/* size as char * or void *. There seems to be no way to do this */
/* even semi-portably. The following is probably no better/worse */
/* than almost anything else. */
-/* The ANSI standard suggests that size_t and ptr_diff_t might be */
+/* The ANSI standard suggests that size_t and ptrdiff_t might be */
/* better choices. But those had incorrect definitions on some older */
/* systems. Notably "typedef int size_t" is WRONG. */
#ifndef _WIN64
typedef unsigned long GC_word;
typedef long GC_signed_word;
#else
- /* Win64 isn't really supported yet, but this is the first step. And */
- /* it might cause error messages to show up in more plausible places. */
- /* This needs basetsd.h, which is included by windows.h. */
+#ifdef __int64
+ typedef unsigned __int64 GC_word;
+ typedef __int64 GC_signed_word;
+#else
typedef unsigned long long GC_word;
typedef long long GC_signed_word;
#endif
+#endif
/* Public read-only variables */
+/* Getter procedures are supplied in some cases and preferred for new */
+/* code. */
GC_API GC_word GC_gc_no;/* Counter incremented per collection. */
/* Includes empty GCs at startup. */
+GC_API GC_word GC_CALL GC_get_gc_no(void);
GC_API int GC_parallel; /* GC is parallelized for performance on */
/* multiprocessors. Currently set only */
/* If GC_parallel is set, incremental */
/* collection is only partially functional, */
/* and may not be desirable. */
+GC_API int GC_CALL GC_get_parallel(void);
/* Public R/W variables */
-GC_API void * (*GC_oom_fn) (size_t bytes_requested);
+typedef void * (GC_CALLBACK * GC_oom_func)(size_t /* bytes_requested */);
+GC_API GC_oom_func GC_oom_fn;
/* When there is insufficient memory to satisfy */
/* an allocation request, we return */
/* (*GC_oom_fn)(). By default this just */
/* If it returns, it must return 0 or a valid */
/* pointer to a previously allocated heap */
/* object. */
+GC_API void GC_CALL GC_set_oom_fn(GC_oom_func);
+GC_API GC_oom_func GC_CALL GC_get_oom_fn(void);
GC_API int GC_find_leak;
/* Do not actually garbage collect, but simply */
/* report inaccessible memory that was not */
/* deallocated with GC_free. Initial value */
/* is determined by FIND_LEAK macro. */
+GC_API void GC_CALL GC_set_find_leak(int);
+GC_API int GC_CALL GC_get_find_leak(void);
GC_API int GC_all_interior_pointers;
/* Arrange for pointers to object interiors to */
/* at least a byte to allow "off the end" */
/* pointer recognition. */
/* MUST BE 0 or 1. */
+GC_API void GC_CALL GC_set_all_interior_pointers(int);
+GC_API int GC_CALL GC_get_all_interior_pointers(void);
GC_API int GC_finalize_on_demand;
/* If nonzero, finalizers will only be run in */
/* call. The default is determined by whether */
/* the FINALIZE_ON_DEMAND macro is defined */
/* when the collector is built. */
+GC_API void GC_CALL GC_set_finalize_on_demand(int);
+GC_API int GC_CALL GC_get_finalize_on_demand(void);
GC_API int GC_java_finalization;
/* Mark objects reachable from finalizable */
- /* objects in a separate postpass. This makes */
+ /* objects in a separate post-pass. This makes */
/* it a bit safer to use non-topologically- */
/* ordered finalization. Default value is */
/* determined by JAVA_FINALIZATION macro. */
/* Enables register_finalizer_unreachable to */
/* work correctly. */
+GC_API void GC_CALL GC_set_java_finalization(int);
+GC_API int GC_CALL GC_get_java_finalization(void);
-GC_API void (* GC_finalizer_notifier)(void);
+typedef void (GC_CALLBACK * GC_finalizer_notifier_proc)(void);
+GC_API GC_finalizer_notifier_proc GC_finalizer_notifier;
/* Invoked by the collector when there are */
/* objects to be finalized. Invoked at most */
/* once per GC cycle. Never invoked unless */
/* Typically this will notify a finalization */
/* thread, which will call GC_invoke_finalizers */
/* in response. */
+GC_API void GC_CALL GC_set_finalizer_notifier(GC_finalizer_notifier_proc);
+GC_API GC_finalizer_notifier_proc GC_CALL GC_get_finalizer_notifier(void);
GC_API int GC_dont_gc; /* != 0 ==> Dont collect. In versions 6.2a1+, */
/* this overrides explicit GC_gcollect() calls. */
GC_API int GC_dont_expand;
/* Dont expand heap unless explicitly requested */
/* or forced to. */
+GC_API void GC_CALL GC_set_dont_expand(int);
+GC_API int GC_CALL GC_get_dont_expand(void);
GC_API int GC_use_entire_heap;
- /* Causes the nonincremental collector to use the */
+ /* Causes the non-incremental collector to use the */
/* entire heap before collecting. This was the only */
/* option for GC versions < 5.0. This sometimes */
/* results in more large block fragmentation, since */
- /* very larg blocks will tend to get broken up */
+ /* very large blocks will tend to get broken up */
/* during each GC cycle. It is likely to result in a */
/* larger working set, but lower collection */
/* frequencies, and hence fewer instructions executed */
/* blocks. Values in the tens are now */
/* perfectly reasonable, unlike for */
/* earlier GC versions. */
+GC_API void GC_CALL GC_set_full_freq(int);
+GC_API int GC_CALL GC_get_full_freq(void);
GC_API GC_word GC_non_gc_bytes;
/* Bytes not considered candidates for collection. */
/* Used only to control scheduling of collections. */
/* Updated by GC_malloc_uncollectable and GC_free. */
/* Wizards only. */
+GC_API void GC_CALL GC_set_non_gc_bytes(GC_word);
+GC_API GC_word GC_CALL GC_get_non_gc_bytes(void);
GC_API int GC_no_dls;
/* Don't register dynamic library data segments. */
/* In Microsoft Windows environments, this will */
/* usually also prevent registration of the */
/* main data segment as part of the root set. */
+GC_API void GC_CALL GC_set_no_dls(int);
+GC_API int GC_CALL GC_get_no_dls(void);
GC_API GC_word GC_free_space_divisor;
/* We try to make sure that we allocate at */
/* but more collection time. Decreasing it */
/* will appreciably decrease collection time */
/* at the expense of space. */
+GC_API void GC_CALL GC_set_free_space_divisor(GC_word);
+GC_API GC_word GC_CALL GC_get_free_space_divisor(void);
GC_API GC_word GC_max_retries;
/* The maximum number of GCs attempted before */
/* reporting out of memory after heap */
/* expansion fails. Initially 0. */
+GC_API void GC_CALL GC_set_max_retries(GC_word);
+GC_API GC_word GC_CALL GC_get_max_retries(void);
GC_API char *GC_stackbottom; /* Cool end of user stack. */
/* before the first collection. */
/* Interferes with blacklisting. */
/* Wizards only. */
+GC_API void GC_CALL GC_set_dont_precollect(int);
+GC_API int GC_CALL GC_get_dont_precollect(void);
GC_API unsigned long GC_time_limit;
/* If incremental collection is enabled, */
/* Setting GC_time_limit to this value */
/* will disable the "pause time exceeded"*/
/* tests. */
+GC_API void GC_CALL GC_set_time_limit(unsigned long);
+GC_API unsigned long GC_CALL GC_get_time_limit(void);
/* Public procedures */
/* Initialize the collector. Portable clients should call GC_INIT() from
* the main program instead.
