetachstate(&attr, PTHREAD_CREATE_DETACHED))
+ ABORT("pthread_attr_setdetachstate failed");
+
+ for (i = 0; i < GC_markers - 1; ++i) {
+ marker_last_stack_min[i] = ADDR_LIMIT;
+ if (0 != pthread_create(&new_thread, &attr,
+ GC_mark_thread, (void *)(word)i)) {
+ WARN("Marker thread creation failed.\n", 0);
+ /* Don't try to create other marker threads. */
+ GC_markers = i + 1;
+ if (i == 0) GC_parallel = FALSE;
+ break;
+ }
}
+ pthread_attr_destroy(&attr);
}
- pthread_attr_destroy(&attr);
-}
-
-STATIC pthread_mutex_t mark_mutex = PTHREAD_MUTEX_INITIALIZER;
-STATIC pthread_cond_t builder_cv = PTHREAD_COND_INITIALIZER;
+ static pthread_mutex_t mark_mutex = PTHREAD_MUTEX_INITIALIZER;
-/* GC_acquire/release_mark_lock(), GC_wait_builder/marker(), */
-/* GC_wait_for_reclaim(), GC_notify_all_builder/marker() are the same */
-/* as in pthread_support.c except that GC_generic_lock() is not used. */
+ static pthread_cond_t builder_cv = PTHREAD_COND_INITIALIZER;
-#ifdef LOCK_STATS
- AO_t GC_block_count = 0;
-#endif
+ /* GC_acquire/release_mark_lock(), GC_wait_builder/marker(), */
+ /* GC_wait_for_reclaim(), GC_notify_all_builder/marker() are the same */
+ /* as in pthread_support.c except that GC_generic_lock() is not used. */
-void GC_acquire_mark_lock(void)
-{
- if (pthread_mutex_lock(&mark_mutex) != 0) {
- ABORT("pthread_mutex_lock failed");
- }
# ifdef LOCK_STATS
- (void)AO_fetch_and_add1(&GC_block_count);
-# endif
- /* GC_generic_lock(&mark_mutex); */
-# ifdef GC_ASSERTIONS
- GC_mark_lock_holder = NUMERIC_THREAD_ID(pthread_self());
+ AO_t GC_block_count = 0;
# endif
-}
-void GC_release_mark_lock(void)
-{
- GC_ASSERT(GC_mark_lock_holder == NUMERIC_THREAD_ID(pthread_self()));
-# ifdef GC_ASSERTIONS
- GC_mark_lock_holder = NO_THREAD;
-# endif
- if (pthread_mutex_unlock(&mark_mutex) != 0) {
- ABORT("pthread_mutex_unlock failed");
+ GC_INNER void GC_acquire_mark_lock(void)
+ {
+ if (pthread_mutex_lock(&mark_mutex) != 0) {
+ ABORT("pthread_mutex_lock failed");
+ }
+# ifdef LOCK_STATS
+ (void)AO_fetch_and_add1(&GC_block_count);
+# endif
+ /* GC_generic_lock(&mark_mutex); */
+# ifdef GC_ASSERTIONS
+ GC_mark_lock_holder = NUMERIC_THREAD_ID(pthread_self());
+# endif
}
-}
-/* Collector must wait for a freelist builders for 2 reasons: */
-/* 1) Mark bits may still be getting examined without lock. */
-/* 2) Partial free lists referenced only by locals may not be scanned */
-/* correctly, e.g. if they contain "pointer-free" objects, since the */
-/* free-list link may be ignored. */
-/* STATIC */ void GC_wait_builder(void)
-{
- GC_ASSERT(GC_mark_lock_holder == NUMERIC_THREAD_ID(pthread_self()));
-# ifdef GC_ASSERTIONS
- GC_mark_lock_holder = NO_THREAD;
-# endif
- if (pthread_cond_wait(&builder_cv, &mark_mutex) != 0) {
- ABORT("pthread_cond_wait failed");
+ GC_INNER void GC_release_mark_lock(void)
+ {
+ GC_ASSERT(GC_mark_lock_holder == NUMERIC_THREAD_ID(pthread_self()));
+# ifdef GC_ASSERTIONS
+ GC_mark_lock_holder = NO_THREAD;
+# endif
+ if (pthread_mutex_unlock(&mark_mutex) != 0) {
+ ABORT("pthread_mutex_unlock failed");
+ }
}
- GC_ASSERT(GC_mark_lock_holder == NO_THREAD);
-# ifdef GC_ASSERTIONS
- GC_mark_lock_holder = NUMERIC_THREAD_ID(pthread_self());
-# endif
-}
-void GC_wait_for_reclaim(void)
-{
- GC_acquire_mark_lock();
- while (GC_fl_builder_count > 0) {
- GC_wait_builder();
+ /* Collector must wait for a freelist builders for 2 reasons: */
+ /* 1) Mark bits may still be getting examined without lock. */
+ /* 2) Partial free lists referenced only by locals may not be */
+ /* scanned correctly, e.g. if they contain "pointer-free" objects, */
+ /* since the free-list link may be ignored. */
+ STATIC void GC_wait_builder(void)
+ {
+ GC_ASSERT(GC_mark_lock_holder == NUMERIC_THREAD_ID(pthread_self()));
+# ifdef GC_ASSERTIONS
+ GC_mark_lock_holder = NO_THREAD;
+# endif
+ if (pthread_cond_wait(&builder_cv, &mark_mutex) != 0) {
+ ABORT("pthread_cond_wait failed");
+ }
+ GC_ASSERT(GC_mark_lock_holder == NO_THREAD);
+# ifdef GC_ASSERTIONS
+ GC_mark_lock_holder = NUMERIC_THREAD_ID(pthread_self());
+# endif
}
- GC_release_mark_lock();
-}
-void GC_notify_all_builder(void)
-{
- GC_ASSERT(GC_mark_lock_holder == NUMERIC_THREAD_ID(pthread_self()));
- if (pthread_cond_broadcast(&builder_cv) != 0) {
- ABORT("pthread_cond_broadcast failed");
+ GC_INNER void GC_wait_for_reclaim(void)
+ {
+ GC_acquire_mark_lock();
+ while (GC_fl_builder_count > 0) {
+ GC_wait_builder();
+ }
+ GC_release_mark_lock();
+ }
+
+ GC_INNER void GC_notify_all_builder(void)
+ {
+ GC_ASSERT(GC_mark_lock_holder == NUMERIC_THREAD_ID(pthread_self()));
+ if (pthread_cond_broadcast(&builder_cv) != 0) {
+ ABORT("pthread_cond_broadcast failed");
+ }
}
-}
-STATIC pthread_cond_t mark_cv = PTHREAD_COND_INITIALIZER;
+ static pthread_cond_t mark_cv = PTHREAD_COND_INITIALIZER;
-void GC_wait_marker(void)
-{
- GC_ASSERT(GC_mark_lock_holder == NUMERIC_THREAD_ID(pthread_self()));
-# ifdef GC_ASSERTIONS
- GC_mark_lock_holder = NO_THREAD;
-# endif
- if (pthread_cond_wait(&mark_cv, &mark_mutex) != 0) {
- ABORT("pthread_cond_wait failed");
+ GC_INNER void GC_wait_marker(void)
+ {
+ GC_ASSERT(GC_mark_lock_holder == NUMERIC_THREAD_ID(pthread_self()));
+# ifdef GC_ASSERTIONS
+ GC_mark_lock_holder = NO_THREAD;
+# endif
+ if (pthread_cond_wait(&mark_cv, &mark_mutex) != 0) {
+ ABORT("pthread_cond_wait failed");
+ }
+ GC_ASSERT(GC_mark_lock_holder == NO_THREAD);
+# ifdef GC_ASSERTIONS
+ GC_mark_lock_holder = NUMERIC_THREAD_ID(pthread_self());
+# endif
}
- GC_ASSERT(GC_mark_lock_holder == NO_THREAD);
-# ifdef GC_ASSERTIONS
- GC_mark_lock_holder = NUMERIC_THREAD_ID(pthread_self());
-# endif
-}
-void GC_notify_all_marker(void)
-{
- if (pthread_cond_broadcast(&mark_cv) != 0) {
- ABORT("pthread_cond_broadcast failed");
+ GC_INNER void GC_notify_all_marker(void)
+ {
+ if (pthread_cond_broadcast(&mark_cv) != 0) {
+ ABORT("pthread_cond_broadcast failed");
+ }
}
-}
-#else /* ! GC_PTHREADS */
+# else /* ! GC_PTHREADS_PARAMARK */
-STATIC void start_mark_threads(void)
-{
- int i;
- GC_uintptr_t handle;
- unsigned thread_id;
+# ifdef DONT_USE_SIGNALANDWAIT
+ STATIC HANDLE GC_marker_cv[MAX_MARKERS - 1] = {0};
+ /* Events with manual reset (one for each */
+ /* mark helper). */
- for (i = 0; i < GC_markers - 1; ++i) {
- marker_last_stack_min[i] = ADDR_LIMIT;
- handle = _beginthreadex(NULL /* security_attr */, 0 /* stack_size */,
- GC_mark_thread, (void *)(word)i, 0 /* flags */,
- &thread_id);
- if (!handle || handle == (GC_uintptr_t)-1L)
