//
-// InternalOrderedSequence.cs
+// OrderedSequence.cs
//
// Authors:
// Alejandro Serrano "Serras" (trupill@yahoo.es)
using System.Collections;
using System.Collections.Generic;
-namespace System.Linq
-{
- sealed class InternalOrderedSequence<TElement, TKey> : AOrderedEnumerable<TElement>
- {
+namespace System.Linq {
+
+ sealed class OrderedSequence<TElement, TKey> : OrderedEnumerable<TElement> {
+
readonly IEnumerable<TElement> source;
readonly Func<TElement, TKey> key_selector;
readonly IComparer<TKey> comparer;
readonly bool descending;
-
- internal InternalOrderedSequence (IEnumerable<TElement> source, Func<TElement, TKey> keySelector,
- IComparer<TKey> comparer, bool descending)
- {
- this.source = source;
- this.key_selector = keySelector;
- this.comparer = comparer ?? Comparer<TKey>.Default;
- this.descending = descending;
- }
-
- public override IEnumerable<TElement> Sort (IEnumerable<TElement> parentSource)
- {
- if (parent != null)
- return parent.Sort (source);
- return PerformSort (parentSource);
- }
-
- public override IEnumerator<TElement> GetEnumerator ()
- {
- return PerformSort (source).GetEnumerator ();
- }
-
- List<TElement> source_list;
- TKey[] keys;
- int[] indexes;
-
- IEnumerable<TElement> PerformSort (IEnumerable<TElement> items)
- {
- // It first enumerates source, collecting all elements
- source_list = new List<TElement> (items);
-
- // If the source contains just zero or one element, there's no need to sort
- if (source_list.Count <= 1)
- return source_list;
-
- // Then evaluate the keySelector function for each element,
- // collecting the key values
- keys = new TKey [source_list.Count];
- indexes = new int [source_list.Count];
- for (int i = 0; i < source_list.Count; i++) {
- keys [i] = key_selector (source_list [i]);
- indexes [i] = i;
- }
-
- // Then sorts the elements according to the collected
- // key values and the selected ordering
- QuickSort(0, indexes.Length - 1);
-
- // Return the values as IEnumerable<TElement>
- TElement[] orderedList = new TElement [indexes.Length];
- for (int i = 0; i < indexes.Length; i++)
- orderedList [i] = source_list [indexes [i]];
- return orderedList;
- }
-
- int CompareItems (int firstIndex, int secondIndex)
- {
- int comparison = comparer.Compare (keys [firstIndex], keys [secondIndex]);
-
- // If descending, return the opposite comparison
- return (descending ? -comparison : comparison);
- }
-
- // We look at the first, middle, and last items in the subarray.
- // Then we put the largest on the right side, the smallest on
- // the left side, and the median becomes our pivot.
- int MedianOfThree (int left, int right)
- {
- int center = (left + right) / 2;
- if (CompareItems (indexes [center], indexes [left]) < 0)
- Swap (left, center);
- if (CompareItems (indexes [right], indexes [left]) < 0)
- Swap (left, right);
- if (CompareItems (indexes [right], indexes [center]) < 0)
- Swap (center, right);
- Swap (center, right - 1);
- return indexes [right - 1];
- }
-
- void QuickSort (int left, int right)
- {
- if (left + 3 <= right) {
- int l = left, r = right - 1, pivot = MedianOfThree (left, right);
- while (true) {
- while (CompareItems (indexes [++l], pivot) < 0) {}
- while (CompareItems (indexes [--r], pivot) > 0) {}
- if (l < r)
- Swap (l, r);
- else
- break;
- }
- // Restore pivot
- Swap (l, right - 1);
- // Partition and sort
- QuickSort (left, l - 1);
- QuickSort (l + 1, right);
- } else
- // If there are three items in the subarray, insertion sort is better
- InsertionSort (left, right);
- }
-
- void InsertionSort (int left, int right)
- {
- for (int i = left + 1; i <= right; i++) {
- int j, tmp = indexes [i];
