[Socket] Move Connect related methods to their region
authorLudovic Henry <ludovic.henry@xamarin.com>
Wed, 8 Apr 2015 20:02:58 +0000 (21:02 +0100)
committerLudovic Henry <ludovic.henry@xamarin.com>
Thu, 9 Apr 2015 13:37:15 +0000 (14:37 +0100)
mcs/class/System/System.Net.Sockets/Socket.cs
mcs/class/System/System.Net.Sockets/Socket_2_1.cs

index 4002f96d86d5af606af50565e7bd5413619ca050..8a97f4e4b07c185cdc1c29f4219ba4703d251390 100644 (file)
@@ -1020,52 +1020,338 @@ namespace System.Net.Sockets
 
 #endregion
 
-               public IAsyncResult BeginConnect (IPAddress address, int port,
-                                                 AsyncCallback callback,
-                                                 object state)
+#region Connect
+
+               public void Connect (IPAddress address, int port)
                {
-                       if (is_disposed && is_closed)
-                               throw new ObjectDisposedException (GetType ().ToString ());
+                       Connect (new IPEndPoint (address, port));
+               }
+
+               public void Connect (string host, int port)
+               {
+                       Connect (Dns.GetHostAddresses (host), port);
+               }
+
+               public void Connect (IPAddress[] addresses, int port)
+               {
+                       ThrowIfDisposedAndClosed ();
+
+                       if (addresses == null)
+                               throw new ArgumentNullException ("addresses");
+                       if (this.AddressFamily != AddressFamily.InterNetwork && this.AddressFamily != AddressFamily.InterNetworkV6)
+                               throw new NotSupportedException ("This method is only valid for addresses in the InterNetwork or InterNetworkV6 families");
+                       if (is_listening)
+                               throw new InvalidOperationException ();
+
+                       // FIXME: do non-blocking sockets Poll here?
+                       int error = 0;
+                       foreach (IPAddress address in addresses) {
+                               IPEndPoint iep = new IPEndPoint (address, port);
+
+                               Connect_internal (safe_handle, iep.Serialize (), out error);
+                               if (error == 0) {
+                                       is_connected = true;
+                                       is_bound = true;
+                                       seed_endpoint = iep;
+                                       return;
+                               }
+                               if (error != (int)SocketError.InProgress && error != (int)SocketError.WouldBlock)
+                                       continue;
+
+                               if (!is_blocking) {
+                                       Poll (-1, SelectMode.SelectWrite);
+                                       error = (int)GetSocketOption (SocketOptionLevel.Socket, SocketOptionName.Error);
+                                       if (error == 0) {
+                                               is_connected = true;
+                                               is_bound = true;
+                                               seed_endpoint = iep;
+                                               return;
+                                       }
+                               }
+                       }
+
+                       if (error != 0)
+                               throw new SocketException (error);
+               }
+
+
+               public void Connect (EndPoint remoteEP)
+               {
+                       ThrowIfDisposedAndClosed ();
+
+                       if (remoteEP == null)
+                               throw new ArgumentNullException ("remoteEP");
+
+                       IPEndPoint ep = remoteEP as IPEndPoint;
+                       /* Dgram uses Any to 'disconnect' */
+                       if (ep != null && socket_type != SocketType.Dgram) {
+                               if (ep.Address.Equals (IPAddress.Any) || ep.Address.Equals (IPAddress.IPv6Any))
+                                       throw new SocketException ((int) SocketError.AddressNotAvailable);
+                       }
+
+                       if (is_listening)
+                               throw new InvalidOperationException ();
+
+                       SocketAddress serial = remoteEP.Serialize ();
+
+                       int error = 0;
+                       Connect_internal (safe_handle, serial, out error);
+
+                       if (error == 0 || error == 10035)
+                               seed_endpoint = remoteEP; // Keep the ep around for non-blocking sockets
+
+                       if (error != 0) {
+                               if (is_closed)
+                                       error = SOCKET_CLOSED_CODE;
+                               throw new SocketException (error);
+                       }
+
+                       is_connected = !(socket_type == SocketType.Dgram && ep != null && (ep.Address.Equals (IPAddress.Any) || ep.Address.Equals (IPAddress.IPv6Any)));
+                       is_bound = true;
+               }
+
+               public bool ConnectAsync (SocketAsyncEventArgs e)
+               {
+                       // NO check is made whether e != null in MS.NET (NRE is thrown in such case)
+
+                       ThrowIfDisposedAndClosed ();
+
+                       if (is_listening)
+                               throw new InvalidOperationException ("You may not perform this operation after calling the Listen method.");
+                       if (e.RemoteEndPoint == null)
+                               throw new ArgumentNullException ("remoteEP");
+
+                       e.curSocket = this;
+                       e.Worker.Init (this, e, SocketOperation.Connect);
+
+                       SocketAsyncResult result = e.Worker.result;
+
+                       try {
+                               IPAddress [] addresses;
+                               IAsyncResult ares;
+
+                               if (!GetCheckedIPs (e, out addresses)) {
+                                       result.EndPoint = e.RemoteEndPoint;
+                                       ares = BeginConnect (e.RemoteEndPoint, SocketAsyncEventArgs.Dispatcher, e);
+                               } else {
+                                       DnsEndPoint dep = (e.RemoteEndPoint as DnsEndPoint);
+                                       result.Addresses = addresses;
+                                       result.Port = dep.Port;
+                                       ares = BeginConnect (addresses, dep.Port, SocketAsyncEventArgs.Dispatcher, e);
+                               }
+
+                               if (ares.IsCompleted && ares.CompletedSynchronously) {
+                                       ((SocketAsyncResult) ares).CheckIfThrowDelayedException ();
+                                       return false;
+                               }
+                       } catch (Exception exc) {
+                               result.Complete (exc, true);
+                               return false;
+                       }
+
+                       return true;
+               }
+
+               public IAsyncResult BeginConnect (IPAddress address, int port, AsyncCallback callback, object state)
+               {
+                       ThrowIfDisposedAndClosed ();
 