- WARN("Marker thread creation failed\n", 0);
- else { /* We may detach the thread (if handle is of HANDLE type) */
- /* CloseHandle((HANDLE)handle); */
- }
- }
-}
+ STATIC DWORD GC_marker_Id[MAX_MARKERS - 1] = {0};
+ /* This table is used for mapping helper */
+ /* threads ID to mark helper index (linear */
+ /* search is used since the mapping contains */
+ /* only a few entries). */
+# endif
-STATIC HANDLE mark_mutex_event = (HANDLE)0; /* Event with auto-reset. */
-volatile AO_t GC_mark_mutex_waitcnt = 0; /* Number of waiters + 1; */
- /* 0 - unlocked. */
+# ifndef MARK_THREAD_STACK_SIZE
+# define MARK_THREAD_STACK_SIZE 0 /* default value */
+# endif
-STATIC HANDLE builder_cv = (HANDLE)0; /* Event with manual reset */
+ /* mark_mutex_event, builder_cv, mark_cv are initialized in GC_thr_init */
+ static HANDLE mark_mutex_event = (HANDLE)0; /* Event with auto-reset. */
+ static HANDLE builder_cv = (HANDLE)0; /* Event with manual reset. */
+ static HANDLE mark_cv = (HANDLE)0; /* Event with manual reset. */
-/* mark_mutex_event, builder_cv, mark_cv are initialized in GC_thr_init(). */
+ static void start_mark_threads(void)
+ {
+ int i;
+# ifdef MSWINCE
+ HANDLE handle;
+ DWORD thread_id;
+# else
+ GC_uintptr_t handle;
+ unsigned thread_id;
+# endif
-/* #define LOCK_STATS */
-#ifdef LOCK_STATS
- AO_t GC_block_count = 0;
- AO_t GC_unlocked_count = 0;
-#endif
+# ifdef DONT_USE_SIGNALANDWAIT
+ /* Initialize GC_marker_cv[] and GC_marker_Id[] fully before */
+ /* starting the first helper thread. */
+ for (i = 0; i < GC_markers - 1; ++i) {
+ GC_marker_Id[i] = GetCurrentThreadId();
+ if ((GC_marker_cv[i] = CreateEvent(NULL /* attrs */,
+ TRUE /* isManualReset */,
+ FALSE /* initialState */,
+ NULL /* name (A/W) */)) == (HANDLE)0)
+ ABORT("CreateEvent() failed");
+ }
+# endif
-void GC_acquire_mark_lock(void)
-{
- if (AO_fetch_and_add1_acquire(&GC_mark_mutex_waitcnt) != 0) {
-# ifdef LOCK_STATS
- (void)AO_fetch_and_add1(&GC_block_count);
-# endif
- if (WaitForSingleObject(mark_mutex_event, INFINITE) == WAIT_FAILED)
- ABORT("WaitForSingleObject() failed");
+ for (i = 0; i < GC_markers - 1; ++i) {
+ marker_last_stack_min[i] = ADDR_LIMIT;
+# ifdef MSWINCE
+ /* There is no _beginthreadex() in WinCE. */
+ handle = CreateThread(NULL /* lpsa */,
+ MARK_THREAD_STACK_SIZE /* ignored */,
+ GC_mark_thread, (LPVOID)(word)i,
+ 0 /* fdwCreate */, &thread_id);
+ if (handle == NULL) {
+ WARN("Marker thread creation failed\n", 0);
+ /* The most probable failure reason is "not enough memory". */
+ /* Don't try to create other marker threads. */
+ break;
+ } else {
+ /* It's safe to detach the thread. */
+ CloseHandle(handle);
+ }
+# else
+ handle = _beginthreadex(NULL /* security_attr */,
+ MARK_THREAD_STACK_SIZE, GC_mark_thread,
+ (void *)(word)i, 0 /* flags */, &thread_id);
+ if (!handle || handle == (GC_uintptr_t)-1L) {
+ WARN("Marker thread creation failed\n", 0);
+ /* Don't try to create other marker threads. */
+ break;
+ } else {/* We may detach the thread (if handle is of HANDLE type) */
+ /* CloseHandle((HANDLE)handle); */
+ }
+# endif
+ }
+
+ /* Adjust GC_markers (and free unused resources) in case of failure. */
+# ifdef DONT_USE_SIGNALANDWAIT
+ while ((int)GC_markers > i + 1) {
+ GC_markers--;
+ CloseHandle(GC_marker_cv[(int)GC_markers - 1]);
+ }
+# else
+ GC_markers = i + 1;
+# endif
+ if (i == 0) {
+ GC_parallel = FALSE;
+ CloseHandle(mark_cv);
+ CloseHandle(builder_cv);
+ CloseHandle(mark_mutex_event);
+ }
}
-# ifdef LOCK_STATS
- else {
- (void)AO_fetch_and_add1(&GC_unlocked_count);
- }
-# endif
-
- GC_ASSERT(GC_mark_lock_holder == NO_THREAD);
-# ifdef GC_ASSERTIONS
- GC_mark_lock_holder = (unsigned long)GetCurrentThreadId();
+
+# ifdef DONT_USE_SIGNALANDWAIT
+ STATIC /* volatile */ LONG GC_mark_mutex_state = 0;
+ /* Mutex state: 0 - unlocked, */
+ /* 1 - locked and no other waiters, */
+ /* -1 - locked and waiters may exist. */
+ /* Accessed by InterlockedExchange(). */
+# else
+ STATIC volatile AO_t GC_mark_mutex_waitcnt = 0;
+ /* Number of waiters + 1; 0 - unlocked. */
# endif
-}
-void GC_release_mark_lock(void)
-{
- GC_ASSERT(GC_mark_lock_holder == (unsigned long)GetCurrentThreadId());
-# ifdef GC_ASSERTIONS
- GC_mark_lock_holder = NO_THREAD;
+ /* #define LOCK_STATS */
+# ifdef LOCK_STATS
+ AO_t GC_block_count = 0;
+ AO_t GC_unlocked_count = 0;
# endif
- GC_ASSERT(AO_load(&GC_mark_mutex_waitcnt) != 0);
- if (AO_fetch_and_sub1_release(&GC_mark_mutex_waitcnt) > 1 &&
- SetEvent(mark_mutex_event) == FALSE)
- ABORT("SetEvent() failed");
-}
-/* In GC_wait_for_reclaim/GC_notify_all_builder() we emulate POSIX */
-/* cond_wait/cond_broadcast() primitives with WinAPI Event object */
-/* (working in "manual reset" mode). This works here because */
-/* GC_notify_all_builder() is always called holding lock on */
-/* mark_mutex and the checked condition (GC_fl_builder_count == 0) */
-/* is the only one for which broadcasting on builder_cv is performed. */
+ GC_INNER void GC_acquire_mark_lock(void)
+ {
+# ifdef DONT_USE_SIGNALANDWAIT
+ if (InterlockedExchange(&GC_mark_mutex_state, 1 /* locked */) != 0)
+# else
+ if (AO_fetch_and_add1_acquire(&GC_mark_mutex_waitcnt) != 0)
+# endif
+ {
+# ifdef LOCK_STATS
+ (void)AO_fetch_and_add1(&GC_block_count);
+# endif
+# ifdef DONT_USE_SIGNALANDWAIT
+ /* Repeatedly reset the state and wait until acquire the lock. */
+ while (InterlockedExchange(&GC_mark_mutex_state,
+ -1 /* locked_and_has_waiters */) != 0)
+# endif
+ {
+ if (WaitForSingleObject(mark_mutex_event, INFINITE) == WAIT_FAILED)
+ ABORT("WaitForSingleObject() failed");
+ }
+ }
+# ifdef LOCK_STATS
+ else {
+ (void)AO_fetch_and_add1(&GC_unlocked_count);
+ }
+# endif
-void GC_wait_for_reclaim(void)
-{
- GC_ASSERT(builder_cv != 0);
- for (;;) {
- GC_acquire_mark_lock();
- if (GC_fl_builder_count == 0)
- break;
- if (ResetEvent(builder_cv) == FALSE)
- ABORT("ResetEvent() failed");
- GC_release_mark_lock();
- if (WaitForSingleObject(builder_cv, INFINITE) == WAIT_FAILED)
- ABORT("WaitForSingleObject() failed");
+ GC_ASSERT(GC_mark_lock_holder == NO_THREAD);
+# ifdef GC_ASSERTIONS
+ GC_mark_lock_holder = (unsigned long)GetCurrentThreadId();
+# endif
}
- GC_release_mark_lock();
-}
-void GC_notify_all_builder(void)
-{
- GC_ASSERT(GC_mark_lock_holder == (unsigned long)GetCurrentThreadId());
- GC_ASSERT(builder_cv != 0);
- GC_ASSERT(GC_fl_builder_count == 0);
- if (SetEvent(builder_cv) == FALSE)
- ABORT("SetEvent() failed");
-}
-
-/* For GC_wait_marker/GC_notify_all_marker() the above technique does */