*/
-GC_API void GC_init(void);
+GC_API void GC_CALL GC_init(void);
/*
* general purpose allocation routines, with roughly malloc calling conv.
* The atomic versions promise that no relevant pointers are contained
- * in the object. The nonatomic versions guarantee that the new object
+ * in the object. The non-atomic versions guarantee that the new object
* is cleared. GC_malloc_stubborn promises that no changes to the object
* will occur after GC_end_stubborn_change has been called on the
* result of GC_malloc_stubborn. GC_malloc_uncollectable allocates an object
* be reachable. GC_malloc_uncollectable and GC_free called on the resulting
* object implicitly update GC_non_gc_bytes appropriately.
*
- * Note that the GC_malloc_stubborn support is stubbed out by default
- * starting in 6.0. GC_malloc_stubborn is an alias for GC_malloc unless
- * the collector is built with STUBBORN_ALLOC defined.
+ * Note that the GC_malloc_stubborn support doesn't really
+ * exist anymore. MANUAL_VDB provides comparable functionality.
*/
-GC_API void * GC_malloc(size_t size_in_bytes);
-GC_API void * GC_malloc_atomic(size_t size_in_bytes);
-GC_API char * GC_strdup (const char *str);
-GC_API void * GC_malloc_uncollectable(size_t size_in_bytes);
-GC_API void * GC_malloc_stubborn(size_t size_in_bytes);
+GC_API void * GC_CALL GC_malloc(size_t size_in_bytes);
+GC_API void * GC_CALL GC_malloc_atomic(size_t size_in_bytes);
+GC_API char * GC_CALL GC_strdup (const char *str);
+GC_API void * GC_CALL GC_malloc_uncollectable(size_t size_in_bytes);
+GC_API void * GC_CALL GC_malloc_stubborn(size_t size_in_bytes);
+
+/* GC_memalign() is not well tested. */
+GC_API void * GC_CALL GC_memalign(size_t align, size_t lb);
/* The following is only defined if the library has been suitably */
/* compiled: */
-GC_API void * GC_malloc_atomic_uncollectable(size_t size_in_bytes);
+GC_API void * GC_CALL GC_malloc_atomic_uncollectable(size_t size_in_bytes);
/* Explicitly deallocate an object. Dangerous if used incorrectly. */
/* Requires a pointer to the base of an object. */
/* If the argument is stubborn, it should not be changeable when freed. */
-/* An object should not be enable for finalization when it is */
+/* An object should not be enabled for finalization when it is */
/* explicitly deallocated. */
/* GC_free(0) is a no-op, as required by ANSI C for free. */
-GC_API void GC_free(void * object_addr);
+GC_API void GC_CALL GC_free(void * object_addr);
/*
* Stubborn objects may be changed only if the collector is explicitly informed.
* The collector is implicitly informed of coming change when such
* an object is first allocated. The following routines inform the
* collector that an object will no longer be changed, or that it will
- * once again be changed. Only nonNIL pointer stores into the object
+ * once again be changed. Only non-NULL pointer stores into the object
* are considered to be changes. The argument to GC_end_stubborn_change
- * must be exacly the value returned by GC_malloc_stubborn or passed to
+ * must be exactly the value returned by GC_malloc_stubborn or passed to
* GC_change_stubborn. (In the second case it may be an interior pointer
* within 512 bytes of the beginning of the objects.)
* There is a performance penalty for allowing more than
* do so. The same applies to dropping stubborn objects that are still
* changeable.