                        if (address == null)
                                throw new ArgumentNullException ("address");
-
                        if (address.ToString ().Length == 0)
                                throw new ArgumentException ("The length of the IP address is zero");
-
                        if (port <= 0 || port > 65535)
                                throw new ArgumentOutOfRangeException ("port", "Must be > 0 and < 65536");
-
                        if (is_listening)
                                throw new InvalidOperationException ();
 
-                       IPEndPoint iep = new IPEndPoint (address, port);
-                       return(BeginConnect (iep, callback, state));
+                       return BeginConnect (new IPEndPoint (address, port), callback, state);
                }
 
-               public IAsyncResult BeginConnect (string host, int port,
-                                                 AsyncCallback callback,
-                                                 object state)
+               public IAsyncResult BeginConnect (string host, int port, AsyncCallback callback, object state)
                {
-                       if (is_disposed && is_closed)
-                               throw new ObjectDisposedException (GetType ().ToString ());
+                       ThrowIfDisposedAndClosed ();
 
                        if (host == null)
                                throw new ArgumentNullException ("host");
-
-                       if (address_family != AddressFamily.InterNetwork &&
-                               address_family != AddressFamily.InterNetworkV6)
+                       if (address_family != AddressFamily.InterNetwork && address_family != AddressFamily.InterNetworkV6)
                                throw new NotSupportedException ("This method is valid only for sockets in the InterNetwork and InterNetworkV6 families");
-
                        if (port <= 0 || port > 65535)
                                throw new ArgumentOutOfRangeException ("port", "Must be > 0 and < 65536");
-
                        if (is_listening)
                                throw new InvalidOperationException ();
 
                        return BeginConnect (Dns.GetHostAddresses (host), port, callback, state);
                }
 