-/* not work because they are used with different checked conditions in */
-/* different places (and, in addition, notifying is done after leaving */
-/* critical section) and this could result in a signal loosing between */
-/* checking for a particular condition and calling WaitForSingleObject. */
-/* So, we use PulseEvent() and NT SignalObjectAndWait() (which */
-/* atomically sets mutex event to signaled state and starts waiting on */
-/* condvar). A special case here is GC_mark_mutex_waitcnt == 1 (i.e. */
-/* nobody waits for mark lock at this moment) - we don't change it */
-/* (otherwise we may loose a signal sent between decrementing */
-/* GC_mark_mutex_waitcnt and calling WaitForSingleObject()). */
-
-STATIC HANDLE mark_cv = (HANDLE)0; /* Event with manual reset */
-
-typedef DWORD (WINAPI * SignalObjectAndWait_type)(
- HANDLE, HANDLE, DWORD, BOOL);
-STATIC SignalObjectAndWait_type signalObjectAndWait_func = 0;
-
-void GC_wait_marker(void)
-{
- /* Here we assume that GC_wait_marker() is always called */
- /* from a while(check_cond) loop. */
- AO_t waitcnt;
- GC_ASSERT(mark_cv != 0);
- GC_ASSERT(signalObjectAndWait_func != 0);
-
- /* We inline GC_release_mark_lock() to have atomic */
- /* unlock-and-wait action here. */
- GC_ASSERT(GC_mark_lock_holder == (unsigned long)GetCurrentThreadId());
-# ifdef GC_ASSERTIONS
- GC_mark_lock_holder = NO_THREAD;
-# endif
-
- if ((waitcnt = AO_load(&GC_mark_mutex_waitcnt)) > 1) {
- (void)AO_fetch_and_sub1_release(&GC_mark_mutex_waitcnt);
- } else {
- GC_ASSERT(AO_load(&GC_mark_mutex_waitcnt) != 0);
+ GC_INNER void GC_release_mark_lock(void)
+ {
+ GC_ASSERT(GC_mark_lock_holder == (unsigned long)GetCurrentThreadId());
+# ifdef GC_ASSERTIONS
+ GC_mark_lock_holder = NO_THREAD;
+# endif
+# ifdef DONT_USE_SIGNALANDWAIT
+ if (InterlockedExchange(&GC_mark_mutex_state, 0 /* unlocked */) < 0)
+# else
+ GC_ASSERT(AO_load(&GC_mark_mutex_waitcnt) != 0);
+ if (AO_fetch_and_sub1_release(&GC_mark_mutex_waitcnt) > 1)
+# endif
+ {
+ /* wake a waiter */
+ if (SetEvent(mark_mutex_event) == FALSE)
+ ABORT("SetEvent() failed");
+ }
}
- /* The state of mark_cv is non-signaled here. */
- if ((*signalObjectAndWait_func)(mark_mutex_event /* hObjectToSignal */,
- mark_cv /* hObjectToWaitOn */,
- INFINITE /* timeout */,
- FALSE /* isAlertable */) == WAIT_FAILED)
- ABORT("SignalObjectAndWait() failed");
- /* The state of mark_cv is non-signaled here again. */
+ /* In GC_wait_for_reclaim/GC_notify_all_builder() we emulate POSIX */
+ /* cond_wait/cond_broadcast() primitives with WinAPI Event object */
+ /* (working in "manual reset" mode). This works here because */
+ /* GC_notify_all_builder() is always called holding lock on */
+ /* mark_mutex and the checked condition (GC_fl_builder_count == 0) */
+ /* is the only one for which broadcasting on builder_cv is performed. */
- if (waitcnt > 1) {
- GC_acquire_mark_lock();
- } else {
- GC_ASSERT(GC_mark_mutex_waitcnt != 0);
- /* Acquire mark lock */
- if (WaitForSingleObject(mark_mutex_event, INFINITE) == WAIT_FAILED)
- ABORT("WaitForSingleObject() failed");
- GC_ASSERT(GC_mark_lock_holder == NO_THREAD);
-# ifdef GC_ASSERTIONS
- GC_mark_lock_holder = (unsigned long)GetCurrentThreadId();
-# endif
+ GC_INNER void GC_wait_for_reclaim(void)
+ {
+ GC_ASSERT(builder_cv != 0);
+ for (;;) {
+ GC_acquire_mark_lock();
+ if (GC_fl_builder_count == 0)
+ break;
+ if (ResetEvent(builder_cv) == FALSE)
+ ABORT("ResetEvent() failed");
+ GC_release_mark_lock();
+ if (WaitForSingleObject(builder_cv, INFINITE) == WAIT_FAILED)
+ ABORT("WaitForSingleObject() failed");
+ }
+ GC_release_mark_lock();
}
-}
-void GC_notify_all_marker(void)
-{
- GC_ASSERT(mark_cv != 0);
- if (PulseEvent(mark_cv) == FALSE)
- ABORT("PulseEvent() failed");
-}
+ GC_INNER void GC_notify_all_builder(void)
+ {
+ GC_ASSERT(GC_mark_lock_holder == (unsigned long)GetCurrentThreadId());
+ GC_ASSERT(builder_cv != 0);
+ GC_ASSERT(GC_fl_builder_count == 0);
+ if (SetEvent(builder_cv) == FALSE)
+ ABORT("SetEvent() failed");
+ }
+
+# ifdef DONT_USE_SIGNALANDWAIT
+
+ /* mark_cv is used (for waiting) by a non-helper thread. */
+
+ GC_INNER void GC_wait_marker(void)
+ {
+ HANDLE event = mark_cv;
+ DWORD id = GetCurrentThreadId();
+ int i = (int)GC_markers - 1;
+ while (i-- > 0) {
+ if (GC_marker_Id[i] == id) {
+ event = GC_marker_cv[i];
+ break;
+ }
+ }
+
+ if (ResetEvent(event) == FALSE)
+ ABORT("ResetEvent() failed");
+ GC_release_mark_lock();
+ if (WaitForSingleObject(event, INFINITE) == WAIT_FAILED)
+ ABORT("WaitForSingleObject() failed");
+ GC_acquire_mark_lock();
+ }
+
+ GC_INNER void GC_notify_all_marker(void)
+ {
+ DWORD id = GetCurrentThreadId();
+ int i = (int)GC_markers - 1;
+ while (i-- > 0) {
+ /* Notify every marker ignoring self (for efficiency). */
+ if (SetEvent(GC_marker_Id[i] != id ? GC_marker_cv[i] :
+ mark_cv) == FALSE)
+ ABORT("SetEvent() failed");
+ }
+ }
+
+# else /* DONT_USE_SIGNALANDWAIT */
+
+ /* For GC_wait_marker/GC_notify_all_marker() the above technique */
+ /* does not work because they are used with different checked */
+ /* conditions in different places (and, in addition, notifying is */
+ /* done after leaving critical section) and this could result in */
+ /* a signal loosing between checking for a particular condition */
+ /* and calling WaitForSingleObject. So, we use PulseEvent() and */
+ /* NT SignalObjectAndWait() (which atomically sets mutex event to */
+ /* signaled state and starts waiting on condvar). A special */
+ /* case here is GC_mark_mutex_waitcnt == 1 (i.e. nobody waits for */
+ /* mark lock at this moment) - we don't change it (otherwise we */
+ /* may loose a signal sent between decrementing */
+ /* GC_mark_mutex_waitcnt and calling WaitForSingleObject()). */
+
+# ifdef MSWINCE
+ /* SignalObjectAndWait() is missing in WinCE (for now), so you */
+ /* should supply its emulation (externally) to use this code. */
+ WINBASEAPI DWORD WINAPI SignalObjectAndWait(HANDLE, HANDLE, DWORD,
+ BOOL);
+# define signalObjectAndWait_func SignalObjectAndWait
+# else
+ typedef DWORD (WINAPI * SignalObjectAndWait_type)(HANDLE, HANDLE,
+ DWORD, BOOL);
+ static SignalObjectAndWait_type signalObjectAndWait_func = 0;
+# endif
+
+ GC_INNER void GC_wait_marker(void)
+ {
+ /* Here we assume that GC_wait_marker() is always called */
+ /* from a while(check_cond) loop. */
+ AO_t waitcnt;
+ GC_ASSERT(mark_cv != 0);
+
+ /* We inline GC_release_mark_lock() to have atomic */