*/
-GC_API void GC_change_stubborn(void *);
-GC_API void GC_end_stubborn_change(void *);
+GC_API void GC_CALL GC_change_stubborn(void *);
+GC_API void GC_CALL GC_end_stubborn_change(void *);
/* Return a pointer to the base (lowest address) of an object given */
/* a pointer to a location within the object. */
/* Note that a deallocated object in the garbage collected heap */
/* may be considered valid, even if it has been deallocated with */
/* GC_free. */
-GC_API void * GC_base(void * displaced_pointer);
+GC_API void * GC_CALL GC_base(void * displaced_pointer);
/* Given a pointer to the base of an object, return its size in bytes. */
/* The returned size may be slightly larger than what was originally */
/* requested. */
-GC_API size_t GC_size(void * object_addr);
+GC_API size_t GC_CALL GC_size(void * object_addr);
/* For compatibility with C library. This is occasionally faster than */
/* a malloc followed by a bcopy. But if you rely on that, either here */
/* The resulting object has the same kind as the original. */
/* If the argument is stubborn, the result will have changes enabled. */
/* It is an error to have changes enabled for the original object. */
-/* Follows ANSI comventions for NULL old_object. */
-GC_API void * GC_realloc(void * old_object, size_t new_size_in_bytes);
+/* Follows ANSI conventions for NULL old_object. */
+GC_API void * GC_CALL GC_realloc(void * old_object, size_t new_size_in_bytes);
/* Explicitly increase the heap size. */
/* Returns 0 on failure, 1 on success. */
-GC_API int GC_expand_hp(size_t number_of_bytes);
+GC_API int GC_CALL GC_expand_hp(size_t number_of_bytes);
/* Limit the heap size to n bytes. Useful when you're debugging, */
/* especially on systems that don't handle running out of memory well. */
/* n == 0 ==> unbounded. This is the default. */
-GC_API void GC_set_max_heap_size(GC_word n);
-
-GC_API GC_word GC_get_max_heap_size(void);
+GC_API void GC_CALL GC_set_max_heap_size(GC_word n);
/* Inform the collector that a certain section of statically allocated */
/* memory contains no pointers to garbage collected memory. Thus it */
/* need not be scanned. This is sometimes important if the application */
/* maps large read/write files into the address space, which could be */
/* mistaken for dynamic library data segments on some systems. */
-GC_API void GC_exclude_static_roots(void * low_address,
+GC_API void GC_CALL GC_exclude_static_roots(void * low_address,
void * high_address_plus_1);
/* Clear the set of root segments. Wizards only. */
-GC_API void GC_clear_roots(void);
+GC_API void GC_CALL GC_clear_roots(void);
/* Add a root segment. Wizards only. */
-GC_API void GC_add_roots(void * low_address, void * high_address_plus_1);
+GC_API void GC_CALL GC_add_roots(void * low_address,
+ void * high_address_plus_1);
/* Remove a root segment. Wizards only. */
-GC_API void GC_remove_roots(void * low_address, void * high_address_plus_1);
+GC_API void GC_CALL GC_remove_roots(void * low_address,
+ void * high_address_plus_1);
/* Add a displacement to the set of those considered valid by the */
/* collector. GC_register_displacement(n) means that if p was returned */
/* retention. */
/* This is a no-op if the collector has recognition of */
/* arbitrary interior pointers enabled, which is now the default. */
-GC_API void GC_register_displacement(size_t n);
+GC_API void GC_CALL GC_register_displacement(size_t n);
/* The following version should be used if any debugging allocation is */
/* being done. */
-GC_API void GC_debug_register_displacement(size_t n);
+GC_API void GC_CALL GC_debug_register_displacement(size_t n);
/* Explicitly trigger a full, world-stop collection. */
-GC_API void GC_gcollect(void);
+GC_API void GC_CALL GC_gcollect(void);
/* Trigger a full world-stopped collection. Abort the collection if */
/* and when stop_func returns a nonzero value. Stop_func will be */
/* aborted collections do no useful work; the next collection needs */
/* to start from the beginning. */
/* Return 0 if the collection was aborted, 1 if it succeeded. */
-typedef int (* GC_stop_func)(void);
-GC_API int GC_try_to_collect(GC_stop_func stop_func);
+typedef int (GC_CALLBACK * GC_stop_func)(void);
+GC_API int GC_CALL GC_try_to_collect(GC_stop_func stop_func);
/* Return the number of bytes in the heap. Excludes collector private */
-/* data structures. Includes empty blocks and fragmentation loss. */
-/* Includes some pages that were allocated but never written. */
-GC_API size_t GC_get_heap_size(void);
+/* data structures. Excludes the unmapped memory (retuned to the OS). */
+/* Includes empty blocks and fragmentation loss. Includes some pages */
+/* that were allocated but never written. */
+GC_API size_t GC_CALL GC_get_heap_size(void);
+
+/* Return a lower bound on the number of free bytes in the heap */
+/* (excluding the unmapped memory space). */
+GC_API size_t GC_CALL GC_get_free_bytes(void);
-/* Return a lower bound on the number of free bytes in the heap. */
-GC_API size_t GC_get_free_bytes(void);
+/* Return the size (in bytes) of the unmapped memory (which is returned */
+/* to the OS but could be remapped back by the collector later unless */
+/* the OS runs out of system/virtual memory). */
+GC_API size_t GC_CALL GC_get_unmapped_bytes(void);
/* Return the number of bytes allocated since the last collection. */
-GC_API size_t GC_get_bytes_since_gc(void);
+GC_API size_t GC_CALL GC_get_bytes_since_gc(void);
/* Return the total number of bytes allocated in this process. */