+               public IAsyncResult BeginConnect (EndPoint end_point, AsyncCallback callback, object state)
+               {
+                       ThrowIfDisposedAndClosed ();
+
+                       if (end_point == null)
+                               throw new ArgumentNullException ("end_point");
+
+                       SocketAsyncResult sockares = new SocketAsyncResult (this, state, callback, SocketOperation.Connect) {
+                               EndPoint = end_point,
+                       };
+
+                       // Bug #75154: Connect() should not succeed for .Any addresses.
+                       if (end_point is IPEndPoint) {
+                               IPEndPoint ep = (IPEndPoint) end_point;
+                               if (ep.Address.Equals (IPAddress.Any) || ep.Address.Equals (IPAddress.IPv6Any)) {
+                                       sockares.Complete (new SocketException ((int) SocketError.AddressNotAvailable), true);
+                                       return sockares;
+                               }
+                       }
+
+                       int error = 0;
+
+                       if (connect_in_progress) {
+                               // This could happen when multiple IPs are used
+                               // Calling connect() again will reset the connection attempt and cause
+                               // an error. Better to just close the socket and move on.
+                               connect_in_progress = false;
+                               safe_handle.Dispose ();
+                               var handle = Socket_internal (address_family, socket_type, protocol_type, out error);
+                               safe_handle = new SafeSocketHandle (handle, true);
+                               if (error != 0)
+                                       throw new SocketException (error);
+                       }
+
+                       bool blk = is_blocking;
+                       if (blk)
+                               Blocking = false;
+                       Connect_internal (safe_handle, end_point.Serialize (), out error);
+                       if (blk)
+                               Blocking = true;
+
+                       if (error == 0) {
+                               // succeeded synch
+                               is_connected = true;
+                               is_bound = true;
+                               sockares.Complete (true);
+                               return sockares;
+                       }
+
+                       if (error != (int) SocketError.InProgress && error != (int) SocketError.WouldBlock) {
+                               // error synch
+                               is_connected = false;
+                               is_bound = false;
+                               sockares.Complete (new SocketException (error), true);
+                               return sockares;
+                       }
+
+                       // continue asynch
+                       is_connected = false;
+                       is_bound = false;
+                       connect_in_progress = true;
+
+                       socket_pool_queue (SocketAsyncWorker.Dispatcher, sockares);
+
+                       return sockares;
+               }
+
+               public IAsyncResult BeginConnect (IPAddress[] addresses, int port, AsyncCallback callback, object state)
+               {
+                       ThrowIfDisposedAndClosed ();
+
+                       if (addresses == null)
+                               throw new ArgumentNullException ("addresses");
+                       if (addresses.Length == 0)
+                               throw new ArgumentException ("Empty addresses list");
+                       if (this.AddressFamily != AddressFamily.InterNetwork && this.AddressFamily != AddressFamily.InterNetworkV6)
+                               throw new NotSupportedException ("This method is only valid for addresses in the InterNetwork or InterNetworkV6 families");
+                       if (port <= 0 || port > 65535)
+                               throw new ArgumentOutOfRangeException ("port", "Must be > 0 and < 65536");
+                       if (is_listening)
+                               throw new InvalidOperationException ();
+
+                       SocketAsyncResult sockares = new SocketAsyncResult (this, state, callback, SocketOperation.Connect) {
+                               Addresses = addresses,
+                               Port = port,
+                       };
+
+                       is_connected = false;
+
+                       return BeginMConnect (sockares);
+               }
+
+               internal IAsyncResult BeginMConnect (SocketAsyncResult sockares)
+               {
+                       IAsyncResult ares = null;
+                       Exception exc = null;
+
+                       for (int i = sockares.CurrentAddress; i < sockares.Addresses.Length; i++) {
+                               try {
+                                       sockares.CurrentAddress++;
+
+                                       ares = BeginConnect (new IPEndPoint (sockares.Addresses [i], sockares.Port), null, sockares);
+                                       if (ares.IsCompleted && ares.CompletedSynchronously) {
+                                               ((SocketAsyncResult) ares).CheckIfThrowDelayedException ();
+                                               sockares.DoMConnectCallback ();
+                                       }
+
+                                       break;
+                               } catch (Exception e) {
+                                       exc = e;
+                                       ares = null;
+                               }
+                       }
+
+                       if (ares == null)
+                               throw exc;
+
+                       return sockares;
+               }
+
+               public void EndConnect (IAsyncResult result)
+               {
+                       ThrowIfDisposedAndClosed ();
+
+                       SocketAsyncResult sockares = ValidateEndIAsyncResult (result, "EndConnect", "result");
+
+                       if (!sockares.IsCompleted)
+                               sockares.AsyncWaitHandle.WaitOne();
+
+                       sockares.CheckIfThrowDelayedException();
+               }
+
+               static void Connect_internal (SafeSocketHandle safeHandle, SocketAddress sa, out int error)
+               {
+                       try {
+                               safeHandle.RegisterForBlockingSyscall ();
+                               Connect_internal (safeHandle.DangerousGetHandle (), sa, out error);
+                       } finally {
+                               safeHandle.UnRegisterForBlockingSyscall ();
+                       }
+               }
+
+               /* Connects to the remote address */
+               [MethodImplAttribute(MethodImplOptions.InternalCall)]
+               extern static void Connect_internal(IntPtr sock, SocketAddress sa, out int error);
+
+               /* Returns :
+                *  - false when it is ok to use RemoteEndPoint
+                *  - true when addresses must be used (and addresses could be null/empty) */
+               bool GetCheckedIPs (SocketAsyncEventArgs e, out IPAddress [] addresses)
+               {
+                       addresses = null;
+
+                       // Connect to the first address that match the host name, like:
+                       // http://blogs.msdn.com/ncl/archive/2009/07/20/new-ncl-features-in-net-4-0-beta-2.aspx
+                       // while skipping entries that do not match the address family
+                       DnsEndPoint dep = e.RemoteEndPoint as DnsEndPoint;
+                       if (dep != null) {
+                               addresses = Dns.GetHostAddresses (dep.Host);
+                               return true;
+                       } else {
+                               e.ConnectByNameError = null;
+                               return false;
+                       }
+               }
+
+#endregion
+
                public IAsyncResult BeginDisconnect (bool reuseSocket,
                                                     AsyncCallback callback,
                                                     object state)
@@ -1466,63 +1752,6 @@ namespace System.Net.Sockets
                        seed_endpoint = local_end;
                }
 
