They will involve more complication and I don't want to have duplicates.
yield return e;
}
}
+
+ internal IEnumerable<T> GetAllItems<T> (string include, string exclude, Func<string,T> creator, Func<string,ITaskItem> taskItemCreator, Func<string,bool> itemTypeCheck, Action<T,string> assignRecurse)
+ {
+ return ProjectCollection.GetAllItems<T> (ExpandString, include, exclude, creator, taskItemCreator, DirectoryPath, assignRecurse,
+ t => all_evaluated_items.Any (i => i.EvaluatedInclude == t.ItemSpec && itemTypeCheck (i.ItemType)));
+ }
void EvaluateItems (IEnumerable<ProjectElement> elements)
{
foreach (var p in ige.Items) {
if (!Evaluate (ige.Condition) || !Evaluate (p.Condition))
continue;
- var includes = ExpandString (p.Include).Split (item_sep, StringSplitOptions.RemoveEmptyEntries);
- var excludes = ExpandString (p.Exclude).Split (item_sep, StringSplitOptions.RemoveEmptyEntries);
-
- if (includes.Length == 0)
- continue;
- if (includes.Length == 1 && includes [0].IndexOf ('*') < 0 && excludes.Length == 0) {
- // for most case - shortcut.
- var item = new ProjectItem (this, p, includes [0]);
- this.raw_items.Add (item);
+ Func<string,ProjectItem> creator = s => new ProjectItem (this, p, s);
+ foreach (var item in GetAllItems<ProjectItem> (p.Include, p.Exclude, creator, s => new ProjectTaskItem (p, s), it => string.Equals (it, p.ItemType, StringComparison.OrdinalIgnoreCase), (t, s) => t.RecursiveDir = s)) {
+ raw_items.Add (item);
all_evaluated_items.Add (item);
- } else {
- var ds = new Microsoft.Build.BuildEngine.DirectoryScanner () {
- BaseDirectory = new DirectoryInfo (DirectoryPath),
- Includes = includes.Select (i => new ProjectTaskItem (p, i)).ToArray (),
- Excludes = excludes.Select (e => new ProjectTaskItem (p, e)).ToArray (),
- };
- ds.Scan ();
- foreach (var taskItem in ds.MatchedItems) {
- if (all_evaluated_items.Any (i => i.EvaluatedInclude == taskItem.ItemSpec && i.ItemType == p.ItemType))
- continue; // skip duplicate
- var item = new ProjectItem (this, p, taskItem.ItemSpec);
- string recurse = taskItem.GetMetadata ("RecursiveDir");
- if (!string.IsNullOrEmpty (recurse))
- item.RecursiveDir = recurse;
- this.raw_items.Add (item);
- all_evaluated_items.Add (item);
- }
}
}
}
{
return OngoingImports.Count > 0 ? OngoingImports.Peek () : (nonImportingTimeFullPath () ?? string.Empty);
}
+
+ static readonly char [] item_target_sep = {';'};
+
+ internal static IEnumerable<T> GetAllItems<T> (Func<string,string> expandString, string include, string exclude, Func<string,T> creator, Func<string,ITaskItem> taskItemCreator, string directory, Action<T,string> assignRecurse, Func<ITaskItem,bool> isDuplicate)
+ {
+ var includes = expandString (include).Split (item_target_sep, StringSplitOptions.RemoveEmptyEntries);
+ var excludes = expandString (exclude).Split (item_target_sep, StringSplitOptions.RemoveEmptyEntries);
+
+ if (includes.Length == 0)
+ yield break;
+ if (includes.Length == 1 && includes [0].IndexOf ('*') < 0 && excludes.Length == 0) {
+ // for most case - shortcut.
+ var item = creator (includes [0]);
+ yield return item;
+ } else {
+ var ds = new Microsoft.Build.BuildEngine.DirectoryScanner () {
+ BaseDirectory = new DirectoryInfo (directory),
+ Includes = includes.Select (i => taskItemCreator (i)).ToArray (),
+ Excludes = excludes.Select (e => taskItemCreator (e)).ToArray (),
+ };
+ ds.Scan ();
+ foreach (var taskItem in ds.MatchedItems) {
+ if (isDuplicate (taskItem))
+ continue; // skip duplicate
+ var item = creator (taskItem.ItemSpec);
+ string recurse = taskItem.GetMetadata ("RecursiveDir");
+ assignRecurse (item, recurse);
+ yield return item;
+ }
+ }
+ }
}
}
internal IEnumerable<T> GetAllItems<T> (string include, string exclude, Func<string,T> creator, Func<string,ITaskItem> taskItemCreator, Func<string,bool> itemTypeCheck, Action<T,string> assignRecurse)
{
- var includes = ExpandString (include).Split (item_target_sep, StringSplitOptions.RemoveEmptyEntries);
- var excludes = ExpandString (exclude).Split (item_target_sep, StringSplitOptions.RemoveEmptyEntries);
-
- if (includes.Length == 0)
- yield break;
- if (includes.Length == 1 && includes [0].IndexOf ('*') < 0 && excludes.Length == 0) {
- // for most case - shortcut.
- var item = creator (includes [0]);
- yield return item;
- } else {
- var ds = new Microsoft.Build.BuildEngine.DirectoryScanner () {
- BaseDirectory = new DirectoryInfo (Directory),
- Includes = includes.Select (i => taskItemCreator (i)).ToArray (),
- Excludes = excludes.Select (e => taskItemCreator (e)).ToArray (),
- };
- ds.Scan ();
- foreach (var taskItem in ds.MatchedItems) {
- if (all_evaluated_items.Any (i => i.EvaluatedInclude == taskItem.ItemSpec && itemTypeCheck (i.ItemType)))
- continue; // skip duplicate
- var item = creator (taskItem.ItemSpec);
- string recurse = taskItem.GetMetadata ("RecursiveDir");
- assignRecurse (item, recurse);
- yield return item;
- }
- }
+ return ProjectCollection.GetAllItems<T> (ExpandString, include, exclude, creator, taskItemCreator, Directory, assignRecurse,
+ t => all_evaluated_items.Any (i => i.EvaluatedInclude == t.ItemSpec && itemTypeCheck (i.ItemType)));
}
void EvaluateItems (ProjectRootElement xml, IEnumerable<ProjectElement> elements)