/* Never decreases, except due to wrapping. */
-GC_API size_t GC_get_total_bytes(void);
+GC_API size_t GC_CALL GC_get_total_bytes(void);
/* Disable garbage collection. Even GC_gcollect calls will be */
/* ineffective. */
-GC_API void GC_disable(void);
+GC_API void GC_CALL GC_disable(void);
-/* Reenable garbage collection. GC_disable() and GC_enable() calls */
+/* Re-enable garbage collection. GC_disable() and GC_enable() calls */
/* nest. Garbage collection is enabled if the number of calls to both */
/* both functions is equal. */
-GC_API void GC_enable(void);
+GC_API void GC_CALL GC_enable(void);
/* Enable incremental/generational collection. */
/* Not advisable unless dirty bits are */
/* available or most heap objects are */
-/* pointerfree(atomic) or immutable. */
+/* pointer-free (atomic) or immutable. */
/* Don't use in leak finding mode. */
/* Ignored if GC_dont_gc is true. */
/* Only the generational piece of this is */
/* functional if GC_parallel is TRUE */
/* or if GC_time_limit is GC_TIME_UNLIMITED. */
-/* Causes GC_local_gcj_malloc() to revert to */
-/* locked allocation. Must be called */
-/* before any GC_local_gcj_malloc() calls. */
+/* Causes thread-local variant of GC_gcj_malloc() to revert to */
+/* locked allocation. Must be called before any such */
+/* GC_gcj_malloc() calls. */
/* For best performance, should be called as early as possible. */
/* On some platforms, calling it later may have adverse effects.*/
/* Safe to call before GC_INIT(). Includes a GC_init() call. */
-GC_API void GC_enable_incremental(void);
+GC_API void GC_CALL GC_enable_incremental(void);
/* Does incremental mode write-protect pages? Returns zero or */
/* more of the following, or'ed together: */
#define GC_PROTECTS_STACK 8 /* Probably impractical. */
#define GC_PROTECTS_NONE 0
-GC_API int GC_incremental_protection_needs(void);
+GC_API int GC_CALL GC_incremental_protection_needs(void);
/* Perform some garbage collection work, if appropriate. */
/* Return 0 if there is no more work to be done. */
/* progress requires it, e.g. if incremental collection is */
/* disabled. It is reasonable to call this in a wait loop */
/* until it returns 0. */
-GC_API int GC_collect_a_little(void);
+GC_API int GC_CALL GC_collect_a_little(void);
/* Allocate an object of size lb bytes. The client guarantees that */
/* as long as the object is live, it will be referenced by a pointer */
/* for arrays likely to be larger than 100K or so. For other systems, */
/* or if the collector is not configured to recognize all interior */
/* pointers, the threshold is normally much higher. */
-GC_API void * GC_malloc_ignore_off_page(size_t lb);
-GC_API void * GC_malloc_atomic_ignore_off_page(size_t lb);
+GC_API void * GC_CALL GC_malloc_ignore_off_page(size_t lb);
+GC_API void * GC_CALL GC_malloc_atomic_ignore_off_page(size_t lb);
#if defined(__sgi) && !defined(__GNUC__) && _COMPILER_VERSION >= 720
# define GC_ADD_CALLER
# if (__GLIBC__ == 2 && __GLIBC_MINOR__ >= 1 || __GLIBC__ > 2) \
&& !defined(__ia64__) && !defined(__UCLIBC__)
# ifndef GC_HAVE_BUILTIN_BACKTRACE
-/* # define GC_HAVE_BUILTIN_BACKTRACE */
+# define GC_HAVE_BUILTIN_BACKTRACE
# endif
# endif
# if defined(__i386__) || defined(__x86_64__)
/* Debugging (annotated) allocation. GC_gcollect will check */
/* objects allocated in this way for overwrites, etc. */
-GC_API void * GC_debug_malloc(size_t size_in_bytes, GC_EXTRA_PARAMS);
-GC_API void * GC_debug_malloc_atomic(size_t size_in_bytes, GC_EXTRA_PARAMS);
-GC_API char * GC_debug_strdup(const char *str, GC_EXTRA_PARAMS);
-GC_API void * GC_debug_malloc_uncollectable
+GC_API void * GC_CALL GC_debug_malloc(size_t size_in_bytes, GC_EXTRA_PARAMS);
+GC_API void * GC_CALL GC_debug_malloc_atomic
+ (size_t size_in_bytes, GC_EXTRA_PARAMS);
+GC_API char * GC_CALL GC_debug_strdup(const char *str, GC_EXTRA_PARAMS);
+GC_API void * GC_CALL GC_debug_malloc_uncollectable
(size_t size_in_bytes, GC_EXTRA_PARAMS);
-GC_API void * GC_debug_malloc_stubborn
+GC_API void * GC_CALL GC_debug_malloc_stubborn
(size_t size_in_bytes, GC_EXTRA_PARAMS);
-GC_API void * GC_debug_malloc_ignore_off_page
+GC_API void * GC_CALL GC_debug_malloc_ignore_off_page
(size_t size_in_bytes, GC_EXTRA_PARAMS);
-GC_API void * GC_debug_malloc_atomic_ignore_off_page
+GC_API void * GC_CALL GC_debug_malloc_atomic_ignore_off_page
(size_t size_in_bytes, GC_EXTRA_PARAMS);
-GC_API void GC_debug_free (void * object_addr);
-GC_API void * GC_debug_realloc
+GC_API void GC_CALL GC_debug_free (void * object_addr);
+GC_API void * GC_CALL GC_debug_realloc
(void * old_object, size_t new_size_in_bytes, GC_EXTRA_PARAMS);
-GC_API void GC_debug_change_stubborn(void *);
-GC_API void GC_debug_end_stubborn_change(void *);
+GC_API void GC_CALL GC_debug_change_stubborn(void *);
+GC_API void GC_CALL GC_debug_end_stubborn_change(void *);
/* Routines that allocate objects with debug information (like the */
/* above), but just fill in dummy file and line number information. */
/* platforms it may be more convenient not to recompile, e.g. for */
/* leak detection. This can be accomplished by instructing the */
/* linker to replace malloc/realloc with these. */
-GC_API void * GC_debug_malloc_replacement (size_t size_in_bytes);
-GC_API void * GC_debug_realloc_replacement
+GC_API void * GC_CALL GC_debug_malloc_replacement (size_t size_in_bytes);
+GC_API void * GC_CALL GC_debug_realloc_replacement
(void * object_addr, size_t size_in_bytes);
# ifdef GC_DEBUG
# define GC_REGISTER_DISPLACEMENT(n) GC_register_displacement(n)
# endif
/* The following are included because they are often convenient, and */