-               public void Connect (IPAddress address, int port)
-               {
-                       Connect (new IPEndPoint (address, port));
-               }
-               
-               public void Connect (IPAddress[] addresses, int port)
-               {
-                       if (is_disposed && is_closed)
-                               throw new ObjectDisposedException (GetType ().ToString ());
-
-                       if (addresses == null)
-                               throw new ArgumentNullException ("addresses");
-
-                       if (this.AddressFamily != AddressFamily.InterNetwork &&
-                               this.AddressFamily != AddressFamily.InterNetworkV6)
-                               throw new NotSupportedException ("This method is only valid for addresses in the InterNetwork or InterNetworkV6 families");
-
-                       if (is_listening)
-                               throw new InvalidOperationException ();
-
-                       /* FIXME: do non-blocking sockets Poll here? */
-                       int error = 0;
-                       foreach (IPAddress address in addresses) {
-                               IPEndPoint iep = new IPEndPoint (address, port);
-                               SocketAddress serial = iep.Serialize ();
-                               
-                               Connect_internal (safe_handle, serial, out error);
-                               if (error == 0) {
-                                       is_connected = true;
-                                       is_bound = true;
-                                       seed_endpoint = iep;
-                                       return;
-                               } else if (error != (int)SocketError.InProgress &&
-                                          error != (int)SocketError.WouldBlock) {
-                                       continue;
-                               }
-                               
-                               if (!is_blocking) {
-                                       Poll (-1, SelectMode.SelectWrite);
-                                       error = (int)GetSocketOption (SocketOptionLevel.Socket, SocketOptionName.Error);
-                                       if (error == 0) {
-                                               is_connected = true;
-                                               is_bound = true;
-                                               seed_endpoint = iep;
-                                               return;
-                                       }
-                               }
-                       }
-                       if (error != 0)
-                               throw new SocketException (error);
-               }
-
-               public void Connect (string host, int port)
-               {
-                       IPAddress [] addresses = Dns.GetHostAddresses (host);
-                       Connect (addresses, port);
-               }
 