+ /* unlock-and-wait action here. */
+ GC_ASSERT(GC_mark_lock_holder == (unsigned long)GetCurrentThreadId());
+# ifdef GC_ASSERTIONS
+ GC_mark_lock_holder = NO_THREAD;
+# endif
+
+ if ((waitcnt = AO_load(&GC_mark_mutex_waitcnt)) > 1) {
+ (void)AO_fetch_and_sub1_release(&GC_mark_mutex_waitcnt);
+ } else {
+ GC_ASSERT(AO_load(&GC_mark_mutex_waitcnt) != 0);
+ }
+
+ /* The state of mark_cv is non-signaled here. */
+ if (signalObjectAndWait_func(mark_mutex_event /* hObjectToSignal */,
+ mark_cv /* hObjectToWaitOn */,
+ INFINITE /* timeout */,
+ FALSE /* isAlertable */) == WAIT_FAILED)
+ ABORT("SignalObjectAndWait() failed");
+ /* The state of mark_cv is non-signaled here again. */
+
+ if (waitcnt > 1) {
+ GC_acquire_mark_lock();
+ } else {
+ GC_ASSERT(GC_mark_mutex_waitcnt != 0);
+ /* Acquire mark lock */
+ if (WaitForSingleObject(mark_mutex_event, INFINITE) == WAIT_FAILED)
+ ABORT("WaitForSingleObject() failed");
+ GC_ASSERT(GC_mark_lock_holder == NO_THREAD);
+# ifdef GC_ASSERTIONS
+ GC_mark_lock_holder = (unsigned long)GetCurrentThreadId();
+# endif
+ }
+ }
-/* Defined in os_dep.c */
-extern GC_bool GC_wnt;
+ GC_INNER void GC_notify_all_marker(void)
+ {
+ GC_ASSERT(mark_cv != 0);
+ if (PulseEvent(mark_cv) == FALSE)
+ ABORT("PulseEvent() failed");
+ }
-#endif /* ! GC_PTHREADS */
+# endif /* !DONT_USE_SIGNALANDWAIT */
+
+# endif /* ! GC_PTHREADS_PARAMARK */
#endif /* PARALLEL_MARK */
#ifndef GC_PTHREADS
-/* We have no DllMain to take care of new threads. Thus we */
-/* must properly intercept thread creation. */
+ /* We have no DllMain to take care of new threads. Thus we */
+ /* must properly intercept thread creation. */
-typedef struct {
+ typedef struct {
LPTHREAD_START_ROUTINE start;
LPVOID param;
-} thread_args;
+ } thread_args;
-STATIC void * GC_CALLBACK GC_win32_start_inner(struct GC_stack_base *sb,
- void *arg)
-{
+ STATIC void * GC_CALLBACK GC_win32_start_inner(struct GC_stack_base *sb,
+ void *arg)
+ {
void * ret;
- thread_args *args = (thread_args *)arg;
+ LPTHREAD_START_ROUTINE start = ((thread_args *)arg)->start;
+ LPVOID param = ((thread_args *)arg)->param;
- GC_register_my_thread(sb); /* This waits for an in-progress GC. */
+ GC_register_my_thread(sb); /* This waits for an in-progress GC. */
# if DEBUG_WIN32_THREADS
GC_printf("thread 0x%x starting...\n", (unsigned)GetCurrentThreadId());
# endif
- /* Clear the thread entry even if we exit with an exception. */
- /* This is probably pointless, since an uncaught exception is */
- /* supposed to result in the process being killed. */
-#ifndef __GNUC__
- __try {
-#endif /* __GNUC__ */
- ret = (void *)(word)args->start (args->param);
-#ifndef __GNUC__
- } __finally {
-#endif /* __GNUC__ */
- GC_unregister_my_thread();
- GC_free(args);
-#ifndef __GNUC__
+ GC_free(arg);
+
+ /* Clear the thread entry even if we exit with an exception. */
+ /* This is probably pointless, since an uncaught exception is */
+ /* supposed to result in the process being killed. */
+# ifndef __GNUC__
+ __try
+# endif
+ {
+ ret = (void *)(word)(*start)(param);
+ }
+# ifndef __GNUC__
+ __finally
+# endif
+ {
+ GC_unregister_my_thread();
}
-#endif /* __GNUC__ */
# if DEBUG_WIN32_THREADS
GC_printf("thread 0x%x returned from start routine.\n",
- (unsigned)GetCurrentThreadId());
+ (unsigned)GetCurrentThreadId());
# endif
return ret;
-}
+ }
-DWORD WINAPI GC_win32_start(LPVOID arg)
-{
+ STATIC DWORD WINAPI GC_win32_start(LPVOID arg)
+ {
return (DWORD)(word)GC_call_with_stack_base(GC_win32_start_inner, arg);
-}
+ }
-GC_API HANDLE WINAPI GC_CreateThread(
- LPSECURITY_ATTRIBUTES lpThreadAttributes,
- DWORD dwStackSize, LPTHREAD_START_ROUTINE lpStartAddress,
- LPVOID lpParameter, DWORD dwCreationFlags, LPDWORD lpThreadId )
-{
+ GC_API HANDLE WINAPI GC_CreateThread(
+ LPSECURITY_ATTRIBUTES lpThreadAttributes,
+ DWORD dwStackSize,
+ LPTHREAD_START_ROUTINE lpStartAddress,
+ LPVOID lpParameter, DWORD dwCreationFlags,
+ LPDWORD lpThreadId)
+ {
HANDLE thread_h;
-
thread_args *args;
if (!parallel_initialized) GC_init_parallel();
- /* make sure GC is initialized (i.e. main thread is attached,
- tls initialized) */
+ /* make sure GC is initialized (i.e. main thread is */
+ /* attached, tls initialized). */
# if DEBUG_WIN32_THREADS
GC_printf("About to create a thread from 0x%x\n",
- (unsigned)GetCurrentThreadId());
+ (unsigned)GetCurrentThreadId());
# endif
if (GC_win32_dll_threads) {
return CreateThread(lpThreadAttributes, dwStackSize, lpStartAddress,
- lpParameter, dwCreationFlags, lpThreadId);
+ lpParameter, dwCreationFlags, lpThreadId);
} else {
- args = GC_malloc_uncollectable(sizeof(thread_args));
- /* Handed off to and deallocated by child thread. */
+ args = GC_malloc_uncollectable(sizeof(thread_args));
+ /* Handed off to and deallocated by child thread. */
if (0 == args) {
- SetLastError(ERROR_NOT_ENOUGH_MEMORY);
+ SetLastError(ERROR_NOT_ENOUGH_MEMORY);
return NULL;
}
/* set up thread arguments */
- args -> start = lpStartAddress;
- args -> param = lpParameter;
+ args -> start = lpStartAddress;
+ args -> param = lpParameter;
GC_need_to_lock = TRUE;
- thread_h = CreateThread(lpThreadAttributes,
- dwStackSize, GC_win32_start,
- args, dwCreationFlags,
- lpThreadId);
- if( thread_h == 0 ) GC_free( args );
+ thread_h = CreateThread(lpThreadAttributes, dwStackSize, GC_win32_start,
+ args, dwCreationFlags, lpThreadId);
+ if (thread_h == 0) GC_free(args);
return thread_h;
}
-}
+ }
-GC_API void WINAPI GC_ExitThread(DWORD dwExitCode)
-{
- GC_unregister_my_thread();
- ExitThread(dwExitCode);
-}
+ GC_API void WINAPI GC_ExitThread(DWORD dwExitCode)
+ {
+ GC_unregister_my_thread();
+ ExitThread(dwExitCode);
+ }
-#ifndef MSWINCE
+# ifndef MSWINCE
-GC_API GC_uintptr_t GC_CALL GC_beginthreadex(
- void *security, unsigned stack_size,
- unsigned ( __stdcall *start_address )( void * ),
- void *arglist, unsigned initflag, unsigned *thrdaddr)
-{
- GC_uintptr_t thread_h;
+ GC_API GC_uintptr_t GC_CALL GC_beginthreadex(
+ void *security, unsigned stack_size,
+ unsigned (__stdcall *start_address)(void *),
+ void *arglist, unsigned initflag,
+ unsigned *thrdaddr)
+ {
+ GC_uintptr_t thread_h;
+ thread_args *args;
+
+ if (!parallel_initialized) GC_init_parallel();
+ /* make sure GC is initialized (i.e. main thread is */
+ /* attached, tls initialized). */
+# if DEBUG_WIN32_THREADS
+ GC_printf("About to create a thread from 0x%x\n",
+ (unsigned)GetCurrentThreadId());
+# endif
- thread_args *args;
+ if (GC_win32_dll_threads) {