-/* reduce the chance for a misspecifed size argument. But calls may */
+/* reduce the chance for a misspecified size argument. But calls may */
/* expand to something syntactically incorrect if t is a complicated */
/* type expression. */
# define GC_NEW(t) (t *)GC_MALLOC(sizeof (t))
/* with Alan Demers, Dan Greene, Carl Hauser, Barry Hayes, */
/* Christian Jacobi, and Russ Atkinson. It's not perfect, and */
/* probably nobody else agrees with it. Hans-J. Boehm 3/13/92 */
-typedef void (*GC_finalization_proc) (void * obj, void * client_data);
+typedef void (GC_CALLBACK * GC_finalization_proc) (void * obj,
+ void * client_data);
-GC_API void GC_register_finalizer(void * obj, GC_finalization_proc fn,
+GC_API void GC_CALL GC_register_finalizer(void * obj, GC_finalization_proc fn,
void * cd, GC_finalization_proc *ofn,
void * *ocd);
-GC_API void GC_debug_register_finalizer
+GC_API void GC_CALL GC_debug_register_finalizer
(void * obj, GC_finalization_proc fn, void * cd,
GC_finalization_proc *ofn, void * *ocd);
/* When obj is no longer accessible, invoke */
/* All but the last finalizer registered for an object */
/* is ignored. */
/* Finalization may be removed by passing 0 as fn. */
- /* Finalizers are implicitly unregistered just before */
- /* they are invoked. */
+ /* Finalizers are implicitly unregistered when they are */
+ /* enqueued for finalization (i.e. become ready to be */
+ /* finalized). */
/* The old finalizer and client data are stored in */
- /* *ofn and *ocd. */
+ /* *ofn and *ocd. (ofn and/or ocd may be NULL. */
+ /* The allocation lock is held while *ofn and *ocd are */
+ /* updated. In case of error (no memory to register */
+ /* new finalizer), *ofn and *ocd remain unchanged.) */
/* Fn is never invoked on an accessible object, */
/* provided hidden pointers are converted to real */
/* pointers only if the allocation lock is held, and */
/* a signal, the object may be left with no */
/* finalization, even if neither the old nor new */
/* finalizer were NULL. */
- /* Obj should be the nonNULL starting address of an */
- /* object allocated by GC_malloc or friends. */
+ /* Obj should be the starting address of an object */
+ /* allocated by GC_malloc or friends. Obj may also be */
+ /* NULL or point to something outside GC heap (in this */
+ /* case, fn is ignored, *ofn and *ocd are set to NULL). */
/* Note that any garbage collectable object referenced */
/* by cd will be considered accessible until the */
/* finalizer is invoked. */
/* avoid cycles. */
/* Note that cd will still be viewed as accessible, even if it */
/* refers to the object itself. */
-GC_API void GC_register_finalizer_ignore_self
+GC_API void GC_CALL GC_register_finalizer_ignore_self
(void * obj, GC_finalization_proc fn, void * cd,
GC_finalization_proc *ofn, void * *ocd);
-GC_API void GC_debug_register_finalizer_ignore_self
+GC_API void GC_CALL GC_debug_register_finalizer_ignore_self
(void * obj, GC_finalization_proc fn, void * cd,
GC_finalization_proc *ofn, void * *ocd);
/* It should probably only be used by Java implementations. */
/* Note that cd will still be viewed as accessible, even if it */
/* refers to the object itself. */
-GC_API void GC_register_finalizer_no_order
+GC_API void GC_CALL GC_register_finalizer_no_order
(void * obj, GC_finalization_proc fn, void * cd,
GC_finalization_proc *ofn, void * *ocd);
-GC_API void GC_debug_register_finalizer_no_order
+GC_API void GC_CALL GC_debug_register_finalizer_no_order
(void * obj, GC_finalization_proc fn, void * cd,
GC_finalization_proc *ofn, void * *ocd);
/* Only works if GC_java_finalization is set. Probably only */
/* of interest when implementing a language that requires */
/* unordered finalization (e.g. Java, C#). */
-GC_API void GC_register_finalizer_unreachable
+GC_API void GC_CALL GC_register_finalizer_unreachable
(void * obj, GC_finalization_proc fn, void * cd,
GC_finalization_proc *ofn, void * *ocd);
-GC_API void GC_debug_register_finalizer_unreachable
+GC_API void GC_CALL GC_debug_register_finalizer_unreachable
(void * obj, GC_finalization_proc fn, void * cd,
GC_finalization_proc *ofn, void * *ocd);
/* where p is a pointer that is not followed by finalization */
/* code, and should not be considered in determining */
/* finalization order. */
-GC_API int GC_register_disappearing_link(void * * link );
+GC_API int GC_CALL GC_register_disappearing_link(void * * link );
/* Link should point to a field of a heap allocated */
/* object obj. *link will be cleared when obj is */
/* found to be inaccessible. This happens BEFORE any */
/* memory, and GC_oom_fn did not handle the problem. */
/* Only exists for backward compatibility. See below: */
-GC_API int GC_general_register_disappearing_link (void * * link, void * obj);
+GC_API int GC_CALL GC_general_register_disappearing_link (void * * link,
+ void * obj);
/* A slight generalization of the above. *link is */
/* cleared when obj first becomes inaccessible. This */
/* can be used to implement weak pointers easily and */
/* cleared. */
/* This can be used to implement certain types of */
/* weak pointers. Note however that this generally */
- /* requires that thje allocation lock is held (see */
- /* GC_call_with_allock_lock() below) when the disguised */
+ /* requires that the allocation lock is held (see */
+ /* GC_call_with_alloc_lock() below) when the disguised */
/* pointer is accessed. Otherwise a strong pointer */
/* could be recreated between the time the collector */