                public bool DisconnectAsync (SocketAsyncEventArgs e)
                {
@@ -1600,25 +1829,6 @@ namespace System.Net.Sockets
        
 
 
-               public void EndConnect (IAsyncResult result)
-               {
-                       if (is_disposed && is_closed)
-                               throw new ObjectDisposedException (GetType ().ToString ());
-
-                       if (result == null)
-                               throw new ArgumentNullException ("result");
-
-                       SocketAsyncResult req = result as SocketAsyncResult;
-                       if (req == null)
-                               throw new ArgumentException ("Invalid IAsyncResult", "result");
-
-                       if (Interlocked.CompareExchange (ref req.EndCalled, 1, 0) == 1)
-                               throw InvalidAsyncOp ("EndConnect");
-                       if (!result.IsCompleted)
-                               result.AsyncWaitHandle.WaitOne();
-
-                       req.CheckIfThrowDelayedException();
-               }
 
                public void EndDisconnect (IAsyncResult asyncResult)
                {
index b50b9078abde26d6b8a81c7327bb5a3994b1a6e1..67e179edf2cb846beafd3a156e8c10008f3e73dc 100644 (file)
@@ -131,62 +131,6 @@ namespace System.Net.Sockets {
                        ((IDisposable) this).Dispose ();
                }
 
-               // Connects to the remote address
-               [MethodImplAttribute(MethodImplOptions.InternalCall)]
-               private extern static void Connect_internal(IntPtr sock,
-                                                           SocketAddress sa,
-                                                           out int error);
-               
-               private static void Connect_internal (SafeSocketHandle safeHandle,
-                                                           SocketAddress sa,
-                                                           out int error)
-               {
-                       try {
-                               safeHandle.RegisterForBlockingSyscall ();
-                               Connect_internal (safeHandle.DangerousGetHandle (), sa, out error);
-                       } finally {
-                               safeHandle.UnRegisterForBlockingSyscall ();
-                       }
-               }
-
-               public void Connect (EndPoint remoteEP)
-               {
-                       SocketAddress serial = null;
-
-                       if (is_disposed && is_closed)
-                               throw new ObjectDisposedException (GetType ().ToString ());
-
-                       if (remoteEP == null)
-                               throw new ArgumentNullException ("remoteEP");
-
-                       IPEndPoint ep = remoteEP as IPEndPoint;
-                       if (ep != null && socket_type != SocketType.Dgram) /* Dgram uses Any to 'disconnect' */
-                               if (ep.Address.Equals (IPAddress.Any) || ep.Address.Equals (IPAddress.IPv6Any))
-                                       throw new SocketException ((int) SocketError.AddressNotAvailable);
-
-                       if (is_listening)
-                               throw new InvalidOperationException ();
-                       serial = remoteEP.Serialize ();
-
-                       int error = 0;
-
-                       Connect_internal (safe_handle, serial, out error);
-
-                       if (error == 0 || error == 10035)
-                               seed_endpoint = remoteEP; // Keep the ep around for non-blocking sockets
-
-                       if (error != 0) {
-                               if (is_closed)
-                                       error = SOCKET_CLOSED_CODE;
-                               throw new SocketException (error);
-                       }
-
-                       if (socket_type == SocketType.Dgram && ep != null && (ep.Address.Equals (IPAddress.Any) || ep.Address.Equals (IPAddress.IPv6Any)))
-                               is_connected = false;
-                       else
-                               is_connected = true;
-                       is_bound = true;
-               }
 
                public bool ReceiveAsync (SocketAsyncEventArgs e)
                {
@@ -463,192 +407,6 @@ namespace System.Net.Sockets {
                                throw new SocketException (error);
                }
 