+ return _beginthreadex(security, stack_size, start_address,
+ arglist, initflag, thrdaddr);
+ } else {
+ args = GC_malloc_uncollectable(sizeof(thread_args));
+ /* Handed off to and deallocated by child thread. */
+ if (0 == args) {
+ /* MSDN docs say _beginthreadex() returns 0 on error and sets */
+ /* errno to either EAGAIN (too many threads) or EINVAL (the */
+ /* argument is invalid or the stack size is incorrect), so we */
+ /* set errno to EAGAIN on "not enough memory". */
+ errno = EAGAIN;
+ return 0;
+ }
- if (!parallel_initialized) GC_init_parallel();
- /* make sure GC is initialized (i.e. main thread is attached,
- tls initialized) */
-# if DEBUG_WIN32_THREADS
- GC_printf("About to create a thread from 0x%x\n",
- (unsigned)GetCurrentThreadId());
-# endif
+ /* set up thread arguments */
+ args -> start = (LPTHREAD_START_ROUTINE)start_address;
+ args -> param = arglist;
- if (GC_win32_dll_threads) {
- return _beginthreadex(security, stack_size, start_address,
- arglist, initflag, thrdaddr);
- } else {
- args = GC_malloc_uncollectable(sizeof(thread_args));
- /* Handed off to and deallocated by child thread. */
- if (0 == args) {
- SetLastError(ERROR_NOT_ENOUGH_MEMORY);
- return (GC_uintptr_t)(-1L);
+ GC_need_to_lock = TRUE;
+ thread_h = _beginthreadex(security, stack_size,
+ (unsigned (__stdcall *)(void *))GC_win32_start,
+ args, initflag, thrdaddr);
+ if (thread_h == 0) GC_free(args);
+ return thread_h;
}
-
- /* set up thread arguments */
- args -> start = (LPTHREAD_START_ROUTINE)start_address;
- args -> param = arglist;
-
- GC_need_to_lock = TRUE;
- thread_h = _beginthreadex(security, stack_size,
- (unsigned (__stdcall *) (void *))GC_win32_start,
- args, initflag, thrdaddr);
- if( thread_h == 0 ) GC_free( args );
- return thread_h;
}
-}
-GC_API void GC_CALL GC_endthreadex(unsigned retval)
-{
- GC_unregister_my_thread();
- _endthreadex(retval);
-}
+ GC_API void GC_CALL GC_endthreadex(unsigned retval)
+ {
+ GC_unregister_my_thread();
+ _endthreadex(retval);
+ }
-#endif /* !MSWINCE */
+# endif /* !MSWINCE */
#endif /* !GC_PTHREADS */
-#ifdef MSWINCE
+#ifdef GC_WINMAIN_REDIRECT
+ /* This might be useful on WinCE. Shouldn't be used with GC_DLL. */
+
+# if defined(MSWINCE) && defined(UNDER_CE)
+# define WINMAIN_LPTSTR LPWSTR
+# else
+# define WINMAIN_LPTSTR LPSTR
+# endif
-typedef struct {
+ /* This is defined in gc.h. */
+# undef WinMain
+
+ /* Defined outside GC by an application. */
+ int WINAPI GC_WinMain(HINSTANCE, HINSTANCE, WINMAIN_LPTSTR, int);
+
+ typedef struct {
HINSTANCE hInstance;
HINSTANCE hPrevInstance;
- LPWSTR lpCmdLine;
+ WINMAIN_LPTSTR lpCmdLine;
int nShowCmd;
-} main_thread_args;
+ } main_thread_args;
-DWORD WINAPI main_thread_start(LPVOID arg);
+ static DWORD WINAPI main_thread_start(LPVOID arg)
+ {
+ main_thread_args * args = (main_thread_args *) arg;
+ return (DWORD)GC_WinMain(args->hInstance, args->hPrevInstance,
+ args->lpCmdLine, args->nShowCmd);
+ }
-int WINAPI WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance,
- LPWSTR lpCmdLine, int nShowCmd)
-{
+ STATIC void * GC_waitForSingleObjectInfinite(void * handle)
+ {
+ return (void *)(word)WaitForSingleObject((HANDLE)handle, INFINITE);
+ }
+
+# ifndef WINMAIN_THREAD_STACK_SIZE
+# define WINMAIN_THREAD_STACK_SIZE 0 /* default value */
+# endif
+
+ int WINAPI WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance,
+ WINMAIN_LPTSTR lpCmdLine, int nShowCmd)
+ {
DWORD exit_code = 1;
main_thread_args args = {
- hInstance, hPrevInstance, lpCmdLine, nShowCmd
+ hInstance, hPrevInstance, lpCmdLine, nShowCmd
};
HANDLE thread_h;
DWORD thread_id;
/* initialize everything */
- GC_init();
+ GC_INIT();
/* start the main thread */
- thread_h = GC_CreateThread(
- NULL, 0, main_thread_start, &args, 0, &thread_id);
-
- if (thread_h != NULL)
- {
- WaitForSingleObject (thread_h, INFINITE);
- GetExitCodeThread (thread_h, &exit_code);
- CloseHandle (thread_h);
+ thread_h = GC_CreateThread(NULL /* lpsa */,
+ WINMAIN_THREAD_STACK_SIZE /* ignored on WinCE */,
+ main_thread_start, &args, 0 /* fdwCreate */,
+ &thread_id);
+
+ if (thread_h != NULL) {
+ if ((DWORD)(word)GC_do_blocking(GC_waitForSingleObjectInfinite,
+ (void *)thread_h) == WAIT_FAILED)
+ ABORT("WaitForSingleObject(main_thread) failed");
+ GetExitCodeThread (thread_h, &exit_code);
+ CloseHandle (thread_h);
+ } else {
+ ABORT("GC_CreateThread(main_thread) failed");
}
- GC_deinit();
- DeleteCriticalSection(&GC_allocate_ml);
-
+# ifdef MSWINCE
+ GC_deinit();
+ DeleteCriticalSection(&GC_allocate_ml);
+# endif
return (int) exit_code;
-}
+ }
-DWORD WINAPI main_thread_start(LPVOID arg)
-{
- main_thread_args * args = (main_thread_args *) arg;
+#endif /* GC_WINMAIN_REDIRECT */
- return (DWORD) GC_WinMain (args->hInstance, args->hPrevInstance,
- args->lpCmdLine, args->nShowCmd);
-}
-
-# else /* !MSWINCE */
+/* Called by GC_init() - we hold the allocation lock. */
+GC_INNER void GC_thr_init(void)
+{
+ struct GC_stack_base sb;
+# ifdef GC_ASSERTIONS
+ int sb_result;
+# endif
-/* Called by GC_init() - we hold the allocation lock. */
-void GC_thr_init(void) {
- struct GC_stack_base sb;
-# ifdef GC_ASSERTIONS
- int sb_result;
-# endif
+ GC_ASSERT(I_HOLD_LOCK());
+ if (GC_thr_initialized) return;
+ GC_main_thread = GetCurrentThreadId();
+ GC_thr_initialized = TRUE;
- GC_ASSERT(I_HOLD_LOCK());
- if (GC_thr_initialized) return;
- GC_main_thread = GetCurrentThreadId();
- GC_thr_initialized = TRUE;
+ /* Add the initial thread, so we can stop it. */
+# ifdef GC_ASSERTIONS
+ sb_result =
+# endif
+ GC_get_stack_base(&sb);
+ GC_ASSERT(sb_result == GC_SUCCESS);
- /* Add the initial thread, so we can stop it. */
-# ifdef GC_ASSERTIONS
- sb_result =
-# endif
- GC_get_stack_base(&sb);
- GC_ASSERT(sb_result == GC_SUCCESS);
-
-# ifdef PARALLEL_MARK
- /* Set GC_markers. */
- {
- char * markers_string = GETENV("GC_MARKERS");
- if (markers_string != NULL) {
- GC_markers = atoi(markers_string);
- if (GC_markers > MAX_MARKERS) {
- WARN("Limiting number of mark threads\n", 0);
- GC_markers = MAX_MARKERS;
- }
- } else {
-# ifdef _WIN64
- DWORD_PTR procMask = 0;
- DWORD_PTR sysMask;
-# else
- DWORD procMask = 0;
- DWORD sysMask;
-# endif
- int ncpu = 0;
- if (GetProcessAffinityMask(GetCurrentProcess(),
- (void *)&procMask, (void *)&sysMask)
- && procMask) {
- do {
- ncpu++;
- } while ((procMask &= procMask - 1) != 0);
- }
- GC_markers = ncpu;
- if (GC_markers >= MAX_MARKERS)
- GC_markers = MAX_MARKERS; /* silently limit GC_markers value */
- }
- }
-
- /* Set GC_parallel. */