- for (j = i; j > left && CompareItems (tmp, indexes [j - 1]) < 0; j--)
- indexes [j] = indexes [j - 1];
- indexes [j] = tmp;
- }
- }
-
- void Swap (int left, int right)
- {
- int temp = indexes [right];
- indexes [right] = indexes [left];
- indexes [left] = temp;
- }
-
- }
+
+ List<TElement> source_list;
+ TKey [] keys;
+ int [] indexes;
+
+ internal OrderedSequence (IEnumerable<TElement> source, Func<TElement, TKey> keySelector, IComparer<TKey> comparer, bool descending)
+ {
+ this.source = source;
+ this.key_selector = keySelector;
+ this.comparer = comparer ?? Comparer<TKey>.Default;
+ this.descending = descending;
+ }
+
+ public override IEnumerable<TElement> Sort (IEnumerable<TElement> parentSource)
+ {
+ if (parent != null)
+ return parent.Sort (source);
+
+ return PerformSort (parentSource);
+ }
+
+ public override IEnumerator<TElement> GetEnumerator ()
+ {
+ return PerformSort (source).GetEnumerator ();
+ }
+
+ IEnumerable<TElement> PerformSort (IEnumerable<TElement> items)
+ {
+ // It first enumerates source, collecting all elements
+ source_list = new List<TElement> (items);
+
+ // If the source contains just zero or one element, there's no need to sort
+ if (source_list.Count <= 1)
+ return source_list;
+
+ // Then evaluate the keySelector function for each element,
+ // collecting the key values
+ keys = new TKey [source_list.Count];
+ indexes = new int [source_list.Count];
+ for (int i = 0; i < source_list.Count; i++) {
+ keys [i] = key_selector (source_list [i]);
+ indexes [i] = i;
+ }
+
+ // Then sorts the elements according to the collected
+ // key values and the selected ordering
+ QuickSort (0, indexes.Length - 1);
+
+ // Return the values as IEnumerable<TElement>
+ TElement [] ordered = new TElement [indexes.Length];
+ for (int i = 0; i < indexes.Length; i++)
+ ordered [i] = source_list [indexes [i]];
+
+ return ordered;
+ }
+
+ int CompareItems (int firstIndex, int secondIndex)
+ {
+ int comparison = comparer.Compare (keys [firstIndex], keys [secondIndex]);
+
+ // If descending, return the opposite comparison
+ return (descending ? -comparison : comparison);
+ }
+
+ // We look at the first, middle, and last items in the subarray.
+ // Then we put the largest on the right side, the smallest on
+ // the left side, and the median becomes our pivot.
+ int MedianOfThree (int left, int right)
+ {
+ int center = (left + right) / 2;
+ if (CompareItems (indexes [center], indexes [left]) < 0)
+ Swap (left, center);
+ if (CompareItems (indexes [right], indexes [left]) < 0)
+ Swap (left, right);
+ if (CompareItems (indexes [right], indexes [center]) < 0)
+ Swap (center, right);
+ Swap (center, right - 1);
+ return indexes [right - 1];
+ }
+
+ void QuickSort (int left, int right)
+ {
+ if (left + 3 <= right) {
+ int l = left, r = right - 1, pivot = MedianOfThree (left, right);
+ while (true) {
+ while (CompareItems (indexes [++l], pivot) < 0) { }
+ while (CompareItems (indexes [--r], pivot) > 0) { }
+ if (l < r)
+ Swap (l, r);
+ else
+ break;
+ }
+
+ // Restore pivot
+ Swap (l, right - 1);
+ // Partition and sort
+ QuickSort (left, l - 1);
+ QuickSort (l + 1, right);
+ } else
+ // If there are three items in the subarray, insertion sort is better
+ InsertionSort (left, right);
+ }
+
+ void InsertionSort (int left, int right)
+ {
+ for (int i = left + 1; i <= right; i++) {
+ int j, tmp = indexes [i];
+
+ for (j = i; j > left && CompareItems (tmp, indexes [j - 1]) < 0; j--)
+ indexes [j] = indexes [j - 1];
+
+ indexes [j] = tmp;
+ }
+ }
+
+ void Swap (int left, int right)
+ {
+ int temp = indexes [right];
+ indexes [right] = indexes [left];
+ indexes [left] = temp;
+ }
+ }
}