-
-               public
-               IAsyncResult BeginConnect(EndPoint end_point, AsyncCallback callback, object state)
-               {
-                       if (is_disposed && is_closed)
-                               throw new ObjectDisposedException (GetType ().ToString ());
-
-                       if (end_point == null)
-                               throw new ArgumentNullException ("end_point");
-
-                       SocketAsyncResult req = new SocketAsyncResult (this, state, callback, SocketOperation.Connect);
-                       req.EndPoint = end_point;
-
-                       // Bug #75154: Connect() should not succeed for .Any addresses.
-                       if (end_point is IPEndPoint) {
-                               IPEndPoint ep = (IPEndPoint) end_point;
-                               if (ep.Address.Equals (IPAddress.Any) || ep.Address.Equals (IPAddress.IPv6Any)) {
-                                       req.Complete (new SocketException ((int) SocketError.AddressNotAvailable), true);
-                                       return req;
-                               }
-                       }
-
-                       int error = 0;
-                       if (connect_in_progress) {
-                               // This could happen when multiple IPs are used
-                               // Calling connect() again will reset the connection attempt and cause
-                               // an error. Better to just close the socket and move on.
-                               connect_in_progress = false;
-                               safe_handle.Dispose ();
-                               var handle = Socket_internal (address_family, socket_type, protocol_type, out error);
-                               safe_handle = new SafeSocketHandle (handle, true);
-                               if (error != 0)
-                                       throw new SocketException (error);
-                       }
-                       bool blk = is_blocking;
-                       if (blk)
-                               Blocking = false;
-                       SocketAddress serial = end_point.Serialize ();
-                       Connect_internal (safe_handle, serial, out error);
-                       if (blk)
-                               Blocking = true;
-                       if (error == 0) {
-                               // succeeded synch
-                               is_connected = true;
-                               is_bound = true;
-                               req.Complete (true);
-                               return req;
-                       }
-
-                       if (error != (int) SocketError.InProgress && error != (int) SocketError.WouldBlock) {
-                               // error synch
-                               is_connected = false;
-                               is_bound = false;
-                               req.Complete (new SocketException (error), true);
-                               return req;
-                       }
-
-                       // continue asynch
-                       is_connected = false;
-                       is_bound = false;
-                       connect_in_progress = true;
-                       socket_pool_queue (SocketAsyncWorker.Dispatcher, req);
-                       return req;
-               }
-
-               public
-               IAsyncResult BeginConnect (IPAddress[] addresses, int port, AsyncCallback callback, object state)
-
-               {
-                       if (is_disposed && is_closed)
-                               throw new ObjectDisposedException (GetType ().ToString ());
-
-                       if (addresses == null)
-                               throw new ArgumentNullException ("addresses");
-
-                       if (addresses.Length == 0)
-                               throw new ArgumentException ("Empty addresses list");
-
-                       if (this.AddressFamily != AddressFamily.InterNetwork &&
-                               this.AddressFamily != AddressFamily.InterNetworkV6)
-                               throw new NotSupportedException ("This method is only valid for addresses in the InterNetwork or InterNetworkV6 families");
-
-                       if (port <= 0 || port > 65535)
-                               throw new ArgumentOutOfRangeException ("port", "Must be > 0 and < 65536");
-                       if (is_listening)
-                               throw new InvalidOperationException ();
-
-                       SocketAsyncResult req = new SocketAsyncResult (this, state, callback, SocketOperation.Connect);
-                       req.Addresses = addresses;
-                       req.Port = port;
-                       is_connected = false;
-                       return BeginMConnect (req);
-               }
-
-               internal IAsyncResult BeginMConnect (SocketAsyncResult req)
-               {