- {
-# ifndef GC_PTHREADS
- HMODULE hK32;
- /* SignalObjectAndWait() API call works only under NT. */
-# endif
- if (GC_markers <= 1 || GC_win32_dll_threads
-# ifndef GC_PTHREADS
- || GC_wnt == FALSE
- || (hK32 = GetModuleHandleA("kernel32.dll")) == (HMODULE)0
- || (signalObjectAndWait_func = (SignalObjectAndWait_type)
- GetProcAddress(hK32, "SignalObjectAndWait")) == 0
-# endif
- ) {
- /* Disable parallel marking. */
- GC_parallel = FALSE;
- GC_markers = 1;
- } else {
-# ifndef GC_PTHREADS
- /* Initialize Win32 event objects for parallel marking. */
- mark_mutex_event = CreateEventA(NULL /* attrs */,
- FALSE /* isManualReset */,
- FALSE /* initialState */, NULL /* name */);
- builder_cv = CreateEventA(NULL /* attrs */,
- TRUE /* isManualReset */,
- FALSE /* initialState */, NULL /* name */);
- mark_cv = CreateEventA(NULL /* attrs */, TRUE /* isManualReset */,
- FALSE /* initialState */, NULL /* name */);
- if (mark_mutex_event == (HANDLE)0 || builder_cv == (HANDLE)0
- || mark_cv == (HANDLE)0)
- ABORT("CreateEvent() failed");
-# endif
- GC_parallel = TRUE;
- /* Disable true incremental collection, but generational is OK. */
- GC_time_limit = GC_TIME_UNLIMITED;
- }
+# if defined(PARALLEL_MARK)
+ /* Set GC_markers. */
+ {
+ char * markers_string = GETENV("GC_MARKERS");
+ if (markers_string != NULL) {
+ GC_markers = atoi(markers_string);
+ if (GC_markers > MAX_MARKERS) {
+ WARN("Limiting number of mark threads\n", 0);
+ GC_markers = MAX_MARKERS;
+ }
+ } else {
+# ifdef MSWINCE
+ /* There is no GetProcessAffinityMask() in WinCE. */
+ /* GC_sysinfo is already initialized. */
+ GC_markers = GC_sysinfo.dwNumberOfProcessors;
+# else
+# ifdef _WIN64
+ DWORD_PTR procMask = 0;
+ DWORD_PTR sysMask;
+# else
+ DWORD procMask = 0;
+ DWORD sysMask;
+# endif
+ int ncpu = 0;
+ if (GetProcessAffinityMask(GetCurrentProcess(),
+ (void *)&procMask, (void *)&sysMask)
+ && procMask) {
+ do {
+ ncpu++;
+ } while ((procMask &= procMask - 1) != 0);
+ }
+ GC_markers = ncpu;
+# endif
+# ifdef GC_MIN_MARKERS
+ /* This is primarily for testing on systems without getenv(). */
+ if (GC_markers < GC_MIN_MARKERS)
+ GC_markers = GC_MIN_MARKERS;
+# endif
+ if (GC_markers >= MAX_MARKERS)
+ GC_markers = MAX_MARKERS; /* silently limit GC_markers value */
}
-
- if (GC_print_stats) {
- GC_log_printf("Number of marker threads = %ld\n", GC_markers);
+ }
+
+ /* Set GC_parallel. */
+ {
+# if !defined(GC_PTHREADS_PARAMARK) && !defined(MSWINCE) \
+ && !defined(DONT_USE_SIGNALANDWAIT)
+ HMODULE hK32;
+ /* SignalObjectAndWait() API call works only under NT. */
+# endif
+ if (GC_markers <= 1 || GC_win32_dll_threads
+# if !defined(GC_PTHREADS_PARAMARK) && !defined(MSWINCE) \
+ && !defined(DONT_USE_SIGNALANDWAIT)
+ || GC_wnt == FALSE
+ || (hK32 = GetModuleHandle(TEXT("kernel32.dll"))) == (HMODULE)0
+ || (signalObjectAndWait_func = (SignalObjectAndWait_type)
+ GetProcAddress(hK32, "SignalObjectAndWait")) == 0
+# endif
+ ) {
+ /* Disable parallel marking. */
+ GC_parallel = FALSE;
+ GC_markers = 1;
+ } else {
+# ifndef GC_PTHREADS_PARAMARK
+ /* Initialize Win32 event objects for parallel marking. */
+ mark_mutex_event = CreateEvent(NULL /* attrs */,
+ FALSE /* isManualReset */,
+ FALSE /* initialState */, NULL /* name */);
+ builder_cv = CreateEvent(NULL /* attrs */,
+ TRUE /* isManualReset */,
+ FALSE /* initialState */, NULL /* name */);
+ mark_cv = CreateEvent(NULL /* attrs */, TRUE /* isManualReset */,
+ FALSE /* initialState */, NULL /* name */);
+ if (mark_mutex_event == (HANDLE)0 || builder_cv == (HANDLE)0
+ || mark_cv == (HANDLE)0)
+ ABORT("CreateEvent() failed");
+# endif
+ GC_parallel = TRUE;
+ /* Disable true incremental collection, but generational is OK. */
+ GC_time_limit = GC_TIME_UNLIMITED;
}
-# endif /* PARALLEL_MARK */
-
- GC_ASSERT(0 == GC_lookup_thread_inner(GC_main_thread));
- GC_register_my_thread_inner(&sb, GC_main_thread);
+ }
+# endif /* PARALLEL_MARK */
-# ifdef PARALLEL_MARK
- /* If we are using a parallel marker, actually start helper threads. */
- if (GC_parallel) start_mark_threads();
-# endif
+ GC_ASSERT(0 == GC_lookup_thread_inner(GC_main_thread));
+ GC_register_my_thread_inner(&sb, GC_main_thread);
+
+# ifdef PARALLEL_MARK
+ /* If we are using a parallel marker, actually start helper threads. */
+ if (GC_parallel) start_mark_threads();
+ if (GC_print_stats) {
+ GC_log_printf("Started %ld mark helper threads\n", GC_markers - 1);
+ }
+# endif
}
#ifdef GC_PTHREADS
-struct start_info {
+ struct start_info {
void *(*start_routine)(void *);
void *arg;
GC_bool detached;
-};
+ };
-int GC_pthread_join(pthread_t pthread_id, void **retval) {
+ GC_API int GC_pthread_join(pthread_t pthread_id, void **retval)
+ {
int result;
GC_thread joinee;
# if DEBUG_CYGWIN_THREADS
GC_printf("thread 0x%x(0x%x) is joining thread 0x%x.\n",
- (int)pthread_self(), (int)GetCurrentThreadId(),
- (int)pthread_id);
+ (int)pthread_self(), (int)GetCurrentThreadId(),
+ (int)pthread_id);
# endif
# if DEBUG_WIN32_PTHREADS
GC_printf("thread 0x%x(0x%x) is joining thread 0x%x.\n",
- (int)(pthread_self()).p, (int)GetCurrentThreadId(),
- pthread_id.p);
+ (int)(pthread_self()).p, (int)GetCurrentThreadId(),
+ pthread_id.p);
# endif
if (!parallel_initialized) GC_init_parallel();
- /* Thread being joined might not have registered itself yet. */
- /* After the join,thread id may have been recycled. */
- /* FIXME: It would be better if this worked more like */
- /* pthread_support.c. */
+ /* Thread being joined might not have registered itself yet. */
+ /* After the join,thread id may have been recycled. */
+ /* FIXME: It would be better if this worked more like */
+ /* pthread_support.c. */
# ifndef GC_WIN32_PTHREADS
while ((joinee = GC_lookup_pthread(pthread_id)) == 0) Sleep(10);
# endif
LOCK();
GC_delete_gc_thread(joinee);
UNLOCK();
- } /* otherwise dllmain handles it. */
+ } /* otherwise dllmain handles it. */
# if DEBUG_CYGWIN_THREADS
GC_printf("thread 0x%x(0x%x) completed join with thread 0x%x.\n",
- (int)pthread_self(), (int)GetCurrentThreadId(),
- (int)pthread_id);
+ (int)pthread_self(), (int)GetCurrentThreadId(),
+ (int)pthread_id);
# endif
# if DEBUG_WIN32_PTHREADS
GC_printf("thread 0x%x(0x%x) completed join with thread 0x%x.\n",
- (int)(pthread_self()).p, (int)GetCurrentThreadId(),
- pthread_id.p);
+ (int)(pthread_self()).p, (int)GetCurrentThreadId(),
+ pthread_id.p);
# endif
-
return result;
-}
+ }
-/* Cygwin-pthreads calls CreateThread internally, but it's not
- * easily interceptible by us..