/* decides to reclaim the object and the link is */
/* cleared. */
-GC_API int GC_unregister_disappearing_link (void * * link);
- /* Returns 0 if link was not actually registered. */
+GC_API int GC_CALL GC_unregister_disappearing_link (void * * link);
/* Undoes a registration by either of the above two */
- /* routines. */
-
-GC_API void GC_finalize_all();
+ /* routines. Returns 0 if link was not actually */
+ /* registered (otherwise returns 1). */
-/* Returns !=0 if GC_invoke_finalizers has something to do. */
-GC_API int GC_should_invoke_finalizers(void);
+/* Returns !=0 if GC_invoke_finalizers has something to do. */
+GC_API int GC_CALL GC_should_invoke_finalizers(void);
-GC_API int GC_invoke_finalizers(void);
+GC_API int GC_CALL GC_invoke_finalizers(void);
/* Run finalizers for all objects that are ready to */
/* be finalized. Return the number of finalizers */
/* that were run. Normally this is also called */
/* implicitly during some allocations. If */
- /* GC-finalize_on_demand is nonzero, it must be called */
+ /* GC_finalize_on_demand is nonzero, it must be called */
/* explicitly. */
/* Explicitly tell the collector that an object is reachable */
# define GC_reachable_here(ptr) \
__asm__ volatile(" " : : "X"(ptr) : "memory");
# else
- GC_API void GC_noop1(GC_word x);
+ GC_API void GC_CALL GC_noop1(GC_word x);
# define GC_reachable_here(ptr) GC_noop1((GC_word)(ptr));
#endif
/* GC_set_warn_proc can be used to redirect or filter warning messages. */
/* p may not be a NULL pointer. */
-typedef void (*GC_warn_proc) (char *msg, GC_word arg);
-GC_API GC_warn_proc GC_set_warn_proc(GC_warn_proc p);
- /* Returns old warning procedure. */
+typedef void (GC_CALLBACK * GC_warn_proc) (char *msg, GC_word arg);
+GC_API void GC_CALL GC_set_warn_proc(GC_warn_proc p);
+/* GC_get_warn_proc returns the current warn_proc. */
+GC_API GC_warn_proc GC_CALL GC_get_warn_proc(void);
+
+ /* GC_ignore_warn_proc may be used as an argument for */
+ /* GC_set_warn_proc() to suppress all warnings (unless */
+ /* statistics printing is turned on). */
+GC_API void GC_CALLBACK GC_ignore_warn_proc(char *msg, GC_word arg);
-GC_API GC_word GC_set_free_space_divisor(GC_word value);
- /* Set free_space_divisor. See above for definition. */
- /* Returns old value. */
-
/* The following is intended to be used by a higher level */
/* (e.g. Java-like) finalization facility. It is expected */
/* that finalization code will arrange for hidden pointers to */
/* allocator lock to avoid a race with the collector. */
# endif /* I_HIDE_POINTERS */
-typedef void * (*GC_fn_type) (void * client_data);
-GC_API void * GC_call_with_alloc_lock (GC_fn_type fn, void * client_data);
+typedef void * (GC_CALLBACK * GC_fn_type) (void * client_data);
+GC_API void * GC_CALL GC_call_with_alloc_lock (GC_fn_type fn,
+ void * client_data);
/* These routines are intended to explicitly notify the collector */
/* of new threads. Often this is unnecessary because thread creation */
/* platforms this contains just a single address. */
struct GC_stack_base {
void * mem_base; /* Base of memory stack. */
-# if defined(__ia64) || defined(__ia64__)
+# if defined(__ia64) || defined(__ia64__) || defined(_M_IA64)
void * reg_base; /* Base of separate register stack. */
# endif
};
-typedef void * (*GC_stack_base_func)(struct GC_stack_base *sb, void *arg);
+typedef void * (GC_CALLBACK * GC_stack_base_func)(struct GC_stack_base *sb,
+ void *arg);
/* Call a function with a stack base structure corresponding to */
/* somewhere in the GC_call_with_stack_base frame. This often can */
/* be used to provide a sufficiently accurate stack base. And we */
/* implement it everywhere. */
-GC_API void * GC_call_with_stack_base(GC_stack_base_func fn, void *arg);
+GC_API void * GC_CALL GC_call_with_stack_base(GC_stack_base_func fn,
+ void *arg);
+
+/* Explicitly enable GC_register_my_thread() invocation. */
+/* Done implicitly if a GC thread-creation function is called (or */
+/* DllMain-based thread registration is enabled). Otherwise, it must */
+/* be called from the main (or any previously registered) thread */
+/* between the collector initialization and the first explicit */
+/* registering of a thread (it should be called as late as possible). */
+GC_API void GC_CALL GC_allow_register_threads(void);
/* Register the current thread, with the indicated stack base, as */
-/* a new thread whose stack(s) should be traced by the GC. If a */
-/* platform does not implicitly do so, this must be called before a */
+/* a new thread whose stack(s) should be traced by the GC. If it */
+/* is not implicitly called by the GC, this must be called before a */
/* thread can allocate garbage collected memory, or assign pointers */
/* to the garbage collected heap. Once registered, a thread will be */
/* stopped during garbage collections. */
-/* Return codes: */
+/* This call must be previously enabled (see above). */
+/* This should never be called from the main thread, where it is */
+/* always done implicitly. This is normally done implicitly if GC_ */
+/* functions are called to create the thread, e.g. by defining */
+/* GC_THREADS and including gc.h (which redefines some system */
+/* functions) before calling the system thread creation function. */
+/* It is also always done implicitly under win32 with DllMain-based */
+/* thread registration enabled. Except in this latter case, explicit */
+/* calls are normally required for threads created by third-party */
+/* libraries. */