-                       IAsyncResult ares = null;
-                       Exception exc = null;
-                       for (int i = req.CurrentAddress; i < req.Addresses.Length; i++) {
-                               IPAddress addr = req.Addresses [i];
-                               IPEndPoint ep = new IPEndPoint (addr, req.Port);
-                               try {
-                                       req.CurrentAddress++;
-                                       ares = BeginConnect (ep, null, req);
-                                       if (ares.IsCompleted && ares.CompletedSynchronously) {
-                                               ((SocketAsyncResult) ares).CheckIfThrowDelayedException ();
-                                               req.DoMConnectCallback ();
-                                       }
-                                       break;
-                               } catch (Exception e) {
-                                       exc = e;
-                                       ares = null;
-                               }
-                       }
-
-                       if (ares == null)
-                               throw exc;
-
-                       return req;
-               }
-
-               // Returns false when it is ok to use RemoteEndPoint
-               //         true when addresses must be used (and addresses could be null/empty)
-               bool GetCheckedIPs (SocketAsyncEventArgs e, out IPAddress [] addresses)
-               {
-                       addresses = null;
-                       // Connect to the first address that match the host name, like:
-                       // http://blogs.msdn.com/ncl/archive/2009/07/20/new-ncl-features-in-net-4-0-beta-2.aspx
-                       // while skipping entries that do not match the address family
-                       DnsEndPoint dep = (e.RemoteEndPoint as DnsEndPoint);
-                       if (dep != null) {
-                               addresses = Dns.GetHostAddresses (dep.Host);
-                               return true;
-                       } else {
-                               e.ConnectByNameError = null;
-                                       return false;
-                       }
-               }
-
-               bool ConnectAsyncReal (SocketAsyncEventArgs e)
-               {                       
-                       bool use_remoteep = true;
-                       IPAddress [] addresses = null;
-                       use_remoteep = !GetCheckedIPs (e, out addresses);
-                       e.curSocket = this;
-                       SocketAsyncWorker w = e.Worker;
-                       w.Init (this, e, SocketOperation.Connect);
-                       SocketAsyncResult result = w.result;
-                       IAsyncResult ares = null;
-                       try {
-                               if (use_remoteep) {
-                                       result.EndPoint = e.RemoteEndPoint;
-                                       ares = BeginConnect (e.RemoteEndPoint, SocketAsyncEventArgs.Dispatcher, e);
-                               }
-                               else {
-
-                                       DnsEndPoint dep = (e.RemoteEndPoint as DnsEndPoint);
-                                       result.Addresses = addresses;
-                                       result.Port = dep.Port;
-
-                                       ares = BeginConnect (addresses, dep.Port, SocketAsyncEventArgs.Dispatcher, e);
-                               }
-                               if (ares.IsCompleted && ares.CompletedSynchronously) {
-                                       ((SocketAsyncResult) ares).CheckIfThrowDelayedException ();
-                                       return false;
-                               }
-                       } catch (Exception exc) {
-                               result.Complete (exc, true);
-                               return false;
-                       }
-                       return true;
-               }
-
-               public bool ConnectAsync (SocketAsyncEventArgs e)
-               {
-                       // NO check is made whether e != null in MS.NET (NRE is thrown in such case)
-                       if (is_disposed && is_closed)
-                               throw new ObjectDisposedException (GetType ().ToString ());
-                       if (is_listening)
-                               throw new InvalidOperationException ("You may not perform this operation after calling the Listen method.");
-                       if (e.RemoteEndPoint == null)
-                               throw new ArgumentNullException ("remoteEP");
-
-                       return ConnectAsyncReal (e);
-               }
-
                [MethodImplAttribute (MethodImplOptions.InternalCall)]
                private extern static int Receive_internal (IntPtr sock, WSABUF[] bufarray, SocketFlags flags, out int error);