- * so intercept pthread_create instead
- */
-int
-GC_pthread_create(pthread_t *new_thread,
- const pthread_attr_t *attr,
- void *(*start_routine)(void *), void *arg) {
+ /* Cygwin-pthreads calls CreateThread internally, but it's not easily */
+ /* interceptible by us..., so intercept pthread_create instead. */
+ GC_API int GC_pthread_create(pthread_t *new_thread,
+ const pthread_attr_t *attr,
+ void *(*start_routine)(void *), void *arg)
+ {
int result;
struct start_info * si;
if (!parallel_initialized) GC_init_parallel();
- /* make sure GC is initialized (i.e. main thread is attached) */
+ /* make sure GC is initialized (i.e. main thread is attached) */
if (GC_win32_dll_threads) {
return pthread_create(new_thread, attr, start_routine, arg);
}
-
+
/* This is otherwise saved only in an area mmapped by the thread */
- /* library, which isn't visible to the collector. */
- si = GC_malloc_uncollectable(sizeof(struct start_info));
+ /* library, which isn't visible to the collector. */
+ si = GC_malloc_uncollectable(sizeof(struct start_info));
if (0 == si) return(EAGAIN);
si -> start_routine = start_routine;
si -> arg = arg;
if (attr != 0 &&
pthread_attr_getdetachstate(attr, &si->detached)
- == PTHREAD_CREATE_DETACHED) {
+ == PTHREAD_CREATE_DETACHED) {
si->detached = TRUE;
}
# if DEBUG_CYGWIN_THREADS
GC_printf("About to create a thread from 0x%x(0x%x)\n",
- (int)pthread_self(), (int)GetCurrentThreadId);
+ (int)pthread_self(), (int)GetCurrentThreadId);
# endif
# if DEBUG_WIN32_PTHREADS
GC_printf("About to create a thread from 0x%x(0x%x)\n",
- (int)(pthread_self()).p, (int)GetCurrentThreadId());
+ (int)(pthread_self()).p, (int)GetCurrentThreadId());
# endif
GC_need_to_lock = TRUE;
- result = pthread_create(new_thread, attr, GC_pthread_start, si);
+ result = pthread_create(new_thread, attr, GC_pthread_start, si);
if (result) { /* failure */
- GC_free(si);
- }
-
+ GC_free(si);
+ }
return(result);
-}
+ }
-STATIC void * GC_CALLBACK GC_pthread_start_inner(struct GC_stack_base *sb,
- void * arg)
-{
+ STATIC void * GC_CALLBACK GC_pthread_start_inner(struct GC_stack_base *sb,
+ void * arg)
+ {
struct start_info * si = arg;
void * result;
void *(*start)(void *);
# if DEBUG_CYGWIN_THREADS
GC_printf("thread 0x%x(0x%x) starting...\n",(int)pthread_id,
- (int)thread_id);
+ (int)thread_id);
# endif
# if DEBUG_WIN32_PTHREADS
GC_printf("thread 0x%x(0x%x) starting...\n",(int) pthread_id.p,
- (int)thread_id);
+ (int)thread_id);
# endif
GC_ASSERT(!GC_win32_dll_threads);
- /* If a GC occurs before the thread is registered, that GC will */
+ /* If a GC occurs before the thread is registered, that GC will */
/* ignore this thread. That's fine, since it will block trying to */
- /* acquire the allocation lock, and won't yet hold interesting */
- /* pointers. */
+ /* acquire the allocation lock, and won't yet hold interesting */
+ /* pointers. */
LOCK();
- /* We register the thread here instead of in the parent, so that */
+ /* We register the thread here instead of in the parent, so that */
/* we don't need to hold the allocation lock during pthread_create. */
me = GC_register_my_thread_inner(sb, thread_id);
SET_PTHREAD_MAP_CACHE(pthread_id, thread_id);
# if DEBUG_CYGWIN_THREADS
GC_printf("thread 0x%x(0x%x) returned from start routine.\n",
- (int)pthread_self(),(int)GetCurrentThreadId());
+ (int)pthread_self(),(int)GetCurrentThreadId());
# endif
# if DEBUG_WIN32_PTHREADS
GC_printf("thread 0x%x(0x%x) returned from start routine.\n",
- (int)(pthread_self()).p, (int)GetCurrentThreadId());
+ (int)(pthread_self()).p, (int)GetCurrentThreadId());
# endif
-
return(result);
-}
+ }
-STATIC void * GC_pthread_start(void * arg)
-{
+ STATIC void * GC_pthread_start(void * arg)
+ {
return GC_call_with_stack_base(GC_pthread_start_inner, arg);
-}
+ }
-STATIC void GC_thread_exit_proc(void *arg)
-{
+ STATIC void GC_thread_exit_proc(void *arg)
+ {
GC_thread me = (GC_thread)arg;
GC_ASSERT(!GC_win32_dll_threads);
# if DEBUG_CYGWIN_THREADS
GC_printf("thread 0x%x(0x%x) called pthread_exit().\n",
- (int)pthread_self(),(int)GetCurrentThreadId());
+ (int)pthread_self(),(int)GetCurrentThreadId());
# endif
# if DEBUG_WIN32_PTHREADS
GC_printf("thread 0x%x(0x%x) called pthread_exit().\n",
- (int)(pthread_self()).p,(int)GetCurrentThreadId());
+ (int)(pthread_self()).p,(int)GetCurrentThreadId());
# endif
LOCK();
me -> flags |= FINISHED;
}
UNLOCK();
-}
+ }
-#ifndef GC_WIN32_PTHREADS
-/* win32 pthread does not support sigmask */
-/* nothing required here... */
-int GC_pthread_sigmask(int how, const sigset_t *set, sigset_t *oset) {
- if (!parallel_initialized) GC_init_parallel();
- return pthread_sigmask(how, set, oset);
-}
-#endif
+# ifndef GC_WIN32_PTHREADS
+ /* win32 pthread does not support sigmask */
+ /* nothing required here... */
+ GC_API int GC_pthread_sigmask(int how, const sigset_t *set,
+ sigset_t *oset)
+ {
+ if (!parallel_initialized) GC_init_parallel();
+ return pthread_sigmask(how, set, oset);
+ }
+# endif
-int GC_pthread_detach(pthread_t thread)
-{
+ GC_API int GC_pthread_detach(pthread_t thread)
+ {
int result;
GC_thread thread_gc_id;
-
+
if (!parallel_initialized) GC_init_parallel();
LOCK();
thread_gc_id = GC_lookup_pthread(thread);
UNLOCK();
}
return result;
-}
+ }
#else /* !GC_PTHREADS */
-/*
- * We avoid acquiring locks here, since this doesn't seem to be preemptible.
- * This may run with an uninitialized collector, in which case we don't do much.
- * This implies that no threads other than the main one should be created
- * with an uninitialized collector. (The alternative of initializing
- * the collector here seems dangerous, since DllMain is limited in what it
- * can do.)