#define GC_SUCCESS 0
#define GC_DUPLICATE 1 /* Was already registered. */
#define GC_NO_THREADS 2 /* No thread support in GC. */
#define GC_UNIMPLEMENTED 3 /* Not yet implemented on this platform. */
-GC_API int GC_register_my_thread(struct GC_stack_base *);
+GC_API int GC_CALL GC_register_my_thread(struct GC_stack_base *);
-/* Unregister the current thread. The thread may no longer allocate */
-/* garbage collected memory or manipulate pointers to the */
-/* garbage collected heap after making this call. */
+/* Unregister the current thread. Only an explicity registered thread */
+/* (i.e. for which GC_register_my_thread() returns GC_SUCCESS) is */
+/* allowed (and required) to call this function. The thread may no */
+/* longer allocate garbage collected memory or manipulate pointers to */
+/* the garbage collected heap after making this call. */
/* Specifically, if it wants to return or otherwise communicate a */
/* pointer to the garbage-collected heap to another thread, it must */
/* do this before calling GC_unregister_my_thread, most probably */
/* by saving it in a global data structure. */
-GC_API int GC_unregister_my_thread(void);
+GC_API int GC_CALL GC_unregister_my_thread(void);
/* Attempt to fill in the GC_stack_base structure with the stack base */
/* for this thread. This appears to be required to implement anything */
/* threads are not automatically registered with the collector. */
/* It is also unfortunately hard to implement well on many platforms. */
/* Returns GC_SUCCESS or GC_UNIMPLEMENTED. */
-GC_API int GC_get_stack_base(struct GC_stack_base *);
+GC_API int GC_CALL GC_get_stack_base(struct GC_stack_base *);
/* The following routines are primarily intended for use with a */
/* preprocessor which inserts calls to check C pointer arithmetic. */
/* Returns the first argument. */
/* Succeeds if neither p nor q points to the heap. */
/* May succeed if both p and q point to between heap objects. */
-GC_API void * GC_same_obj (void * p, void * q);
+GC_API void * GC_CALL GC_same_obj (void * p, void * q);
/* Checked pointer pre- and post- increment operations. Note that */
/* the second argument is in units of bytes, not multiples of the */
/* object size. This should either be invoked from a macro, or the */
/* call should be automatically generated. */
-GC_API void * GC_pre_incr (void * *p, size_t how_much);
-GC_API void * GC_post_incr (void * *p, size_t how_much);
+GC_API void * GC_CALL GC_pre_incr (void * *p, ptrdiff_t how_much);
+GC_API void * GC_CALL GC_post_incr (void * *p, ptrdiff_t how_much);
/* Check that p is visible */
/* to the collector as a possibly pointer containing location. */
/* untyped allocations. The idea is that it should be possible, though */
/* slow, to add such a call to all indirect pointer stores.) */
/* Currently useless for multithreaded worlds. */
-GC_API void * GC_is_visible (void * p);
+GC_API void * GC_CALL GC_is_visible (void * p);
/* Check that if p is a pointer to a heap page, then it points to */
/* a valid displacement within a heap object. */
/* Fail conspicuously if this property does not hold. */
/* Uninteresting with GC_all_interior_pointers. */
/* Always returns its argument. */
-GC_API void * GC_is_valid_displacement (void * p);
+GC_API void * GC_CALL GC_is_valid_displacement (void * p);
/* Explicitly dump the GC state. This is most often called from the */
/* debugger, or by setting the GC_DUMP_REGULARLY environment variable, */
/* but it may be useful to call it from client code during debugging. */
-void GC_dump(void);
+/* Defined only if the library has been compiled without NO_DEBUGGING. */
+GC_API void GC_CALL GC_dump(void);
/* Safer, but slow, pointer addition. Probably useful mainly with */
/* a preprocessor. Useful only for heap pointers. */
-#ifdef GC_DEBUG
+/* Only the macros without trailing digits are meant to be used */
+/* by clients. These are designed to model the available C pointer */
+/* arithmetic expressions. */
+/* Even then, these are probably more useful as */
+/* documentation than as part of the API. */
+/* Note that GC_PTR_ADD evaluates the first argument more than once. */
+#if defined(GC_DEBUG) && defined(__GNUC__)
# define GC_PTR_ADD3(x, n, type_of_result) \
((type_of_result)GC_same_obj((x)+(n), (x)))
# define GC_PRE_INCR3(x, n, type_of_result) \
- ((type_of_result)GC_pre_incr(&(x), (n)*sizeof(*x))
-# define GC_POST_INCR2(x, type_of_result) \
- ((type_of_result)GC_post_incr(&(x), sizeof(*x))
-# ifdef __GNUC__
-# define GC_PTR_ADD(x, n) \
+ ((type_of_result)GC_pre_incr((void **)(&(x)), (n)*sizeof(*x)))
+# define GC_POST_INCR3(x, n, type_of_result) \
+ ((type_of_result)GC_post_incr((void **)(&(x)), (n)*sizeof(*x)))
+# define GC_PTR_ADD(x, n) \
GC_PTR_ADD3(x, n, typeof(x))
-# define GC_PRE_INCR(x, n) \
+# define GC_PRE_INCR(x, n) \
GC_PRE_INCR3(x, n, typeof(x))
-# define GC_POST_INCR(x, n) \
- GC_POST_INCR3(x, typeof(x))
-# else
+# define GC_POST_INCR(x) \
+ GC_POST_INCR3(x, 1, typeof(x))
+# define GC_POST_DECR(x) \
+ GC_POST_INCR3(x, -1, typeof(x))
+#else /* !GC_DEBUG || !__GNUC__ */
/* We can't do this right without typeof, which ANSI */
- /* decided was not sufficiently useful. Repeatedly */
- /* mentioning the arguments seems too dangerous to be */
- /* useful. So does not casting the result. */
-# define GC_PTR_ADD(x, n) ((x)+(n))
-# endif
-#else /* !GC_DEBUG */
-# define GC_PTR_ADD3(x, n, type_of_result) ((x)+(n))
+ /* decided was not sufficiently useful. Without it */
+ /* we resort to the non-debug version. */