- */
-#ifdef GC_DLL
-/*ARGSUSED*/
-BOOL WINAPI DllMain(HINSTANCE inst, ULONG reason, LPVOID reserved)
-{
- struct GC_stack_base sb;
- DWORD thread_id;
-# ifdef GC_ASSERTIONS
- int sb_result;
-# endif
- static int entry_count = 0;
+# ifndef GC_NO_DLLMAIN
+ /* We avoid acquiring locks here, since this doesn't seem to be */
+ /* preemptible. This may run with an uninitialized collector, in */
+ /* which case we don't do much. This implies that no threads other */
+ /* than the main one should be created with an uninitialized */
+ /* collector. (The alternative of initializing the collector here */
+ /* seems dangerous, since DllMain is limited in what it can do.) */
+
+ /*ARGSUSED*/
+ BOOL WINAPI DllMain(HINSTANCE inst, ULONG reason, LPVOID reserved)
+ {
+ struct GC_stack_base sb;
+ DWORD thread_id;
+# ifdef GC_ASSERTIONS
+ int sb_result;
+# endif
+ static int entry_count = 0;
- if (parallel_initialized && !GC_win32_dll_threads) return TRUE;
+ if (parallel_initialized && !GC_win32_dll_threads) return TRUE;
- switch (reason) {
- case DLL_THREAD_ATTACH:
-# ifdef PARALLEL_MARK
- /* Don't register marker threads. */
- if (GC_parallel) {
- /* We could reach here only if parallel_initialized == FALSE. */
- break;
- }
-# endif
- GC_ASSERT(entry_count == 0 || parallel_initialized);
- ++entry_count; /* and fall through: */
- case DLL_PROCESS_ATTACH:
- /* This may run with the collector uninitialized. */
- thread_id = GetCurrentThreadId();
- if (parallel_initialized && GC_main_thread != thread_id) {
- /* Don't lock here. */
-# ifdef GC_ASSERTIONS
- sb_result =
-# endif
- GC_get_stack_base(&sb);
- GC_ASSERT(sb_result == GC_SUCCESS);
-# if defined(THREAD_LOCAL_ALLOC) || defined(PARALLEL_MARK)
- ABORT("Cannot initialize thread local cache from DllMain");
+ switch (reason) {
+ case DLL_THREAD_ATTACH:
+# ifdef PARALLEL_MARK
+ /* Don't register marker threads. */
+ if (GC_parallel) {
+ /* We could reach here only if parallel_initialized == FALSE. */
+ break;
+ }
# endif
- GC_register_my_thread_inner(&sb, thread_id);
- } /* o.w. we already did it during GC_thr_init(), called by GC_init() */
- break;
-
- case DLL_THREAD_DETACH:
- /* We are hopefully running in the context of the exiting thread. */
- GC_ASSERT(parallel_initialized);
- if (!GC_win32_dll_threads) return TRUE;
- GC_delete_thread(GetCurrentThreadId());
- break;
-
- case DLL_PROCESS_DETACH:
- {
- int i;
- int my_max;
+ GC_ASSERT(entry_count == 0 || parallel_initialized);
+ ++entry_count; /* and fall through: */
+ case DLL_PROCESS_ATTACH:
+ /* This may run with the collector uninitialized. */
+ thread_id = GetCurrentThreadId();
+ if (parallel_initialized && GC_main_thread != thread_id) {
+ /* Don't lock here. */
+# ifdef GC_ASSERTIONS
+ sb_result =
+# endif
+ GC_get_stack_base(&sb);
+ GC_ASSERT(sb_result == GC_SUCCESS);
+# if defined(THREAD_LOCAL_ALLOC) || defined(PARALLEL_MARK)
+ ABORT("Cannot initialize thread local cache from DllMain");
+# endif
+ GC_register_my_thread_inner(&sb, thread_id);
+ } /* o.w. we already did it during GC_thr_init, called by GC_init */
+ break;
+
+ case DLL_THREAD_DETACH:
+ /* We are hopefully running in the context of the exiting thread. */
+ GC_ASSERT(parallel_initialized);
+ if (!GC_win32_dll_threads) return TRUE;
+ GC_delete_thread(GetCurrentThreadId());
+ break;
+
+ case DLL_PROCESS_DETACH:
+ {
+ int i;
+ int my_max;
+
+ if (!GC_win32_dll_threads) return TRUE;
+ my_max = (int)GC_get_max_thread_index();
+ for (i = 0; i <= my_max; ++i) {
+ if (AO_load(&(dll_thread_table[i].tm.in_use)))
+ GC_delete_gc_thread(dll_thread_table + i);
+ }
- if (!GC_win32_dll_threads) return TRUE;
- my_max = (int)GC_get_max_thread_index();
- for (i = 0; i <= my_max; ++i)
- {
- if (AO_load(&(dll_thread_table[i].in_use)))
- GC_delete_gc_thread(dll_thread_table + i);
- }
+ GC_deinit();
+ DeleteCriticalSection(&GC_allocate_ml);
+ }
+ break;
- GC_deinit();
- DeleteCriticalSection(&GC_allocate_ml);
+ }
+ return TRUE;
}
- break;
+# endif /* !GC_NO_DLLMAIN */
- }
- return TRUE;
-}
-#endif /* GC_DLL */
#endif /* !GC_PTHREADS */
-# endif /* !MSWINCE */
-
-/* Perform all initializations, including those that */
-/* may require allocation. */
-/* Called without allocation lock. */
-/* Must be called before a second thread is created. */
-void GC_init_parallel(void)
+/* Perform all initializations, including those that */
+/* may require allocation. */
+/* Called without allocation lock. */
+/* Must be called before a second thread is created. */
+GC_INNER void GC_init_parallel(void)
{
- if (parallel_initialized) return;
- parallel_initialized = TRUE;
- /* GC_init() calls us back, so set flag first. */
-
- if (!GC_is_initialized) GC_init();
- if (GC_win32_dll_threads) {
- GC_need_to_lock = TRUE;
- /* Cannot intercept thread creation. Hence we don't know if */
- /* other threads exist. However, client is not allowed to */
- /* create other threads before collector initialization. */
- /* Thus it's OK not to lock before this. */
- }
- /* Initialize thread local free lists if used. */
-# if defined(THREAD_LOCAL_ALLOC)
- LOCK();
- GC_init_thread_local(&GC_lookup_thread_inner(GetCurrentThreadId())->tlfs);
- UNLOCK();
-# endif
+ if (parallel_initialized) return;
+ parallel_initialized = TRUE;
+ /* GC_init() calls us back, so set flag first. */
+
+ if (!GC_is_initialized) GC_init();
+ if (GC_win32_dll_threads) {
+ GC_need_to_lock = TRUE;
+ /* Cannot intercept thread creation. Hence we don't know if */
+ /* other threads exist. However, client is not allowed to */
+ /* create other threads before collector initialization. */
+ /* Thus it's OK not to lock before this. */
+ }
+ /* Initialize thread local free lists if used. */
+# if defined(THREAD_LOCAL_ALLOC)
+ LOCK();
+ GC_init_thread_local(
+ &GC_lookup_thread_inner(GetCurrentThreadId())->tlfs);
+ UNLOCK();
+# endif
}
#if defined(USE_PTHREAD_LOCKS)
- /* Support for pthread locking code. */
- /* Pthread_mutex_try_lock may not win here, */
- /* due to builtin support for spinning first? */
+ /* Support for pthread locking code. */
+ /* Pthread_mutex_try_lock may not win here, */
+ /* due to builtin support for spinning first? */
-volatile GC_bool GC_collecting = 0;
- /* A hint that we're in the collector and */
+ GC_INNER volatile GC_bool GC_collecting = 0;
+ /* A hint that we're in the collector and */
/* holding the allocation lock for an */
/* extended period. */
-void GC_lock(void)
-{
+ GC_INNER void GC_lock(void)
+ {
pthread_mutex_lock(&GC_allocate_ml);
-}
-#endif /* USE_PTHREAD ... */
+ }
+#endif /* USE_PTHREAD_LOCKS */
-# if defined(THREAD_LOCAL_ALLOC)
+#if defined(THREAD_LOCAL_ALLOC)
-/* Add thread-local allocation support. Microsoft uses __declspec(thread) */
+ /* Add thread-local allocation support. VC++ uses __declspec(thread). */
-/* We must explicitly mark ptrfree and gcj free lists, since the free */
-/* list links wouldn't otherwise be found. We also set them in the */
-/* normal free lists, since that involves touching less memory than if */
-/* we scanned them normally. */
-void GC_mark_thread_local_free_lists(void)
-{
+ /* We must explicitly mark ptrfree and gcj free lists, since the free */
+ /* list links wouldn't otherwise be found. We also set them in the */
+ /* normal free lists, since that involves touching less memory than if */
+ /* we scanned them normally. */
+ GC_INNER void GC_mark_thread_local_free_lists(void)
+ {
int i;
GC_thread p;
-
+
for (i = 0; i < THREAD_TABLE_SZ; ++i) {
- for (p = GC_threads[i]; 0 != p; p = p -> next) {
+ for (p = GC_threads[i]; 0 != p; p = p -> tm.next) {
# ifdef DEBUG_THREADS
- GC_printf("Marking thread locals for 0x%x\n", p -> id);
-# endif
- GC_mark_thread_local_fls_for(&(p->tlfs));
+ GC_printf("Marking thread locals for 0x%x\n", (int)p -> id);
+# endif
+ GC_mark_thread_local_fls_for(&(p->tlfs));
}
}
-}
+ }
-#if defined(GC_ASSERTIONS)
+# if defined(GC_ASSERTIONS)
void GC_check_tls_for(GC_tlfs p);
# if defined(USE_CUSTOM_SPECIFIC)
void GC_check_tsd_marks(tsd *key);
-# endif
- /* Check that all thread-local free-lists are completely marked. */
- /* also check that thread-specific-data structures are marked. */
- void GC_check_tls(void) {
- int i;
- GC_thread p;
-
- for (i = 0; i < THREAD_TABLE_SZ; ++i) {
- for (p = GC_threads[i]; 0 != p; p = p -> next) {
- GC_check_tls_for(&(p->tlfs));
- }
- }
+# endif
+ /* Check that all thread-local free-lists are completely marked. */
+ /* also check that thread-specific-data structures are marked. */
+ void GC_check_tls(void)
+ {
+ int i;
+ GC_thread p;
+
+ for (i = 0; i < THREAD_TABLE_SZ; ++i) {
+ for (p = GC_threads[i]; 0 != p; p = p -> tm.next) {
+ GC_check_tls_for(&(p->tlfs));
+ }
+ }
# if defined(USE_CUSTOM_SPECIFIC)
- if (GC_thread_key != 0)
- GC_check_tsd_marks(GC_thread_key);
-# endif
+ if (GC_thread_key != 0)
+ GC_check_tsd_marks(GC_thread_key);
+# endif
}
-#endif /* GC_ASSERTIONS */
+# endif /* GC_ASSERTIONS */
#endif /* THREAD_LOCAL_ALLOC ... */