+ /* FIXME: This should eventually support C++0x decltype */
# define GC_PTR_ADD(x, n) ((x)+(n))
-# define GC_PRE_INCR3(x, n, type_of_result) ((x) += (n))
# define GC_PRE_INCR(x, n) ((x) += (n))
-# define GC_POST_INCR2(x, n, type_of_result) ((x)++)
-# define GC_POST_INCR(x, n) ((x)++)
+# define GC_POST_INCR(x) ((x)++)
+# define GC_POST_DECR(x) ((x)--)
#endif
-/* Safer assignment of a pointer to a nonstack location. */
+/* Safer assignment of a pointer to a non-stack location. */
#ifdef GC_DEBUG
# define GC_PTR_STORE(p, q) \
(*(void **)GC_is_visible(p) = GC_is_valid_displacement(q))
#endif
/* Functions called to report pointer checking errors */
-GC_API void (*GC_same_obj_print_proc) (void * p, void * q);
+GC_API void (GC_CALLBACK * GC_same_obj_print_proc) (void * p, void * q);
-GC_API void (*GC_is_valid_displacement_print_proc) (void * p);
+GC_API void (GC_CALLBACK * GC_is_valid_displacement_print_proc) (void * p);
-GC_API void (*GC_is_visible_print_proc) (void * p);
+GC_API void (GC_CALLBACK * GC_is_visible_print_proc) (void * p);
/* For pthread support, we generally need to intercept a number of */
/* This returns a list of objects, linked through their first */
/* word. Its use can greatly reduce lock contention problems, since */
/* the allocation lock can be acquired and released many fewer times. */
-/* It is used internally by gc_local_alloc.h, which provides a simpler */
-/* programming interface on Linux. */
-void * GC_malloc_many(size_t lb);
+GC_API void * GC_CALL GC_malloc_many(size_t lb);
#define GC_NEXT(p) (*(void * *)(p)) /* Retrieve the next element */
/* in returned list. */
first call a user-supplied routine with filename of the library and
the address and length of the memory region. This routine should
return nonzero if that region should be scanned. */
-GC_API void
-GC_register_has_static_roots_callback
- (int (*callback)(const char *, void *, size_t));
+GC_API void GC_CALL GC_register_has_static_roots_callback
+ (int (GC_CALLBACK * callback)(const char *, void *, size_t));
#if defined(GC_WIN32_THREADS) && !defined(__CYGWIN32__) \
&& !defined(__CYGWIN__) \
&& !defined(GC_PTHREADS)
+#ifndef GC_NO_THREAD_DECLS
+
#ifdef __cplusplus
} /* Including windows.h in an extern "C" context no longer works. */
#endif
-#ifndef GC_NO_THREAD_DECLS
+# if !defined(_WIN32_WCE)
+# include <process.h> /* For _beginthreadex, _endthreadex */
+# endif
+
# include <windows.h>
#ifdef __cplusplus
#endif
/*
* All threads must be created using GC_CreateThread or GC_beginthreadex,
- * or must explicitly call GC_register_my_thread,
+ * or must explicitly call GC_register_my_thread
+ * (and call GC_unregister_my_thread before thread termination),
* so that they will be recorded in the thread table.
* For backwards compatibility, it is possible to build the GC
* with GC_DLL defined, and to call GC_use_DllMain().
*
* Currently the collector expects all threads to fall through and
* terminate normally, or call GC_endthreadex() or GC_ExitThread,
- * so that the thread is properly unregistered. (An explicit call
- * to GC_unregister_my_thread() should also work, but risks unregistering
- * the thread twice.)
+ * so that the thread is properly unregistered.
*/
GC_API HANDLE WINAPI GC_CreateThread(
LPSECURITY_ATTRIBUTES lpThreadAttributes,
DWORD dwStackSize, LPTHREAD_START_ROUTINE lpStartAddress,
LPVOID lpParameter, DWORD dwCreationFlags, LPDWORD lpThreadId );
-# if defined(_MSC_VER) && _MSC_VER >= 1200 && !defined(_UINTPTR_T_DEFINED)
- typedef unsigned long uintptr_t;
+# if !defined(_UINTPTR_T) && !defined(_UINTPTR_T_DEFINED) \
+ && !defined(UINTPTR_MAX)
+ typedef GC_word GC_uintptr_t;
+# else
+ typedef uintptr_t GC_uintptr_t;
# endif
- GC_API uintptr_t GC_beginthreadex(
+ GC_API GC_uintptr_t GC_CALL GC_beginthreadex(
void *security, unsigned stack_size,
unsigned ( __stdcall *start_address )( void * ),
void *arglist, unsigned initflag, unsigned *thrdaddr);
- GC_API void GC_endthreadex(unsigned retval);
+ GC_API void GC_CALL GC_endthreadex(unsigned retval);
GC_API void WINAPI GC_ExitThread(DWORD dwExitCode);
* Should be avoided if GC_beginthreadex and friends can be called
* instead.
*/
-GC_API void GC_use_DllMain(void);
+GC_API void GC_CALL GC_use_DllMain(void);
# ifndef GC_NO_THREAD_REDIRECTS
# define CreateThread GC_CreateThread
# define ExitThread GC_ExitThread
+# undef _beginthreadex
# define _beginthreadex GC_beginthreadex
+# undef _endthreadex
# define _endthreadex GC_endthreadex
-# define _beginthread { > "Please use _beginthreadex instead of _beginthread" < }
+/* # define _beginthread { > "Please use _beginthreadex instead of _beginthread" < } */
# endif /* !GC_NO_THREAD_REDIRECTS */
#endif /* defined(GC_WIN32_THREADS) && !cygwin */
# define GC_INIT() { GC_init(); }
#endif
-#if !defined(_WIN32_WCE) \
- && ((defined(_MSDOS) || defined(_MSC_VER)) && (_M_IX86 >= 300) \
- || defined(_WIN32) && !defined(__CYGWIN32__) && !defined(__CYGWIN__))
/* win32S may not free all resources on process exit. */
/* This explicitly deallocates the heap. */
- GC_API void GC_win32_free_heap ();
-#endif
+GC_API void GC_CALL GC_win32_free_heap(void);
#if ( defined(_AMIGA) && !defined(GC_AMIGA_MAKINGLIB) )
/* Allocation really goes through GC_amiga_allocwrapper_do */
# include "gc_amiga_redirects.h"
#endif
-#if defined(GC_REDIRECT_TO_LOCAL)
- /* Now redundant; that's the default with THREAD_LOCAL_ALLOC */
-#endif
+ /*
+ * GC_REDIRECT_TO_LOCAL is now redundant;
+ * that's the default with THREAD_LOCAL_ALLOC.
+ */
#ifdef __cplusplus
} /* end of extern "C" */